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Kardohan:

--- Zitat von: tartex am 22.08.2016 | 14:35 ---Was haben denn diese Wikinger-Würfel mit Savage Worlds zu tun?
--- Ende Zitat ---

Es kommt von Triple Ace Games! Es gibt u.a. extra Wild Die! Der Kickstarter war thematisch für Hellfrost gedacht, wurde aber auf "Viking" erweitert, um mehr Interessenten anzuziehen!

Kardohan:

[Just Insert Imagination] The Mutation Deck
Author: Richard Woolcock
Artist: Morné Schaap
Cards: 58
Price: €4,42 PDF; €13,27 Cards; €17,70 €13,27 Cards & PDF (DriveThruRPG/RPGNow)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination.

This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the included Edges and Hindrances.

Players can use the cards to customize their own mutant characters, while Game Masters can draw cards from the deck to modify existing monsters or NPCs from their favorite bestiary. By using a new Setting Rule, the Game Master can also introduce mutation injuries inflicted by horrific eldritch spells.

The Mutation Deck is the perfect companion for race creation, and includes the following:

* 4 Jokers
* 1 front and 1 back card
* 52 playing cards
* 156 new abilities
* 3 new Setting Rules
* 6 new Edges and 1 new Hindrance

The PDF includes a document with the rules, mutations, digital versions of the cards, and a tuck box you can print and assemble yourself.

An option to add a sturdy plastic case is also available at checkout.

Attention Print on Demand customers: If you select the print only option, the rules can be downloaded and printed out from the Publisher Preview.

Rules are included in the PDF for the Print + PDF option, available at the same price.

Kardohan:

[GGstudio] Enascentia Dungeon Master's Guide
Author: Edoardo Dalla Via
Pages: 252
Price: €39,90 €14,90 (DriveThruRPG/RPGNow)


Just imagine a world where men and women are neither born nor grow old, a fantastic place where magic pervades everything and everyone, where life's first experiences are not learnt but are something you have never been taught and yet somehow already know.
Welcome to Enascentia.

Any work is set on its own stage, but it is often what happens behind the scenes that determines what will really happen.
Enascentia Game Master's Guide allows you to discover Enascentia's background, its history,  its misteries. The past is not a secret anymore and the future is in your hands.

This volume, specifically devised for Game Masters, includes:

* The lore and history of Enascentia! All the information a player should discover playing rather than just reading.
* The Lost Tribes: creatures of myth belonging to lost ages.
* Geography: everything you need to know about the four knows continents
* More than a hundred ready to use NPCs and sixteen templates to build your own.
* Guidelines for building adventures, the Plot Point Campaign "The Awakening" and four Savage Tales.
* 50 Brand New Monsters, provided with stats, background information and habitats.

[GGstudio] Enascentia Player's Guide
Author: Edoardo Dalla Via
Pages: 330
Price: €39,90 €14,90 (DriveThruRPG/RPGNow)


Just imagine a world where men and women are neither born nor grow old, a fantastic place where magic pervades everything and everyone, where life's first experiences are not learnt but are something you have never been taught and yet somehow already know.
Welcome to Enascentia.

Can you imagine a fantasy world where people are not born, yet can live forever? Discover the magical land of Enascentia as both you and your character take your first steps in a surprising new environment.

You begin your adventure with an adult character who has no previous experience but a vast set of knowledge. You get to play from the very first moment your character is created, and yet you don't have to learn speaking, walking, or even fighting—those and many more skills already belong to you, as well as basic starting equipment.

You don't know who you are, but you know what you believe in: the Kami. The Kami describes your way of living, a higher calling, the beginning of everything, or just everything itself. Each Tribe has a different explanation for why they are sent here and a different opinion on the nature of the world of Enascentia.

You start with a belief in your Kami and trust your inner impulses. But you can become anyone you like. Others before you chose a different path for themselves rather than follow their destiny. There are many Ways, many choices to make, and a whole new story to write...your own.

330 pages of adventures await you!

* 10 new playable races
* over 60 new skills, hindrances and edges to personalize your character
* more than 50 new powers
* magical gear: 70 new enchantments for weapons, armor, and magical objects

Kardohan:

[Tricky Troll Games] Savage Bestiary: Fantasy Foes
Author: Nathan Carmen
Pages: 17
Price: €3,57 (DriveThruRPG/RPGNow)


Savage Bestiary: Fantasy Foes contains 40 fantasy themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic fantasy beasts as well as more unique creations are included in this book so prepare for adventure and glory with Savage Bestiary: Fantasy Foes!

Kardohan:

[Misfit Studios] Headquarters Construction Guide
Author: Steven Trustrum
Pages: 28
Price: €3,55 (DriveThruRPG/RPGNow)

The Headquarters Construction Guide for Savage Worlds Expands Your Base Building Possibilities

The Headquarters Construction Guide for the Savage Worlds rules collects all of our Super-Powered HQ Add-Ons releases. We have combined all the material from these four previously released Super-Powered products: 10 HQ Add-Ons, 10 More HQ Add-Ons, Yet 10 More HQ Add-Ons, and Yet 10 More HQ Add-Ons … Again.

We've listened to customer feedback and additional playtester input to change some of this previously released content, but we've also added a lot more. In addition to the 10 headquarters add-ons featured in each of the previously released products (totaling 40 add-ons), the Headquarters Construction Guide for Savage Worlds contains additional content we've not previously published.
You will find within the Headquarters Construction Guide for Savage Worlds:

* 14 new or expanded HQ rooms, ranging from the Animal Lair to Expanded Command Center to Vault.
* 35 new HQ extras, ranging from the Animal Security Force to Self-Destruct to Weather System.
* And introducing 14 HQ hindrances, ranging from Accessible Bowels to Security Gap to Weak Defenses.

This product is compatible with material found in the Super Powers Companion (Second Edition).

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