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[Knight Errant Media] Titan Effect: Demo Kit
Authors: Christian Nommay, Ghislain Bonnotte, Daniel Eymard
Pages: 17
Prices: Freebie (DriveThruRPG/RPGNow)
Welcome to Titan Effect!
Titan Effect is set in a contemporary world where psychic spies clash with genetically enhanced soldiers, in a secret war in which the future of the human evolution is at stake.
Players take on the role of trained operatives gifted with psychic abilities, and who work for the international clandestine organization known as the SPEAR. Their mission: to watch and fight biological and paranormal threats!
Check out this FREE Demo Kit if you want to know more about this upcoming RPG.
Inside the Demo Kit you will find:
* A brief setting overview
* An excerpt of Titan Effect setting rules
* A short adventure
* Five pre-generated characters.
Titan Effect is an espionage/Science Fiction setting for Savage Worlds. It is not a standalone book and requires the Savage Worlds core rulebook and the Super Powers Companion.
[Knight Errant Media] Titan Effect: Character Sheet
Authors: Christian Nommay, Ghislain Bonnotte, Daniel Eymard
Pages: 1
Prices: Freebie (DriveThruRPG/RPGNow)
This is a FREE form-fillable character sheet for Titan Effect. It can also be used with other Savage Worlds modern and sci-fi settings.
Kardohan:
Große Vorschau
[GGStudio] Ultima Forsan - The Confessional of the Black Penitents
Authors: Mauro Longo, Giuseppe Rotondo
Pages: 5
Prices: Pay What You Want (DriveThruRPG/RPGNow)
A free Ultima Forsan adventure for three to six Novice heroes. Originally created for Play - Modena, the greatest gaming festival in Italy, now here in a final, revised version. The adventure can also be played as an introduction to the forthcoming campaign The Iron Crown.
Francesco Guicciardini, the Podestà of Modena, entrusts the heroes with a secret and delicate mission: locate and rescue two of his spies, prisoners of a group of Teutonic Inquisitors. The setting of this adventure is the Italian city of Modena and the fief around it, although it can easily be adapted to other locations by changing the names of places and NPCs.
Thanks for reading, and have fun!
Kardohan:
Große Vorschau
[Mystical Throne Entertainment] Ultimate Settings Guide: Conspiracies
Author: Tyler Omichinski
Pages: 69
Prices: €4,68 (DriveThruRPG/RPGNow)
Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this struggle.
Conspiracies can be a powerful tool in role-playing games. They can be used as plot elements, background storylines, hidden puppet masters, side adventures, or the basis for an entire setting. Ultimate Settings Guide: Conspiracies takes a look at what makes a conspiracy and explores a number of conspiracies in detail. GMs can use this as a reference to create their own conspiracies or insert one of the included conspiracies into an adventure or campaign. Players can use this as a means of driving their character concepts and fleshing out a character's background and motivation.
Ultimate Settings Guide: Conspiracies includes:
* An introduction to conspiracies.
* Over a dozen detailed conspiracies.
* Character options to fight or embrace conspiracies.
* Conspiracy-like Arcane Backgrounds.
* Alien tech gear.
* Non-player characters.
* A sample adventure.
* A conspiracy building toolkit.
* ... and more!
Whether part of the conspiracy or working against it, the right tools are needed!
Ultimate Settings Guide: Conspiracies is a guide for conspiracies primarily set in the Modern Age. Although it does discuss conspiracies dating back to the Middle Ages and how to use conspiracies in other genres, the player content and GM tools are designed for the late 1800s to the present.
Kardohan:
Große Vorschau
[Pixelcraft games] Beggars and Panhandlers
Author: Dimitris Lazarou
Pages: 28
Prices: €3,46 €2,31 (DriveThruRPG/RPGNow)
Shiny knights. Bugbear bandits. Elder clerics of dark deities. NPCs that are memorable, dangerous and remarkable in all ways. There are so many resources to help an aspiring Game Master build the ultimate antagonist or the formidable ally.
But when it comes to the more mundane, central places of your campaign, you might realize, that you seldom have more information to offer your players than “a beggar”, “the barkeep”, or “the dwarven smith”.
You might have noticed that when you describe this extra-sneaky spy, that should appear totally mundane, but your players size him up instantly. This is because he looks more fleshed out than the other mundane people in your world.
In this book, we start with a dozen beggars and panhandlers to help you breathe some life in your city’s busy streets.
Kardohan:
Große Vorschau
[paNik productions] Mutant Manual (Savage Worlds)
Authors: M. Andrew Payne, Nik Palmer
Pages: 238
Prices: €18,47 €13,84 PDF; €37,02 €32,36 SC; €55,49 €32,36 PDF & SC (DriveThruRPG/RPGNow)
Anyone could be a mutant.
Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs.
Sometimes they look just like everybody else.
Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is that guy down the block really going out at night to bowl? Or is he on a quest to devour fresh brains?
For that matter, what's up with those headaches you've been having? Those achey muscles? And is that a "normal" rash or an indicator of something more sinister?
Anyone could be a mutant.
Even you.
Mutant Manual is a suppliment for creating mutant characters (including player characters with GM approval). Appropriate for any modern-era campaign, Mutant Manual contains:
* Over 120 mutant traits, both advantageous and detrimental.
* Statistics for 56 mutant archetypes and mutant animals.
* Statistics and history of 12 qnique mutants.
* 20+ New, mutant-specific Edges, Feats, Stunts, Qualities, and power modifiers.
Digital files are compatible with 5 different systems:
...but the print version only has Savage Worlds content.
Große Vorschau
[paNik productions] Welcome to Bremen
Author: M. Andrew Payne
Pages: 35
Prices: €3,24 €1,81 (DriveThruRPG/RPGNow)
Someone or some thing has been stalking the abandoned alleyways of a small town, leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath?
Welcome to Bremen, home of Wes Anderson's famous zoo, the state's best blueberry pie, and the most urban legends per capita in the country. Ever since the mill closed up, folks haven't had much to do but sit around and swap stories. The streets would be empty if they weren't full of ghost stories, urban legends and... bodies.
Designed to work in any modern setting (with notes for adapting for fantasy worlds and hardcore science fiction) the 10+ plot expansion ideas make it a perfect campaign starter or a stand-alone adventure.
Compatible with 5 different systems:
Portions of this adventure have previously been published as the R.E.A.C.T. Sample Adventure.
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