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Taysal:


Nach Vorankündigungen via G+ und FB ist es nun soweit und Das Schwarze All veröffentlichte am 1. April 2013 Verschollen auf Alak Alpha.

Verschollen auf Alak Alpha ist ein DaSA-Abenteuer. Es ist primär mit den Regeln für Savage Worlds spielbar, Add-ons für andere Systeme folgen.

Das Schwarze All (DaSA) ist ein in liebevoller Fanarbeit erstelltes Science-Fiction-Setting, das bekannte Elemente aufgreift und neu arrangiert. Es stellt den Spaß am Spiel in den Vordergrund, möchte humorvolle Unterhaltung und viele kleine Eastereggs bieten.

DaSA bedeutet einen Immersionisten oder einen Blasteraxt schwingenden Diggar zu spielen, mit ÜLGA durch den Weltraum zu düsen und spannende Abenteuer zu erleben.



Der Sol-Kult hat es sich zur Aufgabe gemacht, den Sklavenhandel überall im Universum zu bekämpfen. Dank seiner starken Präsenz auf den Mittelwelten ist der Sklavenhandel dort faktisch abgeschafft. Jetzt hat sich das Augenmerk des Ersten Solisten auf die Welten am Rande des Goldenen Nebels gerichtet, die ihren Reichtum alleine den Sklaven verdanken. Ungekrönter König aller Sklavenplaneten ist Alak Alpha, dessen Macht bis auf die Mittelwelten reicht. Auch für die Imperatorin ein unhaltbarer Zustand.

Da die Solisten offiziell zum Stillhalten verdammt sind, sollen die Stars in einer geheimen Operation einen der größten Sklavenhändlerringe infiltrieren, wichtige Informationen beschaffen und die Organisation dann von Innen heraus zerschlagen. Die Solisten gehen davon aus, dass niemand die Spur bis zum Imperium und ihrem Kult zurückverfolgen kann und den Sklavenhändlern eine empfindliche Niederlage bereitet wird, die vielleicht zu einer Rebellion und anschließend einem freien Handel nach Vorbild der Mittelwelten führt.

Download der BETA, Karte des Goldenen Nebels, Bodenplan der Kometenschweif und des Soundtracks

Kardohan:

[Hellfrost] Organization Guide
Model: TAG31400
Author: Paul "Wiggy" Wade-Williams
Page Count: 54
Price: €6.92 (TAG), €7.01 (DriveThruRPG/RPGNow)

Hellfrost is a deep and vibrant setting. Its many religious cults and temporal organizations allow characters to be part of something greater than themselves yet still retain their individuality, offering them a both a purpose beyond just slaying monsters and acquiring treasure, and giving them a network of allies and friends they can call upon in times of need. These are not faceless organizations that exist in name only, but active facets of the world engaged in politics, commerce, research, and war, often at a continent-wide level.

Inside you'll find information on the history and structure on 19 organizations designed for player characters to join. Designed for players as much as the GM, there tips on how to play a member, combat advice, and suggestions on how to spend advancements, new Professional Edges, and notes on how the general populace reacts to members of the organizations.

This supplement details the following organizations: Arcane Hand, Bludgeoners, Convocation of Elementalists, Deathdealers, Dragon Guard, Gray Legion, Hearth Knights, Hrosmark Huscarls, Huscarls of Hammerhand, The Iron Guild, Knights Hrafn, Lorekeepers, Order of Jotundauðr, Reliquary, Roadwardens, Sisterhood of Mercy, Thirteen Warriors, Watchers of the Black Gate, and Wood Wardens.

Although this product is written for the Hellfrost setting, all the Professional Edges relating directly to the organizations have been included, thus enabling the GM to add these groups to his own Savage Worlds fantasy campaign.

Kardohan:

[MTE] Savage Insider Issue #8: Technology at the Table
Model: MTESI008
Authors: Vickey A. Beaver, Brett Boyko, Will Herrmann, Aaron T. Huss, Curtis Lyon, Hyrum Savage, Eric Simon, Phil Vecchione
Artists: Kelsey Morse-Brown, Inkrod, Kai, Rojas, Rub_a_Duckie, Kieran Yanner, Aleksandr Bryliaev, AnnPainter, LANBO
Page Count: 44
Price: Free (DriveThruRPG/RPGNow)

Savage Insider Issue #8: Technology at the Table is all about technology in-game and out-of-game. The pillar article Tabletop Tech Today discusses what tools Savages are using as Game Masters and players while Gone Digital presents all the methods used by Phil Vecchione to run games with explanations of those tools and alternate ones to choose.

Technology at the Table is a multi-genre issue that leans toward different types of technology including clockwork, steam, cybernetics, and modern action gear. Technology runs the gambit of possibilities and we touch base on many aspects with varied uses throughout your games.

