Pen & Paper - Spielsysteme > Savage Worlds Archiv
Savage Worlds - News (no smalltalk!)
Kardohan:
[Evil Beagle Games] Shaintar Guidebook: Magic & Cosmology (Vol I)
Author: Sean Patrick Fannon
Artists: Aaron Acevedo, Chris Bivens, Jason Engle, Alida Saxon
Pages: 29
Price: €5,30 (DriveThruRPG/RPGNow)
Every story has a beginning.
The beginning of the story of Shaintar is an epic all its own...
"As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent rule of the Starfather and his family. His mate, once called the Radiant Mother (now, the Mother of Night), and his children and grandchildren (the Scions and Offspring, respectively) helped manage and rule this vast civilization. Aided by the techno-magical might of the Builders and other gifted beings, the family of the Starfather seemed destined to not only rule for eternity, but expand the Empire of the Starfather to distant stars and worlds beyond the Veil...."
From this grandiose beginning, the tale of the cosmology of Shaintar flows through these pages, giving the reader a sense of where it all came from, how it all went so horribly wrong, and a roster of all the key players of the past, who remain present in Shaintar's unfolding journey into the future.
Saiderin. The Silver Unicorn. Archanon. The Ascended. All are covered here.
As well, matters of great importance to druids and priests are addressed, including:
* Trappings
* Blessings
* Clarifications of certain Gifts and Miracles
* The Oaths of Obligation for each spiritual road
* Magical use for those just beginning their journeys with a d4 in a spellcasting skill
Note - Magic & Cosmology, Volume II will cover Darkness and Flame, as well as the Way, Sorcery, and more.
Kardohan:
[Rust Devil Games] Zed or Alive: The Zombie Miniatures Game
Authors: James Houlahan, Bret Rood, John King
Pages: 100
Price: €4,42 (DriveThruRPG/RPGNow)
Zed or Alive is a campaign-based miniatures skirmish game using the award-winning Savage Worlds: Showdown! system set in the years following the zombie apocalypse. You control one of several human group types such as Survivors, Tribals, or Military and battle each other and the ever-present zombie menace to gain weapons, supplies, and dominance!
Alternately, you may choose to play as a Virus Strain, gaining evolutionary material with every battle and evolving to become increasingly lethal!
This PDF rulebook provides players with a fast, furious, and fun miniatures game that allows them to use any zombie or survivor figures to play out campaigns just like your favorite zombie movies and shows!
Game Details:
* Uses the award-winning Savage Worlds: Showdown! System! (Available for free!)
* Use any miniatures you like!
* Three basic human group types!
* Rules for mutating your own Virus Strain!
* Tons of Confrontations that are playable head-to-head, cooperatively, or solo!
* Robust Campaign System! Watch your group grow from battle to battle!
* Massive armory with just about every anti-zombie weapon imaginable!
* Jury-Rigging system for constructing makeshift zombie-killing weapons!
* Rules for mounts, vehicles, even training pet dogs!
* Compatible with the Savage Worlds RPG - use ZoA as a role-playing sourcebook, create characters, use them in skirmish battle games, and vice-versa!
* Tons of setting-specific rules!
* Compatible with conventional 28mm, 20mm, or even 15mm miniatures!
* 100 pages of content!
Kardohan:
[GGStudio] Ultima Forsan - A Taste of Macabre
Authors: Mauro Longo, Giuseppe Rotondo
Pages: 31
Price: Freebie (DriveThruRPG/RPGNow)
This document offers a sample of the Savage Setting Ultima Forsan for Savage Worlds. A setting book originally developed in Italian by Mauro Longo and Giuseppe Rotondo, Ultima Forsan is now being translated into English.
Welcome then to the Macabre Renaissance of Savage Worlds. One way or the other, once you get in, you will never be able to leave….
At the end of the Middle Ages, the Plague of the Dead has spread through Europe, Africa and Asia giving rise to the darkest time in history. Now, in the year 1514, heroes from the New Kingdoms are ready to fight to reconquer the World. Ultima Forsan is a game of wild adventures and deadly dangers, set in a macabre alternate version of our Renaissance.
Inside Ultima Forsan Complete Manual you will find:
* A new Savage Worlds Savage Setting, made of grim horrors and indomitable heroes
* Two double-page maps: Macabre Lucca and the New Kingdoms of the West.
* New Edges, Backgrounds and Rules to face the Plague Hordes
* Special weapons, augmented armors, airships and mechanical prosthesis to fight in the Macabre War
* A complete campaign
* More than thirty new, frightening monsters, plus dozens of animals, human characters and Wild Cards
* An adventures generator that will allow you to create an infinite number of adventures for your Heroes.
Death is lurking, and each hour could be the last.
But you won’t give up.
Never.
Kardohan:
[TAG] Hellfrost Matters of Faith – Short delay!
Circumstances beyond our control have forced a change of artist on us at short notice, but the Hellfrost Matters of Faith Kickstarter is coming! We'll see if we can get the Beast to write up a Hellfrost freebie for you in the meantime!
After poking the Beast with a sharp stick for many hours we have got him to agree to write a new Hellfrost freebie. It won't be rules based. In his wisdom he has decided to local at racial customs. Why do engros take off their shoes indoors? What is the correct etiquette for smoking a pipe when dealing when frost dwarves and elves? In short, it's a role-playing freebie. He'll roar when it's done and uploaded to the TAG website.
_________________
Wiggy
Creative Director Triple Ace Games
Kardohan:
[Obatron Productions] Savage Insider V212 - Taking Action
Authors: Robert L. Beaver, Vickey A. Beaver, Sean Tait Bircher, Michael Edwards, Eric Lamoureux, Brian Reeves, Morne Schaap, David Scott, Zach Welhouse, Richard Woolcock
Artists: Vickey A. Beaver, Todd Cannon, Bob Kehl, Brian Reeves, Morne Schaap
Pages: 78
Price: €3,93 (DriveThruRPG/RPGNow)
This issue of Savage Insider is the second and final issue of Volume 2. Volume 3 will follow with five issues in 2015.
We're passionate about Savage Worlds and want to share that with you. Originally envisioned as a 48-page issue, our new format garnered an overwhelming response, allowing us to increase the size by more than 50%. The theme is Taking Action, and it is threaded throughout all the pieces, which can be used across genres.
What's in It for You
* Two Great Adventures: The Damned, by Brian Reeves, and Mummy Troubles, by Zach Welhouse
* Surveyed: Zhàndòu: City of Warriors, by Sean Tait Bircher of Wine and Savages
* Features covering a variety of topics and offering many possibilities for your table, by many people whose names you might recognize from forums or other RPG publications
* Information on Recent Releases and Upcoming Releases, plus Convention Connection
* Lower Percentage of Advertisements Than Most Popular Magazines
* A ton of live links throughout the issue
We can't wait to hear what you think of this issue. Buy it now and put it to use at your next game.
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln