Tanelorn.net

Pen & Paper - Spielsysteme => Weitere Pen & Paper Systeme => Fading Suns => Thema gestartet von: Enkidi Li Halan (N.A.) am 11.08.2004 | 19:20

Titel: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 11.08.2004 | 19:20
So, damit wir das ganze etws übersichtlicher haben, hab ich mal einen neuen thread angefangen. Boba, könntest du vielleicht die Beiträge aus dem Artwork-thread hier herüber legen? Merci ;-)

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 11.08.2004 | 19:29
Okay- ich hab schon ewig kein Quartett mehr gespielt, hat zufällig jemand die Spielregeln? Irgendwie mußte man da bestimmte Stats vergleichen, und wer den höheren hatte, hat gewonnen oder so.
BTW, da fällt mir ein, wir könnten auch ein "Schwarzer Peter" machen, und wer Alexius bekommt, hat verloren ;-))

Aber zurück: was brauchen wir alles? Ich mach mal brainstorming...
Questing Knights- wer kommt in Frage? Nehmen wir Personen aus den offiziellen Regelwerken, erfinden wir neue?
Wie große sollen die entourages werden? Vier? Sechs? Gibt's da im Quartett irgendwelche Zusatzregeln? (e.g. du hast das komplette blablabla-Set und bekommst 100 Punkte extra?
Wieviele Karten wollen wir machen?
Welche Werte könnte man vergleichen? (Dienstdauer, Größe der verwalteten Ländereien, Auszeichnungen/Orden, Zahl der Getöteten Symbionten, Zahl der Befreiten Sklaven&Unterdrückten, Zahl der Geretteten Jungfern... ;-))
Vor allem müssen ds ja auch Werte sein, die man unter allen Personen der Sets vergleichen kann, fällt mir grad ein. Also muss man einen Kinight auch mit einem Piloten vergleichen können. Wie?

Was könnte man alternativ zu einem Quartett machen? Was gibt's denn noch für interessante Kartenspiele?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 11.08.2004 | 20:49
So fern ich mich erinnere (irgendwo müßte mein Neffe so ein Ding noch haben, da könnte ich mal nachschauen, wenn es sein muß), war es so. Entweder man zieht wie beim Schwarzen Peter Karten vom anderen bis man alle vier zusammen hat (ergo müßten immer vier "Helden" zueinanderpassen) oder man vergleicht Werte, wo man hier glaube ich festgelegt wurde, ob der Wert höher oder niedriger sein muß. Für die Werte würde ich sowas wie Schlachtenanzahl, Siege, Duellanzahl und deren Siege vorschlagen oder etwas ähnliches. Spielstats fände ich doch doof und würde auch In-Game keinen Sinn ergeben (ich laufe auch nicht mit (m)einem Char-Blatt durch die Gegend)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 12.08.2004 | 00:10
Was haltet ihr von folgenden Parametern:

1 Karte
----------
Infos:
Haus/Gilde/Sekte,
Titel + Name,
(Gattung bei Aliens),
Alter,
Heimatplanet,
Spezialisierung (Duellant, Soldat, Gelehrter, Höfling, etc. Mehrfachnennungen möglich),
Gefolge,
vielleicht zusätzlich Flavortext/Zitat 

Mögliche Werte (nicht mehr als 5-6) :
Erfahrung,
Ressourcen,
Ruhm,
Ansehen,
Autorität,
Kampfkraft

ca. 1/2 der Karte für Werte & Info, 1/2 für das Bild.

Deckzusammensetzung
-------------------------------
max. 40 Karten + Deckblatt
1 x Spielanleitung
1 x Alexius (evtl. das Deckblatt?)
3 x Aliens (1 Ur-Obun, 1 Ur-Ukar, 1 Vorox)
je 5 QKs von jedem Adelshaus
Rest: Kohorten aus unterschiedlichsten Ecken.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 12:09
Die "offiziellen" QKs sollten wir erstmal meiden, da fehlen uns auf jeden fall die Urheberrechte dran. Wenn wir Eigenkreationen hernehmen, bleiben wir von HDi recht unabhängig.

An Info würde ich vielleicht noch eine Kategorie "Signature Equipment" einführen (Beispiel: Malgrims Armbrust und Wireblade).

An Vergleichswerten würde ich z.B. vorschlagen:

Titel/Rang (gestaffelt wie der Vorteil im Spiel)
Erfolgreiche Questen
Verpatzte Questen (negativer Vergleichswert)
Entdeckte Welten
Geborgene Artefakte
Besiegte Feinde

Die Fähigkeiten der QKs in Zahlen zu pressen, würde in game zu Mord und Totschlag führen: Wehe, du bewertest Corleric Decados schlechter als Malgrim, oder umgekehrt. Die beiden würden sich die Köpfe einschlagen, bis die Zahlen widerlegt sind  ;)!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 12.08.2004 | 13:04
Stimmt.
Die Chronik der erlebten Abenteuer in Werte gepresst ist weitaus sinnvoller, obwohl man dabei bei Kohorten in Bedrängnis kommen könnte: Wie stellt man eine (unterstützende) Teilnahme an Abenteuern dar?

Bei manchen Werten kann man das Dualitätsprinzip aus dem RPG übernehmen:
Questen: Erfolgreich/Fehlgeschlagen
Duelle: Gewonnen/Verloren

Entdeckte Welten ist eine Kategorie, wo die meisten eine 0 werden stehen haben, und vielleicht einige Wenige eine 1 oder 2. Ein einziges mal eine 3, oder so ähnlich.
Es macht den Glücksfaktor berechenbarer, wer die entsprechenden Karten zieht hat wahrscheinlich einen fast automatischen "Winner" (macht die Weltenentdecker besonders wertvoll, was in-game in Ordnung ist).   
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 14:48
Ein Quartett setzt wohl voraus, dass die Kartenrückseiten nicht bzw. gleichförmig bedruckt sind. Das heißt, Bild und sämtliche Info muss auf die Vorderseite. Das wird ziemlich eng. Vor allem, weil die Darstellung einer Person zumeist eher in die Höhe als in die Breite geht. Eine Kurzbio wird daher aus Platzgründen kaum möglich sein; wenn wir aber ein komplettes Quartett erstellen, wäre ein Begleitheft mit einer Seite Bio zu jeder Karte möglich. Jedenfalls würde ich vorschlagen, ein großes Kartenformat zu verwenden.

So eine Idee:

Anrede (Sir, Lord bzw. Dame, Lady) + Name
Faction (Haus, Gilde, Sekte) und Spezies
Besondere Merkmale (Spezialgebiete, Ausrüstung, etc.)
Berühmteste Tat
Typisches Zitat
---
Darunter dann die Vergleichswerte
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 14:49
Bei manchen Werten kann man das Dualitätsprinzip aus dem RPG übernehmen:  

Dann könnte man auch mit Feinde: Besiegt / Aktiv arbeiten.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 15:17
Ich habe Emails an Sebastian Meusel, Carol Repiso und Kris Widell geschrieben, und gefragt, ob sie bei dem Projekt mitmachen wollen. Falls Carol oder Kris Interesse haben, müssen wir auf Englisch weitertexten.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 15:23
Deckzusammensetzung

Ich würde vorschlagen, Kartensätze aus jeweils einem Questing Knight und drei Kohorten zu machen: Der Ritter, ein Priester, ein Guilder, ein Joker, der auch ein Exot (Alien, Changed, Golem, whatever) sein kann.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 12.08.2004 | 15:47
Die Bezeichnung des Hauses/Gilde/Kirche kann man ja weglassen, wenn man die Symbole verwendet und es vielleicht in die linke, obere Ecke platziert. So hätte man etwas Platz für Text gespart und ist auch ein typisches Merkmal von Sammelkarten.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 12.08.2004 | 17:42
Ist eigentlich die eleganteste Lösung.

