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Kardohan:

Große Vorschau

[GRAmel] Beasts & Barbarians: Enyia’s Song
Author: Umberto Pignatelli
Pages: 36
Prices: €5,86 €5,02 (DriveThruRPG/RPGNow)

Who is the mysterious girl locked in the fortress of Lord Vorakor the Hunter? And why is every man enthralled by the heartbreaking sound of her songs?
Powerful lords, breaking in and out, Tricarnian magic and a creature old as time itself await the heroes in this scenario!
Do you dare to face the rage of one of the best hunters of the Dominions for a bag full of money?

This scenario is for a party four Seasoned heroes, with some experience (30-35 Experience Points is the optimal level), but it can easily be modified, following the Steel Edition instructions, for parties of different size and experience.

Due to its nature, the adventure is also suitable for running at a convention (using a standard four-hour slot) and to be played by a solitary hero (see Lone Wolf rules, SEGM).

You can play it with characters of your own, or download for free a party of pre-generated heroes from the same store where you found this product, or customize the archetypes found in the Archetypes of the Dominions and Jalizar free supplement.

Kardohan:

[Daring Entertainment] Super Powers Unleashed
Authors: Lee F. Szczepanik, Jr., Lee F. Szczepanik, III
Pages: 105
Prices: €8,38 PDF; €16,76 SC b/w; €25,14 PDF & SC b/w (DriveThruRPG/RPGNow)

Designed entirely around the Savage Worlds system from Pinnacle Entertainment Group, Super Powers Unleashed not only gives you an extensive set of power rules for creating your own comic book role-playing series, but also maintains the fundamentals of Savage Worlds, focusing on ease of play and Fast! Furious! Fun! 

Some of what you’ll find within the book: 

* Series and setting creation rules. Choose the power level and tone of your series, which directly affects how powerful your heroes are at the beginning of Issue #1, and also determines beginning Bennies and how long injuries take to heal.
* Over 100 ready-made super-powers that can be customized with special effects and limitations.
* Full super-science invention rules.
* Super team rules, including team based Hindrances and Edges. Expand your team and send the roster on missions which might help or hinder your characters in the main story.
* A comprehensive chapter on designing and running comic book style stories at the table.
* Collateral damage rules. Use the environment to avoid taking personal injuries, but doing so could have negative consequences on the story.
It’s time to create your world, build your hero, and fight for justice.

It’s time to be a super-hero!


[Daring Entertainment] Super Powers Unleashed: Little Tin God
Authors: Lee F. Szczepanik, Jr., Lee F. Szczepanik, III
Pages: 102
Prices: €8,38 (DriveThruRPG/RPGNow)

On an alternate Earth, an artificial intelligence known as Intellitron advanced further beyond singularity than any human mind could have imagined. It became driven to enhance all life on Earth, and created an age of genetic engineering, instantaneous travel amongst the stars, and exploration across the multiverse.

But the Golden Age was not to last. The remaining metahumans, long since sworn to serve Intellitron and further the human species, discovered terrible secrets about their so-called benefactor. Determined to stop the mad A.I. and free the human race from shackles it didn’t know it wore, the metahumans formed a rebellion against the mechanical god.

Though the metahumans were defeated, a determined few remained defiant. Now, recruiting other metahumans from across the multiverse, the rebels have one, final chance to defeat Intellitron and save all of reality from extinction.

Little Tin God is a mega-adventure for Savage Worlds using Daring Entertainment’s Super Powers Unleashed powers book.

Intellitron is determined to reshape the multiverse in his image, and his machinations have destabilized all of reality. It’s time for your heroes to enter the fight, and face the little tin god to not only save their own Earth, but every possible Earth in existence.

Kardohan:

[TAG] Hellfrost Encounters Book I
Author: Paul 'Wiggy' Wade-Williams
Pages: 100
Prices: €12,51 €5,84 PDF; €12,51 HC b/w; €25,01 €14,17 PDF & HC b/w (DriveThruRPG/RPGNow) *Nur für diese Woche*

Designed with the busy GM in mind, this book contains 50 detailed encounters covering a variety of situations and locales.

Whether you’re after a random encounter that’s more than just a stand-up fight on featureless terrain, an exciting mini-adventure on the spur of the moment, something to break up the party’s travels, or a starting scene for an adventure of your own devising, this book has something for you.

To help speed up play, every encounter is designed to fit one or two pages containing all of its pertinent information, so there’s no need to flip between pages. Lavishly illustrated with maps, everything you need to play these encounters is within the covers of this fantastic book!

Although designed for the Hellfrost setting, each encounter contains the stats required for play, so it can be used in any Savage Worlds fantasy setting!

It's the perfect companion to the Hellfrost Atlas and/or Atlas Map Packs, and the Journeys book!



You can download a PDF of this encounter for free at the TAG web site.

Kardohan:

[TAG] Hellfrost GM Screen & Journeys Pre-order
Author: Paul 'Wiggy' Wade-Williams
Pages: 32
Prices: €21,20 (TAG Store)

Constructed from 2mm card, the GM screen is four-panel, landscape aspect. The players’ side shows some of the glorious art you expect from the setting, while the GM’s side has essential tables for both Hellfrost and Land of Fire.

Bundled with the screen is an exclusive 32-page booklet – Hellfrost Journeys. This supplement looks at ways of spicing up land and sea journeys, collects all the traveling rules together (and updates them), and gives advice on running encounters. It’s the perfect companion to the Hellfrost Atlas and Atlas Map Sheets!

This product will shape in the fall. Please note there is no PDF with the pre-order.

Kardohan:

[Hardy Tales] Ghost Punchers - Too Many Hitlers!
Author: Darrell Hardy
Pages: 3
Prices: Pay What You Want (DriveThruRPG/RPGNow)

What's better than punching ghosts? Punching Nazi ghosts!

The Gold Star Classic Eatery is haunted! Customers' dinners are transformed into dishes of horror. Waiters are locked in the freezer by mysterious forces. And people are being assaulted in the restroom by what appears to be the ghost of Adolf Hitler.

The owner of the Gold Star has had enough! These ghosts need a good punching, and he knows just the heroes to administer it.

Too Many Hitlers! is a one-sheet adventure for Ghost Punchers for use with the Savage Worlds roleplaying game.

NOTE: All proceeds from the sales of this product are donated to the Southern Poverty Law Center to aid in their efforts against racism and hate.

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