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ManuFS:
[BPB Games] Book of Spiders for Savage Worlds
Author: Kyle Carty
Pages: 7
Prices: €2,29 (Watermarked PDF)

Creepy, Crawly, Enemies

The Book of Spiders is designed for use with Savage Worlds Adventure Edition. Within its gossamer pages you will find EIGHT new species of spiders that can fit into any setting you can imagine. Sci-fi, fantasy, pulp action, and horror are all excellent fits for these critters!

From the shocking Bristlejolt Spider to the aberrant Color Eater Spider, the Book of Spiders offers a variety of clever creatures with lore and tactics to easily integrate them into any game!

ManuFS:
[Knight Errant Media] Titan Effect RPG: Janus Aspect
Author: Christian Nommay, Jeff Ruiz
Pages: 29
Prices: free (Watermarked PDF)

Janus Aspect is a free mini-plot point campaign for Titan Effect RPG.

The Operatives are tasked to track down an elusive arms dealer that sells a new biological weapon to criminal and terrorist organizations. This mission will make them travel from Eastern Europe to Istanbul, Brazil, and finally to the Central African Republic. During their journey, the Operatives will have the opportunity to learn more about the secret war, gain new allies, and make dangerous enemies.

Janus Aspect contains 4 exciting adventures, new NPCs and plenty of adventure hooks. It's a mix of high-octane action, mystery, and with a moral twist at the end.

ManuFS:
[Savage Mojo] Year of the Tempest Update 1
Author: Howard Brandon, MMK
Pages:8
Prices: free (Watermarked PDF)

You're an Awakened hero, hunted by Tempest assassins as they make their power play for control of the universe. This is an enemy unlike anything you've ever faced. To push back against them you'll need to be stealthy and covert when necessary, but also mighty in battle.

Heroes have been joining the Awakened, changing the fate of many lands for the better, standing against Tempest. Along the way they've gathered a lot of valuable intel. In this briefing the senior officers of the Awakened explain what has changed across the two key battlegrounds where tempest is fighting hardest, MR23 (the 23rd century of the mortal realms) and Starfall (the realm of high fantasy).

As the Suzerain universe changes, know this: everything that happened in this report happened at the gaming table of a roleplay group just like yours. All across the world there are groups logging their sessions as part of the Legends Awaken initiative, and those heroic actions alter the very future of the Suzerain setting.

For those participating in our shared universe, we salute you as true heroes. And if you're not, why not join us? The Awakened could surely use your help right now.

Product contains: An 8 page PDF briefing on all that's changed in the shared universe of Suzerain in recent months, listing flashpoints where your heroes could engage with the enemy.

ManuFS:
[BPB Games] Arcane Backlash Options for Savage Worlds
Author: Kyle Carty
Pages: 9
Prices: PWYW (Suggested Price €2,72) (Watermarked PDF)

Magic is a Fickle Thing

Are you tired of your spellcasters suffering little to no consequences for a Critical Failure? Does your setting have magic that is dangerous and difficult to control? Are you just looking to spice up your game with some new flavor? Arcane Backlash Options is the product you never knew you wanted!

Within the pages of this dusty digital tome you will find two new and unique options for every single Power present in Savage Worlds Adventure Addition. A miscast Blast might pull the caster through a dangerous vacuum, an attempt to Burrow might find the caster burried alive, and an attempt to Summon Ally might have the caster swap places with their ally or have the ally get caught in a long eldritch commute.

ManuFS:
[Twitchy Butcher Studios LLC] Gods and Masters: Red Sigils
Author: JC Thompson
Pages: 15
Prices: €2,71 (Watermarked PDF)
“Strange handbills circulate on the streets of North Bow, covered with indecipherable sigils. The handbills have a powerful effect on the district’s most vulnerable residents—those given over to drink or visions.

At first, they pluck it out a few times a day, taking quick, nervous looks at the sigils. The more they look, the more they want to look. The handbill rapidly becomes an obsession. They trace its sigils with trembling fingers, whisper arcane interpretations.

Eventually, the bearers of the handbills slip into a near catatonic state. They become lost in the sigils, defenseless prey ready to be plucked. And something has been getting to them before the legion patrols.”

In this adventure for Gods and Masters, heroes must find the cause of these mysteriously handbills, and put a stop to the disappearances. Players can use character of their own making, or use the ones in the free JumpStart, available here. It will also flow seamlessly into any urban fantasy game.

In addition to a playable adventure, this scenario includes stats for six foes, and two Edges: one for the Arcane Background (Occult), and one for vampires.

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