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Kardohan:
Ace Tales #12 - The Voice Stone
Model: TAG-AT012
Author: Rustin F. Homes
Page Count: 3
Price: Free (TAG)
We suddenly realise that we’ve not put up a new Ace Tale for some time! So in this weeks update we bring you a new Ace Tale from the backlog of winning entries we had in our writing competition back in 2009. Blimey how time flies! Well it’s the turn of Rustin F. Homes to have his winning entry published. So we present the Voice Stone. An Ace Tale for Hellfrost.
Ace Tale 012 - The Voice Stone
Hidden deep in a temple is one of the lost magical Voice Stones. The Lorekeepers as keen to liberate the stone for their own uses and its up to the heroes to get inside the temple and recover the stone. Can your players defeat the cult who now possess the stone or will it be lost to the evil cult? Its all to play for in the Voice Stone.
Download Ace Tale 012 - the Voice Stone for FREE today!
Chrischie:
War of the Dead Kapitel 4-Abo ist gestartet:
(Requires all previous chapters of War of the Dead)
The survivors of the Pinnacle cruise ship have traveled half-way across the country and survived impossible odds. From confronting the Living Dead, to facing cannibals, to escaping Edward Russo and his army of thousands of Living Dead, the characters have become legends to those aware of their exploits.
Currently trapped inside the Federal Correctional Facility hidden away near the Citizen Relocation Zone in Colorado, the characters must once again perform the impossible if they are to survive. Forced to flee and seek refuge, they are poorly equipped and ill prepared for the array of threats that confront them.
The saga continues in War of the Dead: Chapter Four (To Reign in Hell). War of the Dead brings the zombie apocalypse to the award winning Savage Worlds role-playing game, broken down into 4 chapters of 13 adventures each.
Chapter Four concludes the saga as the characters uncover the secrets of the government shadow war, the history of the Living Dead, and of an insane experiment that could once again change the entire world. Forced into a final confrontation with a secretive government agency, as well as the outlaws that control Helltown, the characters find themselves in a position to affect the future of the human race— or die trying.
This subscription brings you all 13 adventures of Chapter Four, a $26.00 value for only $19.99
Chapter Four will be released weekly on the following dates:
Week 1: March 5, 2012
Week 2: March 12, 2012
Week 3: March 19, 2012
Week 4: March 26, 2012
Week 5: April 2, 2012
Week 6: April 9, 2012
Week 7: April 16, 2012
Week 8: April 23, 2012
Week 9: April 30, 2012
Week 10: May 7, 2012
Week 11: May 14, 2012
Week 12: May 21, 2012
Week 13: May 28, 2012
Kostet 15$ und endet am 04.03.2012 bei Onebookshelf.
Kardohan:
Bhoritz aus dem Pinnacle Forum bietet auf seinem Blog Interessantes für alle Savages an, die MapTool u.ä. nutzen:
Don't drink the water-Part 1
Having some free hours this weekend, I begun photoshoping the stuff I need to play the scenario "Don't drink the water" for Savage Worlds.
To avoid spoilers, let's just say that, at the beginning of the scenario, the characters can encounter the french foreign legion.
So, you'll find here two maps, one with a trail in the desert and another with a small house used by the legionnaries as a post or bivouac.
I have also included the image I am using for desert background.
There are two tokens one of a legionnary private and one of a NCO.
And, of course, there is the wagon (with and without canvas) used by the PCs.
All the maps, tokens, etc... are made for being used in a VTT (Maptool for me) at 128 pixels/square. So if you use other sizes, you should probably rescale them.
I use 128 px/square but I generally display the map at around 60-70%; this way, I can zoom in without losing too much quality.
If you use the drawings here at under 50% (either by rescaling or zooming out) most details shall become too small and quality will suffer.
I have tried to keep a consistent comics-like look for the maps, tokens and portraits. I hope you'll like it. Anyway, here is the zipped file.
Don't drink the water-Part 2
Here is the second part of the maps and tokens destined to be used with the scenario "Don't drink the water" for Savage Worlds.
It contains a few tokens and a map of ruins in the desert (that can be used in almost any setting).
You can download it here.
Last part shall be, obviously, about the village of Bacoachi, its fort and its garrison.
Kardohan:
Necropolis 2350 - Asgard
Author: Paul "Wiggy" Wade-Williams
Page Count: 4
Price: Freebie (TAG)
I found some assorted notes, so I've spruced them up and thrown them together into a short freebie PDF.
Grab it here
_________________
Wiggy
TAG Creative Director
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Kardohan:
Necropolis 2350 - Handy Latin
Author: Paul "Wiggy" Wade-Williams
Page Count: 2
Price: Freebie (TAG)
While we don't expect players or GMs to be fluent in Latin, here are a few handy phrases to slip into play.
_________________
Wiggy
TAG Creative Director
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Anyone who finds an error may keep it.
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