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Kardohan:
[Beasts & Barbarians] Jalizar, City of Thieves
Authors: Umberto Pignatelli, Andy Slack
Artists: Marta Poludnikiewicz, Magda Rudzińska, Bartłomiej Fedyczak, Anthony Cournoyer,
Tomek Tworek, Tamas Baranya, Peter Temesi, Peter Szabo Gabor, Storn Cook, some images copyright The Forge, Erisian Entertainment and Louis Porter, Jr. Design
Pages: 202
Price: €11.36 (RPGNow/DriveThruRPG)
Jalizar, City of Thieves, the Rotten Flower of the North, is revealed to your eyes in this book!
In its pages, you’ll learn the seedy ways of the Thieves’ Guild. You’ll smuggle goods into the city, fooling the Copper Helms, the corrupt city watch of Jalizar, vie for power with the Merchant Houses or, if you are really bold, venture into the dark Sewers of Jalizar where an age-old evil lurks undisturbed.
Twenty new Edges, new trappings and tweaks for the arcane backgrounds, an additional list of gear, and much more await you in this book! So sharpen your dagger, put on your black cloak, and step outside into the dark alleys of the City of Thieves!!
Kardohan:
[Hearthstone Games] Marchland *PDF-Version*
Author: Mark Woodside
Artists: Nathan Reed, Robin Crew, Ryan Clearman
Pages: 172
Price: €9.46 (RPGNow/DriveThruRPG)
Urban witches cast protective spells from their smart phones. Modern Magi delve into lore best forgotten. The restless dead search for closure in a world unaware of their existence. Religious fanatics hunt Fae-Blooded mortals. Native Manitou fight to preserve what little is left of their lands.
Welcome to Marchland
Marchland is a roleplaying game based on the Savage Worlds rules.
Set in the fictional city of Brighton Bay, players take on the role of mortal, gifted, or supernatural characters. Whether they are a cop, Magi, undead Revenant, or shape-shifting Manitou, characters must fight to protect themselves and the un-awakened masses from threats both mundane and magickal.
* Complete rules and guidelines for creating a wide array of Fae-Blooded mortals or ghostly Revenants.
* Magickal artifacts both powerful and subtle.
* An extensive gazetteer describing the myth-haunted city of Brighton Bay.
* A Bestiary with over twenty new foes.
* Details on notable NPCs, locales, and organizations.
* Five adventures to introduce Brighton Bay, and some of its more colorful (and dangerous) characters.
Kardohan:
[MTE] Savage Insider Issue 7: End of Days
Pages: 39
Price: Free (RPGNow/DriveThruRPG)
Savage Insider Issue 7: End of Days is all about survival after the apocalypse. The pillar article Technology Lost discusses what conveniences and technology would be lost depending on how the apocalypse affected the world while Religion in a Post-Apocalyptic Age presents information about how the faithful are able to practice their religion in a world without some of our modern conveniences.
End of Days is a post-apocalyptic issue with content placed in an age where life on the new Earth is much different than that which we know today. This issue concentrates more on options and content for post-apocalyptic game play while offering a short adventure and fictional piece that can be interpreted onto your tabletop.
End of Days includes:
* Post-Apocalyptic Gear to equip your characters
* 2 flagship articles about life in a post-apocalyptic world
* A fictional piece set in a post-apocalyptic environment
* A one-sheet adventure module
* And more!The download includes two different versions: a full-color version and a printer-friendly, version without the background.
Kardohan:
[Hellfrost] Local Customs
Model: TAG31297A
Author: Paul "Wiggy" Wade-Williams
Page Count: 12
Price: €2.79 (TAG), €3.05 (DriveThruRPG)
Faith is inseparable from daily life in the eyes of the citizens of the frozen north. From major holy days celebrated across the land to minor holy days honored in just a single settlement, their calendar is awash with religious holidays. This product details 50 minor religious festivals in which characters can partake during their travels.
Kardohan:
[Deadlands] Trail Guides Vol.1
Authors: Matthew Cutter
Page Count: 320 pages. Explorer’s Edition sized PDF (6.5″ x 9″). Full-color.
Price: €15.30 (DriveThruRPG)
Take a tour of the less-traveled Weird West with your Epitaph correspondent Phineas P. Gage for the first three Deadlands Trail Guides, now compiled into one volume for ease of reference.
In Trail Guide: South o’ the Border, visit beautiful Mexico. Bask in the sun as centuries-old hatred festers in the midst of a three-sided civil war.
In Trail Guide: Great Northwest, you’ll see the snow has its own beauty. But in this land gripped by Famine, you might give your left arm for some jerky, and that might be what it’s used for! When a war between the unnatural beasts in the woods threatens to wipe humanity from the region, will your posse be up to the challenge?
Finally, the Trail Guide: Weird White North takes you to the tundra of Alaska and British Columbia, a land locked in ice north of the amazing Winterline, a fence made by Hellstromme Industries to hold back the cold itself! But something more sinister, more malevolent than mere winter is being held in check…for now!
EachTrail Guide offers you a closer look at the people, places, and—perhaps most important—things you’ll see in each region. And don’t forget the mini-Plot Point Campaigns and Savage Tales in each, as well. You’re bound to have fun or die tryin’!
Deadlands Trail Guides, Volume 1 is not a complete game. It’s a supplement for the Deadlands Reloaded setting for the Savage Worlds game system.
Please note that this gathers three previously released Trail Guides--South o' the Border, the Great Northwest, and the Weird White North.
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