Pen & Paper - Spielsysteme > Savage Worlds Archiv

Savage Worlds - News (no smalltalk!)

<< < (202/310) > >>

Kardohan:

[Papierschnitzel] Carts and Wagons
Author & Artist: Christopher Nahler
Pages: 9
Price: €4,48 (DriveThruRPG/RPGNow)



Add these carts and wagons to your terrain! Use them as objectives in a game or add some detail to the scenery.

INCLUDES


* wheelbarrow
* flat cart
* slanted cart
* flat wagon
* slanted wagon
* travel wagon
PRINT, BUILD and GO!

Each vehicle comes in one or more PDF files, which you can print and build as many times as you want.
Simply print on cardstock paper (90lb. or 160gsm recommended) and build as described in the detailed instructions
Supports both US Legal and A4 paper sizes.

MULTIPLE SKINS



The vehicles come in different, customizable skins. The PDF files feature multiple layers, allowing you to change the look of the model when you print it. This includes layers for wood color, metal applications, dirt and rust and wheel style. Build many different looking vehicles!

25-30mm SCALE

Printed at 100% the vehicles will support miniature in the range of 25-30mm scale. Adjusting the print scale you can print at other scales.

AUTO CUTTER SUPPORTED

PDF features registrations marks and cut files are included for Silhouette Studio software compatible cutters.

Kardohan:

[Warning Label] Cast of Cards: Winter Eternal Vol. 1
Cards: 45
Price: €7,08 PDF; €7,08 Cards; €14,16 €7,97 Cards & PDF (DriveThruRPG/RPGNow)


First set of character cards for the Savage Worlds setting Winter Eternal.

Add €0,89 for Deckbox (standard).

Kardohan:

[Savage Mojo] Shaintar Guidebook: Shaya'Nor
Authors: Darren Pearce, Sean Patrick Fannon
Pages: 25
Price: €4,48 (DriveThruRPG/RPGNow)


The Nation of Shaya'Nor
This guidebook will teach you the history of the one-time Dwarven kingdom that is now home to the Corrupted Fae, Vainar the Wise and his Necrolords. The Dark Church is the only religion and all must show their belief or suffer a horrible fate. The undead serve in various roles with zombies tilling fields and hauling cargo and Vampires sitting atop the food chain...er, society.

Leave your superstitions at home and find the beauty within this bleak country. The Shayakeim are the lords and masters of the land, ruling over the Terraheim and the other races are little better than serfs.  Amongst the horror a few lights shine. The Starwatchers are a strange and rebelious cult or perhaps powerful prophets who may be the key to Shaya'Nor's salvation.  Politics here are deadly serious and death isn't the worst thing that can happen to you. Within these pages you'll find everything you need to create a character from Shaya'Nor.  New racial and professional edges provide for interesting role playing options and GMs will find the history very revealing. There's even some secrets revealed.

Kardohan:

[Melior Via] Accursed: Frost and Fang
Authors: Jason Marker, Ross Watson
Pages: 30
Price: €5,39 (DriveThruRPG/RPGNow)


Frost and Fang
Valkenholm’s history began as a colony of Steppengrad, but they soon outgrew the Tsar and his Grafs. Ever since it became independent, the two nations have maintained a strong rivalry. In the wake of the Bane War, both countries struggle to survive. Their homes were the core battlefront. Their land was devestated and countless lives lost. Now, they soldier on under the tyranny of the Blood Witch and Baba Yaga.

Frost and Fang provides additional information about the nations of Steppengrad and Valkenholm within Accursed's setting of Morden. It includes a broad range of different adventure hooks for GMs and players looking to explore these specific regions. It also introduces new banes as well as Hindrances and Edges specific to these cultures.

Accursed provides additional details about the setting used in this scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required.


The Watch in Valkenholm


Map of Aziev

Kardohan:

[Pinnacle] Weird War I: Gas Terror
Author: Ross Watson
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)

Things not of this earth crawl through the corpse-choked mud of Flanders. Shapes beyond imagining shamble in the murky chlorine clouds that drift across the Ypres battlefield. Scaled things rise from the dark waters of the Pripet Marshes. Long-dead remains of criminals executed by Romans claw their way toward a sun they haven’t glimpsed in a thousand years.

The world is at war…a war to end all wars.

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

This Creature Feature preview for Weird War I gives the history and stat block for the Gas Terror, with the Battlefield Hazards: Gas rules from Weird War I.


[Pinnacle] Weird War I: Graf Schmidt
Authors: Ross Watson, Shane Hensley
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)

Things not of this earth crawl through the corpse-choked mud of Flanders. Shapes beyond imagining shamble in the murky chlorine clouds that drift across the Ypres battlefield. Scaled things rise from the dark waters of the Pripet Marshes. Long-dead remains of criminals executed by Romans claw their way toward a sun they haven’t glimpsed in a thousand years.

The world is at war…a war to end all wars.

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

This Creature Feature preview for Weird War I gives the history and stat block for the Graf Schmidt, a haunted zeppelin that flies the night skies of the Western Front.

Navigation

[0] Themen-Index

[#] Nächste Seite

[*] Vorherige Sete

Zur normalen Ansicht wechseln