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Kardohan:

[Sneak Attack Press] Broken Earth: The Haunted Straits
Author: Matthew J. Hanson
Artist: Joyce Maureira
Pages: 8
Price: €1,49 (DriveThruRPG/RPGNow)

The Wright family wants to open up permanent trade routes to Geneva and Scrap City on Lake Michigan. From the pre-War maps they’ve salvaged, they know that the sea beyond Wright Town connects to the lake. Boat trade should be easy, at least once they’ve dealt with the Haunted Straits.

The Haunted Straits describes an isolated community that perpetuates rumors of vengeful spirits to ward away outsiders. The book includes a history of the area, important NPCs, and plot points.

The Haunted Straits is set in the ENnie nominated Broken Earth setting, but with a little work can be used with any post-apocalyptic campaign.

Kardohan:

[Pinnacle] Weird Wars Rome: Nox Germanica
Author: Teller
Artist: Aaron Acevedo
Pages: 32
Price: €4,47 (DriveThruRPG/RPGNow)


The dark, dripping forests of Germania have long been a source of mystery and fear for Rome. These trackless lands and their barbaric inhabitants present an environment unlike anything else in the Known World. From the time of Julius Caesar, Germania has resisted the best efforts of Rome to bring the light of civilization to its benighted lands.

Our legionaries now find themselves on the Limes Germanicus, a system of walls, ditches, and watch towers designed to keep watch over the angry, gathering barbarians. But are the Germans simply resisting Roman rule? Or is there something more sinister lurking the dark forests beyond?

Nox Germanica is a full-length adventure for Weird Wars Rome. Besides a tale of adventure, horror, and mystery in Germanica, it also includes designs for a Roman castrum.

Kardohan:

[Pinnacle] Deadlands Reloaded: Temple of the Sun
Artist: Aaron Acevedo
Pages: 26
Price: €5,21 (DriveThruRPG/RPGNow)


Temple of the Sun is a PDF printable tile map. Run this handy PDF through your color printer, trim, and let the carnage commence. This PDF provides a 24" x 32" final map of both the interior and the exterior/top of a great Mesoamerican columned hall.

Anmerkung: Dieser Artikel war seit 2012 bisher nur im Pinnacle Store verfügbar.

Kardohan:

[TAG] Hellfrost Atlas of the Frozen North *Kickstarter - Finished*
Author: Paul "Wiggy" Wade-Williams
Pages: 380 est.
Est. Delivery: April 2015

WOW!

That pretty much sums up our feelings at TAG right now. When you guys asked for a compiled Region Guide book with tons of maps we were a little dubious it could be funded, such were the costs involved of producing a book of that scope. Well, not only did you ask for it but but you made it a reality!

This project is huge, not only in terms of your fantastic response but also the content. Twenty of the 28 bonus pages you unlocked have now been written (see below), but that’s just the start of what will be a taxing, enjoyable, and lengthy process. Please remember this Kickstarter wasn’t a pre-order to cover printing – funding for the art and maps has only just been achieved. We’re at the start of a long road, not the end. The Atlas isn’t the only project we’re working on, but we’re used to juggling multiple complex projects, and April 2015 is a realistic release date.

We’ll keep you updated with major developments as they occur, but right now that’ll probable be no more than once a month. More happens nearer the end of the production, once art flows in, chapters are assembled, and the editors get to work.

The basic additional locations so far:

Alantaris Isle: The Humped Horse, The Rubble Market (both part of Imperial City)
Angarion: The Gifting Glade
Battlelands: Giant’s Blood River, Giants Wood
Blackstone: Lacsen
Cairn Lands: The Burnt Mounds
Coglelund: Border Crossings
Crystalflow Confederacy: The Moor Up and Come Inn
Cul: Salvation
Drachenlands: Ironfist Fort
Ertha’s Realm: The Abandoned City, Blind Spider Cavern, Ertha’s Sauna, The Root of the Earth
Freelands: Dead Man’s Pass, Deadwood Forest, The Temple of Ertha
Frozen Forest: Graveyard of the Living, The King’s Road
Giant’s Throne: The Temple of Teeth and Claws
Heligioland: Raedburgh’s Hut
Hrimthyr Isle: The Dragon Gate
Icedale Freeholds: Black Man Hill
Magocracy: Cattlegraze Hills, Giants’ Tables Downs, Halls of the Dead, The Salmon Run River, Staeftun, Two Fort Bridge
Midmark: Beransgarth, Igilsinn
Royalmark: Bradwald, Ealdstanar, East and West Ockster
Seithrby: Barrow, Cynewynn’s Stead, Muckletarn
Shattered Moor: Bandelbury, Cave of Dancing Lights, Last Chance
Sunken Realm: Bergrisarheim, The Bitter Well, Litter Bone Cave
Taiga Elfhomes: Icefinger’s Ger (N), Maera’s Tooth (T), The Wild Temple (R)
The Ten Seas: City of the Shark Gods, Crushing Claw Island, Hearthglow Island, Two Dragon Island
The Vale: Marmaduke’s Scrolls (part of Weem), Kyrton, Six Stone Hill
Unclaimed Lands: Ghost Dance Hills, Kyöpelinvuori, Warriors’ Landing, Winter Fern Hills
Witchwood: The Glistening Cave
Withered Lands: Hall of the Pale Lady, Hela’s Garden

Additional locations due to the stretch goals:

£7k level: 4 pgs Magocracy (incl. map of Kingshall)
£7.5k level: 4 pgs Unclaimed Lands
£8k level: 4 pgs Freelands (incl. map of Spyre)
£8.5k level: 4 pgs Aspiria (incl. map of Haringaard, a better adventuring base than New Asper)
£9k level: 2 pgs Heligioland & 2 pgs Freetown (space previously allocated for Freetown city map)
£9.5k level: 2 pgs Liche Lands of Old & 2 pgs Alantaris Isle
£10k level: tbd


--- Zitat ---A freebie Spyre location:
The Hammered Head: Instantly recognizable by its sign (a hammer smashing down on a bare head), this New City tavern sells the strongest drink in the city, a potent wine known locally as Hammer. Most people can manage only two small flagons before they begin to stagger like they’ve taken a serious blow to the head. The drink is so well known that it has spawned a local expression—anyone staggeringly drunk, regardless of the drink they have consumed, is said to be Hammered.
--- Ende Zitat ---

Thank you again for funding the Hellfrost Atlas!
---------------
Wiggy
Triple Ace Games Creative Director

Kardohan:

[Gun Metal Games] Interface Zero: The Exchange
Author: Thomas Shook
Pages: 2
Price: €1,12 (DriveThruRPG/RPGNow)

A corporate executive is being held for ransom by a local street gang. Management wants him back, but doesn't want to get involved, so the hire a group that can handle a delicate job like this. The heroes are hired to make to make the exchange, with a promise of a bonus if they return the executive alive and hold on to the ransom money.

A simple job, right ami? Just have to handover a case for the suit. But this is 2090; every job is not always as it seems.

This one page adventure is designed a 4 to 6 hour session of play, but easily can be extended for a longer session or used as part of an on-going campaign.

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