Pen & Paper - Spielsysteme > Savage Worlds Archiv
Savage Worlds - News (no smalltalk!)
Kardohan:
Große Vorschau
[StoryWeaver] High-Space 2nd Edition
Authors: Patrick Taylor, Doc Joe Sweeney, Jaie Obillo
Pages: 246
Prices: €17,02 (DriveThruRPG/RPGNow)
HIGH-SPACE 2nd Edition
The follow up to the HUGELY POPULAR High-Space first edition! In this thrilling new RPG, YOU play the renegade and reluctant hero fighting unimaginable threats to an ultra-high-tech utopian world…just for kicks.
Imagine living in a super-advanced, ultra high-tech civilization...a utopia of boundless harmony, abundance, and encompassing hundreds of species and worlds.
Sounds like a perfect life. But why are you so bored? Because you’re not like everyone else.
You crave visceral, dangerous, and exciting new adventures. You’re one of the few outcasts...misfits known as the Wildcards.
Welcome to High-Space... the highly anticipated sequel of the popular High-Space sci-fi setting for Savage World. Get ready to...
* Go on ultra-secretive missions that technically don’t exist
* Explore strange new worlds...and bring them into compliance
* Go on heart-stopping adventures at the edge of the galaxy
* Fight bizarre alien threats in never before discovered corners of the galaxy
* Play any alien species you choose, even as a starship
* Play with psionic and cybernetic-enhanced characters
* Engage in all-new cinematic starships battles like you’ve never done before
* Immerse yourself in an epic story arc that will seal the fate of trillions
What do you get?
What you get in this newly expanded High-Space: Wildcards Protecting the Future RPG game…
* Breathtaking and expanded setting from the Lantern Nebula to three arms of the galaxy
* Over a dozen exciting new playable alien species - and the ability to create thousands more!
* Newly updated core rulebook
* All-new cinematic starship battles
* Over 240 pages of heart-stopping sci-fi action
* Detailed starship design - including all-new alien tech and combat systems
* New range of exotic characters
* Super high-tech new gears and gadgets
* Newly overhauled popular starship design rules
* Plenty of new source materials to help you create exciting adventures
* All the information and tools you need to run a galaxy-spanning campaign
* Detailed rules on character creation based on Savage World but unique to High-Space
* Templates to easily create any unique characters
* Visceral, dangerous and exciting new adventures
What is High-Space?
High-Space is a galaxy-spanning, high-tech space opera involving playable alien races and revolutionary spaceship design and combat.
This new High-Space game revolves around a handful of genetic wildcards...the castaways that are tasked with doing the dirty jobs in a gene-engineered, Utopian future surrounded on all sides by alien threats.
As the Wildcard, you are the main actor in this cinematic galactic battle.
You can be a reluctant super-tech hero. Or even a villain.
You want to explore. You want to fight. You crave adventure.
You and your fellow Wildcards will seek out dangerous battles and be the masters of your own fate...and the fate of trillions.
In this 245 page of core rules book, you will discover the major threats to PanDominion- the future Utopia - both internal and alien.
You will find new specific skills, edges and hindrances, high tech gear and full starship design and combat systems.
The best part? It meshes seamlessly with the Savage World core rules.
So what are you waiting for? Strap on your jet boots, grab your favorite las-gun and take on the dirtiest jobs in the galaxy - just for kicks. Who knows, you may even save the PanDominion while you’re at it!
Große Vorschau
[StoryWeaver] Teraborg: The Book of Honor
Authors: Patrick Taylor, Doc Joe Sweeney, Jaie Obillo
Pages: 32
Prices: €12,76 €8,51 (DriveThruRPG/RPGNow)
"Who wouldn’t want to be a hyper-advanced, cybernetically-enhanced dinosaur samurai from the far future?"
Teraborg: The Book of Honor is the first expansion for High-Space, the popular, far-future setting for Savage Worlds.
Voted the #1 most-wanted expansion during the High-Space Kickstarter, The Book of Honor is gives you an insider’s view of a civilization of the PanDo’s most technically advanced species.
Explore the worlds of the Iron Clouds, and discover the intriguing secrets of the TeraborgEmpire, including:
* The five Teraborg Clans, including warrior Militara and science Artifi clans
* The rich culture, language, rights, and observances of the Teraborg - everything needed to get into the groove playing a Teraborg
* The inner workings of The Imperial Nest court
* Descriptions and maps of the hidden worlds within the Carina Nebula
* The Book of Honor includes new character edges, starship designs, tech, plot hooks and mini adventures!
Teraborg: The Book of Honor brings the Teraborg to life in your High-Space games!
Kardohan:
Große Vorschau
[Sneak Attack Press] Kronocalypse Player's Guide
Author: Matthew J. Hanson
Pages: 42
Prices: €5,10 (DriveThruRPG/RPGNow)
The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself.
Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds Rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways, like that magic is real, and that humans and dinosaurs lived side-by-side.