Technology at the Table includes:

* Two fleshed out cyberpunk Great Adventures
* Two fleshed out Character Galleries.
* A detailed look at two different character tools for use with Savage Worlds.
* Two General Interest pieces about using technology for gaming.
... and more!

Kardohan:

[Jade Tower Studios] Sticks & Stones - Prehistoric-ish Role-Playing Setting for Savage Worlds
Authors:  Rob “Lug” Lusk, David “Moog” Ross, William “Gug” Littlefield, Greg “Taah!” Whalen, & The Mysterious “Tel-Ur”
Pages: 188
Price: €11.68 (DriveThruRPG/RPGNow)



[Jade Tower Studios] Sticks & Stones - Prehistoric-ish Role-Playing Setting for Savage Worlds *PLAYER'S GUIDE*
Authors:  Rob “Lug” Lusk, David “Moog” Ross, William “Gug” Littlefield, Greg “Taah!” Whalen, & The Mysterious “Tel-Ur”
Pages: 76
Price: €3.89 (DriveThruRPG/RPGNow)


Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds

Sticks & Stones is a romp through a prehistory that time forgot. Players choose from among a variety of races struggling for survival and dominance at the dawn of humanity. To stay alive, you’ll have to use everything you’ve got: shamanic powers, mighty beasts, brutal weapons, cunning inventions, shiny rocks, diplomatic grunts, threatening stares, and more!

Just remember—no talking (except known words) while you are in character!

The core book contains the complete Sticks & Stones Role-Playing Setting. You will also need a copy of the Savage Worlds Deluxe Edition rules to play this game.

* More than 150 full-color illustrations
* Full-color player’s and Cave Master’s maps of the Land of Lur (the Cave Master’s map is fully linked to descriptions of locations)
* A fully linked Table of Contents and Index
* Comprehensive Bookmarks
* Rules for language (and the lack thereof)
* New Skills, Hindrances, Edges, and Powers
* Character creation rules for Archaic Homo sapiens (Ahs), Homo Floresiensis (Florz), Cave N.E.R.D.s, Neanderthals, and Dino sapiens
* 9 ready-to-play Archetype characters
* Shamanic Magic rules
* Weird Prehistoric Science rules
* Detailed descriptions of important plant and animal life on Lur
* Descriptions of a variety of locations of interest
* Religion in Lur (and the secrets of the Spirits)
* Detailed descriptions of the inhabitants and settlements of the Land of Lur
* Rules for travel in the Land of Lur
* Prehistoric-ish Armor, Hand Weapons, Ranged Weapons, Ammunition, Currency, Miscellaneous Gear
* Weird Prehistoric Science Vehicles, Vehicle Add-Ons, Weapons, and other Gadgets
* A host of magical Relics
* 9 linked plot-point adventures
* 17 one-shot adventures
* A Bestiary with more than 30 creatures
* A comprehensive Index
* Templates for a new weapon (the Bum Breaker)
* A Character Sheet

The Sticks & Stones Player’s Guide contains the first 69 pages of the Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds, plus a summary of useful information, a fully linked index, templates, and a character sheet (for a total of 76 pages).

* More than 80 full-color illustrations
* A full-color player’s map of the Land of Lur
* Rules for language (and the lack thereof)
* New Skills, Hindrances, Edges, and Powers
* Character creation rules for Archaic Homo sapiens (Ahs), Homo Floresiensis (Florz), Cave N.E.R.D.s, Neanderthals, and Dino sapiens
* 9 ready-to-play Archetype characters
* Shamanic Magic rules
* Weird Prehistoric Science rules
* An overview of the flora and fauna, locations of interest, religion, and the inhabitants of the Land of Lur
* Rules for travel in the Land of Lur
* Prehistoric-ish Armor, Hand Weapons, Ranged Weapons, Ammunition, Currency, Miscellaneous Gear
* Weird Prehistoric Science Vehicles, Vehicle Add-Ons, Weapons, and other Gadgets
* A comprehensive Index
* Templates for a new weapon (the Bum Breaker)
* A Character Sheet

For more information, please visit http://www.JadeTowerStudio.com.

Kardohan:

[TAG] Ace Tale 14 - Prison Base Moon 52

We have a brand new Ace Tale for Daring Tales of the Space Lanes which has been penned by Competition Winner Peter Lustig. The heroes are hired to secure an ancient aliens’ weapon cache on a remote moon. However, upon arrival, they notice that a non-friendly race has just started to build a prison colony right on top of the cache. How will our heroes deal with this unexpected obstacle?

Download Ace Tale 14 - Prison Base Moon 52

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