Pen & Paper - Spielsysteme > Weitere Pen & Paper Systeme

[begeistert die Welt von...] HeroQuest/HeroWars und Glorantha

<< < (10/11) > >>

Xemides:
Hallo,

ich poste mal hier die Mail, die gestern über die Heroquest-RPG-Mailingliste kam:

Hello all,

To begin, thank you all for your patience as Moon Design got through its quiet phase, mainly due to the trying economic times that face many of us. Work and travel overseas took its toll on my schedule, but that is largely all sorted now. Production is gearing back up and many things are getting back on track. My first announcement deals with an addition to the Moon Design Team. Jeff Richard is now my partner with the specific task of developing all Gloranthan HeroQuest products. He is the single point of contact for all authors.

As for publications, here is the latest on what is in the works:
--------------------------------------------------------------------
HeroQuest: Core Rules (2nd Edition). The long awaited book is finally here! This is Robin Laws' innovative, dynamic and flexible rules engine suitable for play in any genre or setting. It presents a simple and flexible system that allows Game Masters to make decisions the way authors and screenwriters do when creating novels, TV episodes and movies. HeroQuest encourages creative input from your players, resulting in an exciting, unpredictable narrative created through group collaboration. Its resolution methods and scalable character levels make it equally suitable to any genre, from epic fantasy to satirical soap opera. Whether your next game idea draws on horror, war, westerns, martial arts, pulps, cyberpunk, cliff-hangers, giant robots, super-powered heroes, space opera, cop action, corporate intrigue, furry animals, swashbuckling adventure, Greek tragedy or drawing room comedy, HeroQuest can resolve its scenes of conflict, both big and small. You could even use HeroQuest to emulate a musical”although it won't do any of the singing or dancing for you. Completely rewritten by the original designer, this new edition opens and details running the core system for any genre. 160 pages. Available in June 2009 (including the Tentacles convention).

The Sartar Book. In progress since 1980 (!), The Sartar Book is the largest Gloranthan sourcebook ever published and contains in one BIG volume (nearly 400 pages!) everything you need to run a Gloranthan campaign set amongst the storm-worshipping tribes of the Kingdom of Sartar; how to create Sartarite characters and clans, magic and religion of the Sartarites (including new HQ writeups of the cults of Orlanth, Ernalda, Humakt, Chalana Arroy, Issaries, Lhankor Mhy, Elmal, Urox and Yinkin), Orlanthi heroquesting, background information about Sartar and its people, an an epic campaign arc with love, vengeance, and mythic adventure - including adventures in the Upland Marsh and a major Heroquest through the Underworld. Tons of new material that has never been printed before - this is a hefty load of pure Gloranthan Gold. Most importantly, your heroes are the center of this saga! Although we are still working on final edits, art and maps, a special limited edition pre-release version will be available at Tentacles.

Next up:
--------------------------
The Pavis Book. The first supplement to the Sartar Book, the Pavis Book is an update of the classic Pavis and Big Rubble setting, revised for the HeroQuest rules. But this is not a reprint of the old material - the Pavis Book contains new adventures, new information, and insights into some of the secrets of the ancient Walled City. Contains writeups of the cult of Pavis, Yelmalio, the Seven Mothers and others.

Rick Meints
Publisher, Moon Design

Jed Clayton:

--- Zitat von: Xemides am 29.04.2009 | 14:36 ---HeroQuest: Core Rules (2nd Edition). The long awaited book is finally here! This is Robin Laws' innovative, dynamic and flexible rules engine suitable for play in any genre or setting. It presents a simple and flexible system that allows Game Masters to make decisions the way authors and screenwriters do when creating novels, TV episodes and movies [...]

Rick Meints
Publisher, Moon Design

--- Ende Zitat ---

Wahnsinn, und kaum zu glauben!
Das könnte für mich in der Tat die große positive Nachricht des Tages sein.

Schade, dass ich dieses Jahr wieder nicht auf der Tentacles Con dabei sein werde (die ist mir zu teuer geworden und man muss sich immer Monate im Voraus dafür anmelden, was ich aus diversen Gründen nicht tun konnte).

Allerdings muss ich gleich dazu sagen, dass ich neulich schon beinahe einen eigenen Thread gestartet hätte zu dem Thema "Warum mir Glorantha keinen Spaß (mehr) macht". Diese Welt habe ich einmal über alle Maßen bewundert und gemocht, habe sogar über mehrere Jahre versucht, andere Spieler zu Hero Wars/HeroQuest zu "bekehren". Mittlerweile bereitet mir aber das bloße, pure Regelsystem von HQ einige Magenschmerzen.
Und auch als Universal-Regelmaschine für alle Genres sehe ich es mit gemischten Gefühlen. Wieso HQ für Superhelden, wo ich doch bereits Mutants & Masterminds und Hearts & Souls spiele? Wieso HQ für Space Operas, wenn ich dafür mittlerweile gern Savage Worlds verwende?

Aber 'reinlesen in die 2. Edition werde ich wohl in Kürze doch... bin viel zu neugierig, als dass ich das nicht täte. ;)

So, dann bis bald.

Zornhau:
Wer geht denn auf die Tentacles? Und könnte mir einer der Tentacles-Teilnehmer ein Exemplar HQ 2.0 und die Sartar-Pre-Release mitbringen?

Xemides:
Hallo,

ich fahre leider auch nicht dorthin.

Xemides:
Guten Abend,

es gibt weitere Neuigkeiten:

1. Der offizielle Erstverkauftstag von HQ2 wird der 01.07.2009 sein.

2. Es gibt einen einen Blog von Moon Design Studios:

http://vingkot.livejournal.com/




Navigation

[0] Themen-Index

[#] Nächste Seite

[*] Vorherige Sete

Zur normalen Ansicht wechseln