The Player's Guide includes everything you need to make heroes: new races, edges, hindrances, setting rules, and enough setting details to tie your character to the world without overwhelming you.
We will release the complete Kronocalypse setting in 2018 and everybody who purchases a Player's Guide before the full setting comes out will receive a discount on the setting equal to the price of the Player's Guide.
Kardohan:
Große Vorschau
[Mystical Throne Entertainment] Mercenary Breed 2nd Edition
Authors: Aaron T. Huss, Curtis Lyon, Sarah Lyon
Pages: 235
Prices: €12,76 (DriveThruRPG/RPGNow)
This core setting guide combines Mercenary's Handbook and Galaxy Guide into a single, deluxe edition for Mercenary Breed 2.0. The content has only been slightly revised with no significant content changes.
Mercenary Breed is a science fiction action and adventure toolkit and sandbox setting for Savage Worlds. The core setting set is broken into three rulebooks: Mercenary’s Handbook, Galaxy Guide, and Xenopedia. This core setting guide combines Mercenary’s Handbook and Galaxy Guide into a single release, providing everything needed to create characters, settings, and missions across a multitude of science fiction themes including space opera, sci-fi horror, and pulp sci-fi. Characters could be bounty hunters, scouts, helmsmen, demolitions experts, biohackers, neuromancers, scientists, engineers, and a whole lot more!
Mercenary Breed is designed to embrace all styles of science fiction setting and campaign design with a number of toolkits and discussions to make that happen. This core setting guide provides the character options players can choose from to create all manner of characters including those utilizing Tech Backgrounds – the sci-fi equivalent of Arcane Backgrounds, but based on technology - and whatever science fiction themed setting or campaign desired.
Mercenary Breed includes:
* 6 xeno templates representing different species for the characters to choose from.
* Reputation-based equipment requisition.
* Character options including Hindrances, Edges, and equipment.
* Information on how to apply different sci-fi themes.
* 6 Tech Backgrounds.
* Details about the Argo Galaxy and how to build your own.
* Megacorporations and a toolkit to create new ones.
* GM advise and creating and running sci-fi mission.
* Same adventures.
* Savage Tales.
* … and much more!
Mercenary Breed is not a standalone book and requires the use of the Savage Worlds core rulebook. GM’s will also want a copy of the Mercenary Breed: Xenopedia.
Kardohan:
Große Vorschau
[Ravendesk Games] Herald: Lovecraft & Tesla the Tabletop Roleplaying Game
Authors: Alexander Lepera, Pete Sauber, Lee Pruitt
Pages: 180
Prices: €21,18 PDF; €33,90 SC; €42,38 HC; €55,08 €50,84 SC & PDF; €63,56 €59,32 HC & PDF (DriveThruRPG/RPGNow)
Welcome to the Roaring Twenties!
A decade filled with adventure and the spirit of invention.
This is the Jazz Age, the days of dangerous new technology, of cults, talismans, kidnappings, coded messages, mafia-controlled moonshine, mysterious transatlantic plane disappearances, stunning astronomical discoveries and breakthroughs in the burgeoning field of quantum physics. Underneath it all, a cabal of smiling villains pushes their plan to relegtate humanity to the ash heap of unrecorded history.
But there are those who do their part to keep the world safe from the unnatural invaders from beyond the stars. Yes, beyond! Unspeakable elder gods and Mythos creatures are arriving from far, far away, while others are awakening at last from deep below.
This is where you come in. Welcome to the Mythos Resistance.
Science meets fiction in the Roaring Twenties.
This sourcebook greatly expands the Action Lab comic book series into a fully realized, officially licensed Savage Worlds setting.
New options for player characters include new Edges, new Hindrances, over 50 pregenerated ready-to-play historical characters, Tesla-tech weapons and inventions, dozens of 1920s vehicles, items, and NPCs, H.P.'s Mythos creature bestiary, detailed maps and location information for Providence, Arkham, Miskatonic University, and many of the other hot-spots around the world, One Sheets, adventures, plot-point campaigns, and much, much more.
Kardohan:
Große Vorschau
[Zadmar Games] Saga of the Goblin Horde: Sleigh Heist
Author: Richard Woolcock
Pages: 2
Prices: Freebie (DriveThruRPG/RPGNow)
Swooping through the night,
Our rockets chase the sleigh,
Through the clouds we fight,
Laughing all the way!
On the same night every year, a mysterious red-robed sorcerer flies his enchanted sleigh to a nearby human settlement, dropping various wrapped packages down the chimneys before making his escape. The goblins admire his courage and tenacity, but not his success rate; as far as they can tell, none of the houses have ever blown up, or even burned down. The sorcerer clearly has no experience with explosives, and so the infamous gremlin artificer Grinchie Charfoot has decided it’s time for the professionals to take over.
This is a Savage Worlds One-Sheet adventure for Saga of the Goblin Horde. It provides a simple five-scene framework which can be run with minimal preparation, leaving room for the Game Master to flesh out the story as much or as little as they wish.
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln