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Kardohan:
Announcing Seven Worlds, a science-fiction RPG unlike any you've ever seen!
Welcome to Seven Worlds, a new Epic Science-Fiction Setting and Campaign, coming soon for Savage Worlds!
Seven Worlds is an epic Science-Fiction role-playing campaign and setting for the Savage Worlds rules system. In the year 2217 humanity's greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds, where humanity lives, thrives, and prepares for the next great wave of space exploration. But when the unexpected threatens humanity, only an unlikely band of heroes can unravel a deadly conspiracy and try to avert the Fall!
https://youtu.be/2z-oO2F7etE
Kardohan:
Große Vorschau
[GGstudio] Ultima Forsan - Once Upon a Time in Lucca
Authors: Mauro Longo, Giuseppe Rotondo
Pages: 68
Price: €5,15 (DriveThruRPG/RPGNow)
An Ultima Forsan Plot Point Campaign, which will take you to the very heart of the Italian Signorie in the Macabre Renaissance.
The year is 1514, the place is Lucca, and the hook is the Fair of the Dead and the Universal Council, scheduled to occur in this amazing town in Tuscany, a few miles from Florence and Pisa.
The campaign is ideal for putting together a group of heroes of all backgrounds, introducing them to the great political events of the Macabre Renaissance, putting them in the middle of a terrible act of war, and having them save the world, at least for a while...
The heroes will roam Lucca, Pisa and the Wilderness of Tuscany, fighting an Army of Dead, facing threats and conspiracies that might destroy Lucca and eliminate with one attack the rulers of the world, gathered together for the Universal Council.
It is a series of 7 connected Episodes, with some possible variations as some adventures, can be played in any order without changing the plot.
Connections with the Setting Book and the Campaign 'The Secret of Marco Polo'
If you were wondering why there is a map of Lucca in the Setting Book and what the Universal Council mentioned in the chronology is, all will be explained in this campaign. The city of Lucca and the Council are two important elements of the setting, as will be seen below.
On the other hand, the events of the mini-campaign 'The Secret of Marco Polo' are completely unrelated to those of this campaign and can take place at any time before or after it. If you want to use your characters from the previous adventure, take care to find a coherent hook and check the Rank of the Heroes.
Connections with 'Death and the Machine' and 'The Monk'
The events of the two free adventures already released are great to introduce this campaign (you can find 'Death and the Machine' in the free sample 'Ultima Forsan - A Taste of the Macabre').
Heroes and players who have played through these two scenarios may already be in Lucca at the start of the events of the campaign and may continue their business with Episode 1, without interruption. They will also have their little party and some extra resource, which never hurts.
Kardohan:
[Triple Ace Games] Hellfrost GM Screen KICKSTARTER
Constructed from 2mm card, the GM screen is four-panel, landscape aspect. The players’ side shows some of the glorious art you expect from the setting, while the GM’s side has essential tables.
Bundled with the screen is an exclusive 32-page booklet – Hellfrost Journeys. This comic-book format supplement looks at ways of spicing up land and sea journeys, collects all the traveling rules together (and updates them), and gives advice on running encounters. It’s the perfect companion to the Hellfrost Atlas and Map Sheets.
Click here to support this project!
IMPORTANT: The tables are Hellfrost specific. We do not own the rights to the core Savage Worlds rules and thus cannot duplicate tables from that book.
Kardohan:
Große Vorschau
[Kyoudai Games] Savage Thunderscape: Heroes & Villains of Aden
Authors: Chris Camarata, Shawn Carman, Rob Dake, Mark Swafford, Rich Wulf, Jerry L. Meyer
Pages: 26
Prices: €3,48 PDF; €7,84 SC; €11,32 €8,71 SC & PDF (DriveThruRPG/RPGNow)
Times of Great Adversity Bring Out the Best and Worst in Others!
The Known Lands of Aden have survived the Darkfall and the intervening years, but each new day brings a new risk of a horrible demise. Adversity and necessity have brought to the fore some of the greatest heroes... and greatest villains... that the world has ever known!
This sourcebook contains prominent characters from across the Known Lands of Aden and beyond, each with their own agenda and background ready to be linked to player characters and their adventures.
Kardohan:
[Pinnacle] Savage Worlds Explorer Issue 2, Volume 1
Authors: John Goff, Matthew Cutter, Teller, Scott A. Woodard
Pages: 32
Prices: $9,99 (Pinnacle Store)
Calling All Explorers!
Whether you’re hunting bloodthirsty critters in the Weird West, exploring the perilous fringes of Known Space, maintaining your grades while grappling with nefarious evil at East Texas University, or facing supernatural horrors of war on the Eastern Front in 1916—savage settings need intrepid explorers!
Infinite Worlds of Adventure
Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by Matthew Cutter, John Goff, Teller, and Scott A. Woodard.
Deadlands Noir: His Brother’s Keeper
His Brother’s Keeper is an adventure by Brand Manager John Goff for Deadlands Noir, set in 1930s New Orleans. It takes the heroes from the Garden District’s posh mansions to the edge of the bayous and back again. It contains a mix of investigation and combat, and is suitable for characters of all Ranks, although the Marshal may want to toughen up the foes for Veteran or higher characters.
The Last Parsec: Savage Tales of the Red Band
Savage Tales of the Red Band by Brand Manager Matthew Cutter is an ongoing serial for The Last Parsec, the parts of which can be assembled to form a loose Plot Point Campaign. The GM needs access to the Science Fiction Companion and The Last Parsec: Core.
Weird War One: Twilight of the New Dawn
Twilight of the New Dawn by Brand Manager Teller is an adventure for Weird War One set in the final year of the Great War. It details the event that leads to the end of the global conflict, one way or another, and should serve as the culmination of the other plot point campaigns. The characters are part of an international team charged with stopping the New Dawn and saving the world. They can be soldiers or civilians from any of the warring powers, from either side of No Man’s Land. Successfully completing this mission will bring about the end of the centuries-long machinations of the cabal and smash the organization once and for all. Of course, if your players are not successful, the war will end in a catastrophe of Biblical proportions and usher in an age of darkness and despair.
Deadlands: Shootout at the Circle-R Corral
Deadlands: Shootout at the Circle-K Corral by John Goff is an adventure for Deadlands. The Iron Men plague Kempe County’s financial establishments. This gang of bank robbers relies on an array of gizmos and weird science creations to give them a decided edge over any small-town law dogs that might oppose them. Time to call in a posse, amigo. Although this adventure is set in “Kempe County,” moving it elsewhere is as simple as changing the place names. This adventure is recommended for characters of Seasoned Rank or higher.
Flash Gordon™ RPG: Lion Man Preview
A preview of one of Flash Gordon’s staunchest allies by Brand Manager Scott A. Woodard. The Lion folk look a bit like bipedal versions of their Earthly namesakes, even down to their thick, tufted tails and luxurious manes.
The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!
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