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Kardohan:
[Melior Via] Accursed: Season of the Witch
Author: Ross Watson
Pages: 2
Prices: Pay What You Want (DriveThruRPG/RPGNow)
Season of the Witch
An idealistic young girl sets out to prove that the celebration of Evergreen Night is for everyone, even the reclusive and infamous Frau Pechta. The Penitents are asked to bring the girl back to her family before Frau Pechta’s inhuman hunger brings a grisly end to the holiday! Can the Accursed handle a sugar-spun stronghold, candy-frosted banes, and the spirit of the season?
Season of the Witch is a tongue-in-cheek, holiday themed 1-Sheet style scenario that focuses on the adventures of a band of Witchmarked heroes in the Accursed game setting. The adventure may be played as a standalone, or it may be used with the Plot Point Campaign included in Accursed. The adventure features brief scene descriptionss, with necessary game mechanics and opportunity for tasks that can be resolved in a variety of ways.
Accursed provides additional details about the setting used in this scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required.
This PDF uses layers for ease of printing.
Kardohan:
[Fabled Environments] Olympus, Inc.
Authors: Gilbert Gallo, Charles White
Pages: 128
Prices: €18,48 (DriveThruRPG/RPGNow)
So…been through a lot have you? Motor vehicle accident, total humiliation, family murdered? No? Ah…a bunch of guys tried to kill you. I figured it was something like that or we wouldn’t be having this conversation.
Was there a moment where every cell in your body cried out and you felt every emotion at the same time? Did you feel like you could do anything and were one with the universe for a split second? That is what we call the Awakening. Congratulations, today is your birthday. Today you are no longer asleep. Instead, you have Awakened. You are a demigod.
For the most part, things are exactly as you knew before you experienced the Awakening. Let’s start with the basics. This is stuff you probably already knew or at least suspected. Twelve massive corporations control most of the world’s commercial, medical, scientific, and industrial production via a plethora of subsidiaries. To some extent, governments still hold megacorporations in check and the media is a mixed bag.
What you don’t know is that you’re now knee deep in a war for the survival of our world. Good Luck!
Welcome to the world of Olympus, Inc where demigods and mythical creatures battle in the shadows for the future of our world.
Olympus, Inc combines the vibe of the cyberpunk genre with modern espionage and urban fantasy.
In the book you will find
* Several New Edges and Hindrances
* Details On Six Of The Olympians Gods And Their Corporations
* Three Types Of Demigods
* List of Powers For Each Demigod Bloodline
* Amazing Adventure Generator
* So much more!!Note: For anyone that wants a print copy of Olympus, Inc, the price of the .PDF will be deducted from the cost of the print version that you choose once the POD (Print On Demand) option is available.
Kardohan:
[Four-in-Hand Games] The Christmas Morning That Almost Wasn't
Author: Sean Tait Bircher
Pages: 16
Prices: Pay What You Want (DriveThruRPG/RPGNow)
On Christmas Eve, a foolish living snowman named Harald takes the magical Hourglass of Eons and sneaks away from Santa’s Castle to deliver it to Imp of Winter, Jack Frost. Now several young animals must track Harald through the snow and forests of the Land Beyond the North Wind before Harald hands over the hourglass – and Jack Frost makes it winter forever.
The Christmas Morning That Almost Wasn’t is a holiday-themed scenario for younger players inspired by L. Frank Baum’s The Life and Adventures of Santa Claus, Rankin/Bass Productions’ animated specials, Rene Cardona’s Santa Claus, J.R.R. Tolkien’s Father Christmas Letters and (ever so slightly) Grant Morrison and Dan Mora’s Klaus.
The adventure tones down Savage Worlds’ pulp action atmosphere to emphasize nonviolence (even on the part of the villains) and diplomacy. The pre-generated character sheets in the back are formatted in a non-standard way to improve comprehension for younger readers.
You need the Savage Worlds Core Rules to play.
Kardohan:
[Triple Ace Games] MEGA-DISCOUNT CHRISTMAS SALE
Christmas draws ever nearer and it's almost time for Triple Ace Games to hibernate, by which we mean eat, drink, make merry, and let our computers cool down after another busy year.
For those looking for presents, either for themselves or loved ones who enjoy gaming, we have a sale on over the festive period. As well as a 25% off coupon for certain products, we have some truly amazing deals on select print books, with discounts of up to *80%*. Santa can only carry so many books on his sleigh, so make sure you get in early to secure yours! Depending on your geographic location, physical books may not arrive until after Christmas.
To take advantage of the general sale on our wide range of RPG supplements and card games, please use coupon code: TAGXMAS2016
Sale ends on 4th January 2017
Kardohan:
[Savage Mojo] Shaintar Black Lantern Report: Dragon Cult
Authors: Darren Pearce, Carinn Seabolt, Howard Brandon
Pages: 18
Prices: €3,76 (DriveThruRPG/RPGNow)
The Dragon Cult! Fiendish group dedicated to bringing Dragons (an unholy union between a Demon and a Fae) back to Shaintar to rule.
The report, written by Brother Shen who is embedded withing the cult tells of the "Wings" or cells of the cult, what those in charge are called and the tasks of The Breath, Scales, Fangs and other members are. Shen also provides details of the inner workings and goals of the cult and their mission to return Dragons to their rightful place as rulers of Shaintar with all others their slaves and food. Some new secrets are revealed as is the Headquarters of the the Cult, a city named Drak Tor.
There's also a number of people detailed should you every go up against the Cult so the Lanterns know some of their strengths and weaknesses, including some new magic and gear. The intelligence reports provide other areas that may need to be investigated. We hope you enjoy this report and GMs find a number of ways ot incorporate the Dragon Cult into their games.
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