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Kardohan:
[Reality Blurs] Agents of Oblivion: One Shot #3 - Hardwire
Author: Michael Ysker
Pages: 12
Price: €2,31 (DriveThruRPG/RPGNow)
Ready for another One Shot?
In ONE SHOTS #3 : HARDWIRED, our agents are sent out to gather intel about the shadowy Cylex Systems and learn more than they bargain for! Each ONE SHOT is a surprising mix of horror and espionage designed for single session play.
Kardohan:
[Savage Mojo] Set Rising Official Soundtrack
Artist: Alex Cottrell
Tracks: 6
Price: €6,14 (DriveThruRPG/RPGNow)
The shifting sands. The smell of spices on the air. The roar of feral gods charging after you, intent of ripping you atom from atom.
Yep, it's the joy of our Set Rising setting, and this is the soundtrack to the god-stomping action by our master composer, Alex Cottrell. It's also a fine set of tunes for any Arabian themed game you might choose to run, or just to listen to for its own sake.
Product Contains: Six tracks plus six bonus trailer versions, almost 40 minutes of music, delivered as MP3s at the highest bit rate (320).
Kardohan:
[MTE] Savage Insider Issue #9: Tales of the Weird
Authors: Vickey A. Beaver, Brett Boyko, Steven Dean, John Dunn, Aaron T. Huss, Curtis Lyon, Mariah Malczewska, Jason Marker, A.J. Preece, Ross Watson, Charles White, Bayden Woodland
Artists: Aaron Acevedo, Kevin Childress, Simon Powell, V Shane
Pages: 66
Price: Free/Pay What You Want (DriveThruRPG/RPGNow)
Savage Insider Issue #9: Tales of the Weird is all about fantasy horror during the Victorian Era through World War II. The flagship article, The Asylum, presents a lengthy Victorian adventure in an abandoned asylum where the dead are quite restless. This adventure can be utilized in a number of settings and even combined with The Mask Peddler equipment corral article by purchasing a mask that can help, or hinder, your PCs while the GM can take some hints from Combat Deadliness to amp up the horror of the adventure.
Tales of the Weird is mostly an alternate history issue that takes different decades and combines them with fantasy horror (or weird). There is a mixture of content formats with a leaning toward the creepy, such as what you'd find in Tales from the Crypt.
Tales of the Weird includes:
* One full-length adventure.
* One investigative / survival adventure.
* Two fictional pieces.
* Weird masks.
* New options for combat.
* ... And much more!
The battlemap for The Asylum, published by DramaScape, is available for purchase here.
Kardohan:
Daring Entertainment to publish RAWR: The Monstrous Adventure Game
Daring Entertainment has signed with Dave Martin to publish RAWR: The Monstrous Adventure Game.
First published by Protagonist Games in January 2012, RAWR: The Monstrous Adventure Game is perfect for younger gamers and new gamers alike as it helps them take their first steps into the world of tabletop roleplaying gaming. Yet, older and more experienced gamers will find plenty here as well. While the rules are simple on the surface, they are meant to concentrate on what is important, playing the part of your monster.
"After some lengthily conversations, I realized that Daring Entertainment is a company that shares my original vision of family gaming," said Dave Martin, creator and owner of RAWR. "The RAWR product line will continue to be developed and published through Daring Entertainment, offering new and exciting opportunities for a new generation of gamers and their families, utilizing Daring Entertainment's PDF sales and international print format sales reach."
Now under the Daring Entertainment publishing umbrella, RAWR: The Monstrous Adventure Game is the centerpiece of the company's upcoming Families Who Game Together Program. Designed to bring families together at the table for fun and engaging roleplaying sessions, the program is designed to focus on the educational and social values of roleplaying games, while at the same time creating a network of support and rewards for children to enter into the wonderful world of roleplaying games with friends and family.
"I've been a fan of RAWR since Dave first introduced me to it last year," said Lee F. Szczepanik, Jr., co-owner of Daring Entertainment. "The first time I read the book, I realized that RAWR was the game I'd been searching for the past year to form the backbone of our Families Who Game Together Program. When I discovered that Dave had the same type of vision for the game, I knew we had to make a deal. Now, RAWR will be released and supported through Daring Entertainment via a long-term deal, and Daring Entertainment will also be working with Dave through our new system-use license to create additional settings for families to enjoy using the core RAWR rules."
In addition to the RAWR roleplaying game, Daring Entertainment and Dave Martin are also translating the core setting concepts: playing monsters struggling to save the Land of Dreams from the evil Nightmare, into the Savage Worlds license.
"Savage Worlds is another great roleplaying game for bringing families together at the table," Lee F. Szczepanik, Jr. said. "Though different from the core RAWR mechanics, Savage Worlds represents its marketing slogan of 'Fast, Furious, and Fun' very well. I've used the system for players of all ages, and it's been easy for the younger players to understand and enjoy. Dave Martin has wanted to do to a Savage RAWR since 2012, and I agreed with him that the setting deserved a Savage Worlds version. So, over the next couple of months, I'll be working with him to design the Monster Edges and Hindrances, Monster abilities, new Setting Rules, and Plot Point Campaign for Savage RAWR.
"That also means that the Families Who Game Together Program is not just a RAWR roleplaying game related program, and will be supported through the Savage Community and the Savage RAWR products in full-force. Whether you are a RAWR gamer or a Savage Player, RAWR and Savage RAWR will bring the new program to you and your children."
Watch for more information on RAWR, Savage RAWR, and the Families Who Game Together Program throughout the coming months.
Kardohan:
[TAG] Land of Fire Backer Downloads verfügbar
Seit heute abend sollten alle Backer die Email mit dem Downloader für die Dateien bekommen haben.
Verfügbar sind das LoF Settingbuch, das Spielerbuch (mit den ersten 80 Seiten) und das Novice-Abenteuer Curse of the Sand Lord.
Auf den ersten Blick sehen alle Bücher atemberaubend aus. Alles in Farbe und selbst einige Ausrüstungsgegenstände sind bunt abgebildet. Die Karte von Al-Shirkuh sieht auch klasse aus. Anderer Stil - aber toll. Hoffentlich gibt es von der Karte noch einen Extradownload.
Weitere Details in den nächsten Tage und Wochen, wenn ich mich durch die gut 200 Seiten Setting und 50 Seiten Abenteuer gearbeitet habe...
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