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Kardohan:

[TAG] Hellfrost LoF Adventure Pack 1: Tales from the Sands *Kickstarter*
Author: Paul "Wiggy" Wade-Williams
Pages: 132
Prices: €9,00 PDF only; €19,00 SC + PDF; €27,00 HC + PDF; €32,00 Signed HC + PDF (Kickstarter)
Add shipping costs to any physical pledge levels (+€6,00 SC and +€18,00 HC)

Tales from the Sands will be the first adventure pack for Hellfrost: Land of Fire and is published by Triple Ace Games.

Here are the short descriptions of the adventures that will be found in this book:
* The Golden Queen, in which a misguided soul seeks to make slaves of the entire continent by calling upon an ancient power. (Novice characters: 32 pages)
* Darkness at Darshab, in which a small village is beset by a terrible evil that gnaws at its heart and soul. (Novice characters: 34 pages)
* The Last Voyage of Sinbad, in which the heroes become bold mariners in the hope of conversing with Sinbad the Sailor. (Seasoned characters: 32 pages)
* Reign of Fire, in which the heroes must prevent the land being consumed by fire. (Seasoned characters: 31 pages)



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Für alljene, die zwar keine Kreditkarte aber einen PayPal-Account besitzen, bietet TAG die Möglichkeit die Pledges über den TAG-eigenen Store abzugeben:

Bondsman (PDF only)
Minion (Softcover + PDF)
Follower (Hardcover + PDF)
Sultan (Signed Hardcover + PDF)

Dieser Kickstarter endet am 19.02.2014 mittags und soll nur die Druckkosten der Bücher erwirtschaften.

Update: Nach nur 9 Stunden ist das Projekt schon zu 90% durch.
.
Update 2: Das Projekt ist finanziert!

Update 3: Es reichte zusätzliche Illustrationen als Stretch Goal freizuschalten. Für die Figure Flats reichte es nicht, aber die werden dann im Laufe des nächsten Jahres kommen, wenn genügend Luft da ist. Das LoF Action Deck Add On wird in ein paar Monaten auch regulär über den TAG Store verfügbar sein.

Kardohan:

[GRAmel] TimeZero: Tomorrow Bomb
Authors: Umberto Pignatelli, Andy Slack, Piotr Koys
Pages: 55
Price: €5,14 (DriveThruRPG/RPGNow)


Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline!

GRAmel’s line of time travel adventures takes you through the mists of time to stop chronoterrorists, prevent time anomalies and save the continuum from obliteration!

This issue contains a single, stand-alone adventure.

The Tomorrow Bomb: Kaboom! Second World War. With a single atomic explosion London is wiped out by the Luftwaffe, during the Battle of Britain. But, wait a minute, the Nazis aren’t supposed to have an atomic bomb! The Operatives are engaged in a race against time (no pun intended) to save the whole of modern history! Nazis, heartless killers, a trickster from the past, and the shadow of atomic annihilation await the players in this scenario.

Kardohan:

[Gun Metal Games] Interface Zero 2.0: Game Master's Guide
Authors: Peter J Wacks, David Jarvis, Hal Maclean, Matt Conklin jr., Patrick Smith, and others
Pages: 287
Price: €7,35 (DriveThruRPG/RPGNow)


FULL METAL GM TOOLS!

Unsure if you want to pay for the Full-size E-book, or just want to have the Game Master tools in one easily-accessable document. This is the PDF for you!

The Game Master's guide gives you all the world and solar system information, adventure, gang, and bio horror generators, city trappings rules, and NPC's!



[Gun Metal Games] Interface Zero 2.0: Players's Guide
Authors: Peter J Wacks, David Jarvis, Hal Maclean, Matt Conklin jr., Patrick Smith, and others
Pages: 189
Price: €7,35 (DriveThruRPG/RPGNow)


FULL METAL PLAYER TOOLS!

Want everything you need to create a character, but don't want to get the entire Interface Zero PDF? Then Look no further!

The Interface Zero 2.0 Players Guide gives you everything you need to create a character. Inside this book you'll find 16 cyberpunk archetypes, new races, edges, tons of equipment, and all the setting rules, including cybernetic rules, drone rules, gollemmechs, Hacking, and much more!


Both E-books come in two versions, a flattened file for viewing on your IPAD or Kindle, and a layered screen version so you can create a printer-friendly file.

PLEASE NOTE: If you already own Interface Zero 2.0: Full Metal Cyberpunk, the Player's Guide comprises the first half, while the Game Master's Guide covers the rest of that book.


 

 

Kardohan:

[TAG] Hellfrost LoF Realm Guide #8: The Empty Zone
Author: Paul "Wiggy" Wade-Williams
Pages: 12
Prices: €2,56 (DriveThruRPG/RPGNow)   

West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures.

Inside you’ll find:
* Expanded information on the cult of Iblis (god of chaos), including major festivals designed to appease or fool him.
* An overview of the history of the barren realm and the perils that await explorers.
* A new Edge for those who traffic with darkness.
* 10 new locations to explore and 3 major NPCs to encounter.
* 3 minor deities.
* 4 new monsters.

Kardohan:

[Sneak Attack Press] Broken Earth (Savage Worlds)
Author: Matthew J. Hanson
Pages: 160
Prices: €11,73 (DriveThruRPG/RPGNow)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth.

Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling locations and adventures, but also gives the heroes freedom to explore the world.

The book gives the GM everything you need to run a prolonged campaign in the Broken Earth setting, including locations, NPCs, plot points, mutant monsters, and a detailed first adventure that brings the party together.

This book also contains everything in the Broken Earth Player's Guide. If you are a player in a Broken Earth campaign you might want to check out the Broken Earth Player's Guide. If you are a GM you should just get this book. You do NOT need both.

This is the Savage Worlds Compatible version of the book. The Pathfinder RPG compatible version is coming soon.

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