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[Pinnacle Entertainment] Weird War I: War Master's Handbook
Authors: James Cambias, Teller
Artist: Aaron Acevedo, Tomek Towrek
Pages: 96
Price: €17,57 €8,78 (DriveThruRPG/RPGNow)
THINGS NOT OF THIS EARTH…
…crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years.
War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of Africa, the mountains of Turkey, the trenches of Europe, or the cold seas of the Atlantic. And in the fear and violence of war, dark things rise…
The Weird War I War Master’s Guide contains the secret history of the Great War, two Plot Point Campaigns, Savage Tales, the Mission Generator, a narrative mission system, notorious heroes and villains, and a menagerie of twisted horrors to confront your brave heroes with.
Requires the Weird War I Player’s Guide and Savage Worlds to play.
[Pinnacle Entertainment] Weird War I: Player's Guide
Artist: Aaron Acevedo
Pages: 96
Price: €17,57 €8,78 (DriveThruRPG/RPGNow)
YOUR COUNTRY NEEDS YOU!
The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy!
That was the pitch. Now you find yourself knee-deep in mud and corpses on some forsaken battlefield in northern France. The sergeant blows the whistle. It’s time to stand up, fix bayonets, and give the enemy hell in one of the most horrible wars ever to deface the world’s fields and forests. Your country is counting on you, soldier. Over the top you go…
The Weird War I Player’s Guide contains everything you need to make and equip characters from all the Allied and Central powers. You’ll also find a batch of grisly Setting Rules for this most terrible of conflicts, the history of the war, and all the details you need to embrace dark and arcane secrets that may alter the outcome of the War to End All Wars!
Requires the Savage Worlds Core Rules to play, and the War Master needs the Weird War I War Master’s Handbook as well.
Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.
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[Gun Metal Games] Codex Infernus: The Savage Guide to Hell
Authors: Allen Farr, Darrell Hayhurst, Darren Pierce, David Jarvis, Monica Valentinelli, Peter J Wacks, Phillip Morgan, Richard August, Richard Woolcock, Rob Wieland, Tommy Brownell
Artists: Alberto Botempi, Bartek Fedyczak, Sam Manley, Dave Allsop, Dean Spencer, Jesus Blones, Jason Walton, Slava Gerj
Pages: 160
Price: €13,18 (DriveThruRPG/RPGNow)
A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul.
Advisers to kings and queens, dictators and presidents, whispering lies at the behest of their demon lords with the fate of nations resting on whether or not the advice is heeded. A scientist examining a strange artifact found on a distant planet that, unbeknownst to him, opens a mysterious gate to a nightmarish dimension when a button is pushed.
These are just a sampling of the myriad images which come to mind when we think of Hell. Codex Infernus: The Savage Guide to Hell, brings those images to life and shows you how to plug them into your games, regardless of what genre you love to play!
In this book you'll find:
* Ready-to-play character archetypes for fantasy and modern games.
* New Fantasy races
* A new Demonic race: Cambion
* New Edges and Arcane Backgrounds
* Guidelines for creating Angelic, Demonic, and Hell-forged weapons
* Guidelines for blessing items—even if you don’t have an Arcane Background!
* An immersive Fantasy campaign setting
* A detailed section on Hell itself
* Guidelines for creating cults
* A brief look at Hell in various cultures stemming back to ancient Mesopotamia!
* Rules for demonic pacts, demonic possession, and an optional corruption system
* Hellish hazards!
* A gazetteer filled with demons you can use in your games!This book is in PDF format, is layered for easy viewing, is fully bookmarked, and has both a clickable table of contents, and a clickable index.
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[Void Star Games] Nova Praxis: Ghosts in Darkness
Author: Mike McConnell
Artists: Andree Wallin, Savage Mojo
Pages: 38
Price: €4,39 (DriveThruRPG/RPGNow)
Ghosts in Darkness is an introductory scenerio designed to provide a starting point for new campaigns.
It is meant to introduce the GM and players to the primary elements of the Nova Praxis setting while also setting up a chilling villain that can haunt the PCs for years to come.
Missing and presumed dead, the PC's minds are restored from backup. They awake with no memory of what happened to them, and all records of their prior activity have been mysteriously wiped. Can they solve the mystery of their own disappearance? And will they survive the horror they uncover?
Ghosts in Darkness was originally released in Machinations, for the Fate version of Nova Praxis. This version is for the Savage Worlds version.
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[Kyoudai Games] Savage Thunderscape: Character Sheet
Author & Artist: Mike Brodu
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)
Get your thunder on in style with this customized Thunderscape character sheet! Usable with any Savage Worlds compatible game, but intended for the awesomeness of the World of Aden!
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