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Nobilis 3 kommt
Holothuroid:
Weiß nicht. Layout und Fertigung des Index sind wohl jedenfalls durch.
Hier noch ein weiterer Beispielchar.
--- Zitat ---Vriska Serket, Thief of Light, Power of Kismesisitude
Aspect 2 (6 AMPs)
Domain (Kismesisitude) 0 (6 DMPs)
Persona (Kismesisitude) 1 (6 PMPs)
* Kismesisitude produces fertility from animosity. (2)
* Kismesisitude requires outside mediation to avoid disaster. (2)
* Kismesisitude may turn into matespritship, moirallegiance, or auspiceticism at any time for any or no reason. (2)
* Kismesisitude is confusing. (1)
Treasure 3 (6 TMPs)
Gifts: Flight, Steal Luck (Lesser Motion of Fortune, local, normal miracle, uncommon, limited use, 2 CP total), Manipul8 (Lesser Anim8ion of Minds, glo8al, normal miracle, uncommon, flexible, 3 CP total)
8ond: I must destroy all my opponents! (4)
8ond: I must do something to Tavros. I'm not sure what. (2)
8ond: I have conflicted and confusing feelings about Terezi. (2)
8ond: I have so many irons in the fire. (2)
8ond: My Flourite Octet is a totally amazing weapon in the hands of a very lucky person. Such as me! (2)
Affliction: I've 8urned so many 8ridges. All the 8ridges. All of them! (2)
Affliction: I don't know when to quit. (1)
Skill: Flarp 3
Skill: Murder 2
Skill: Troll Romance -1
Skill: Manipulation 0
Passion: "Basically a huge bitch" 2
Passion: "Stupid lousy goddamn supportive friend!"
--- Ende Zitat ---
Auch wenn ich nicht genau weiß, was die Domäne bedeutet. ;)
Bitpicker:
Ich habe das PDF von Nobilis 3 gerade auf Drive-Thru RPG erworben ($19,95). Es lädt soeben herunter, in Kürze kann ich mehr dazu sagen. :)
Holothuroid:
OK. Ein paar Fragen habe ich.
Wie bekommt man Destiny? Es riecht ein bisschen wie Keys bei TSoY.
Was ist ein Avatar-Diagramm bzw. was ist eigentlich ein Avatar?
Was sind Actuals?
Wie ungefähr funktioniert die Charaktererschaffung mit dem Life Path?
Dinge, die ich schon aufgeschnappt habe:
- Dementia Animi ist heilbar.
- Mächte starten mit 25 CP wie vorher, Imperatoren aber mit 15 statt 70. Dafür können sie Imperiale Wunder.
- Es gibt jetzt feste Regeln, um die mythische Welt zu betreten.
- Projekte sind eine Art wie Mächte an Imperiale Wunder kommen können. Die gehen angeblich etwa so:
--- Zitat ---A Project is a story, a premise. "How I labored to save the souls that burn in Hell"
They are built like Imperators- one central circle holds the story's name and meaning, while orbiting circles hold related ideas and twists.
Multiple Powers may be part of a Project, but one ultimately speaks for it.
Various kinds of story events (Relevation, Failure, and Victory most prominently, with Trivial Failures and Victories rounding out the corners) add Destiny to one of the orbiting circles of the Project.
Powers can also earn Personal Destiny, which they can use to push Projects forward- Personal Destiny is earned by facing Change and coping with Struggles.
When one of those circles is filled with 15 Destiny, Things Happen. Effectively, the project owner speaks an Imperial Miracle, driving that part of the Project towards truth, and no one- not Angels and Devils, not the Light nor the Dark, not the meanest man nor grandest queen, is unmoved by the Destiny wrought by the Power.
Additionally, the Project moves closer to completion. Draw a mark in the old circle, and add a new Circle, linked to the one that was just completed. The Project has moved on to a new chapter.
Depending on the depth of the Project, it may take as few as one completed circle to complete the whole Project- but never more than 7.
Powers may also use Projects to gain additional traits. There's not a strict conversion between the amount of Destiny needed and the new traits, but I'd wager that around 1 circle per 1cp is a good rough guideline, to a max of 5 circles.
--- Ende Zitat ---
Bitpicker:
Fragst du, nachdem du das Buch jetzt auch hast, oder soll ich es für dich nachschauen? :)
Holothuroid:
Nein, ich habs noch nicht. :(
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