Wenn Holistic kein offizielles OK gibt, können wir die Symbole verwenden?
AFAIK sind sie copyright-geschützt.

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 18:42
Wenn Holistic kein offizielles OK gibt, können wir die Symbole verwenden?

Nö. Aber verkaufen können wir die Karten sowieso nicht, wenn HDi dagegen sind. Gegen ein nicht kommerzielles Fanprojekt (inklusive Logo und Symbole) haben sie aber bestimmt nichts einzuwenden, ist ja Werbung für sie.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 12.08.2004 | 19:09
Na ja, wir müßten wenigstens die Druckkosten wieder reinbringen...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 19:22
Na ja, wir müßten wenigstens die Druckkosten wieder reinbringen...

Ich bin ganz optimistisch, dass HDi mitspielt, vor allem, wenn Mareen vermittelt.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 12.08.2004 | 19:47
Stimmt. Sie können je eigentlich nur daran gewinnen ;-)
Also, ich lass mir mal vom Nürnberger Spielkartenverlag ein Angebot kalkulieren.
Übrigens, jetzt wo ich grad so rumsurfe- ein "Schwarzer Peter" hätte schon auch was... ein Symbiont als Schwarzer Peter ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 12.08.2004 | 20:30
Hab mal eben nach einer kurzen Spielregel gesucht und wurde bei Wikipedia fündig:

Zitat
Als Quartett bezeichnet man ein Kartenspiel, dessen Ziel es ist, möglichst viele Sätze von vier zusammengehörigen Karten (Quartette) zu bilden.


Klassisches Quartett

Zunächst werden sämtliche Karten gemischt und verteilt, anschließend kann der erste Spieler von einem beliebigen Mitspieler eine ihm fehlende Karte erfragen. Hat der Angesprochene die gewünschte Karte, muss er sie dem Frager abgeben.

Der Spieler, der an der Reihe ist, kann so lange fragen, bis der Angesprochene eine geforderte Karte nicht besitzt. Anschließend ist der erfolglos angesprochene Spieler selbst an der Reihe. Sobald ein Spieler ein Quartett zusammen gesammelt hat, legt er dieses ab. Sieger ist der Spieler, der am Ende die meisten Quartette gesammelt hat.


Quartette mit Werten

Bei dieser Quartett-Variante sind auf die Karten jeweils verschiedene Wertangaben gedruckt (bei Autos z.B. Leistung, Hubraum, Geschwindigkeit). Die Gruppierung in Quartette ist für diese Version nicht von Belang. Auch hier werden die Karten gemischt und gleichmäßig verteilt. Jeder Spieler hält seine Karten so, dass er nur das oberste Blatt sehen kann.

Der Startspieler wählt einen belieben der Werte auf der obersten Karte aus und sagt ihn an. Die Mitspieler vergleichen diesen mit dem entsprechenden Wert auf ihrer Karte. Der Spieler mit dem höchsten Wert in dieser Rubrik bekommt die Karten der Mitspieler. Sieger ist der Spieler, der am Ende alle Karten gesammelt hat.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 12.08.2004 | 22:49
Hab mal eben nach einer kurzen Spielregel gesucht und wurde bei Wikipedia fündig:

Diese Regeln klingen zwar nicht gerade nach einem aufregenden Spielverlauf, sind aber ziemlich genau das, was wir brauchen  :). Wenn wir Werte angeben und nach Kohorten gliedern, sind beide Varianten möglich.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 14.08.2004 | 14:26
Hab gerade mal eine erste Skizze für ein mögliches Kartenlayout gemacht.
(http://www.sathranet.com/karten_prev1.gif)edit:
(http://www.sathranet.com/karten_prev2.gif)
Wie ihr seht hab ich mir mal die Werte Ruhm, Quest, Kampf, Wissen und Rang als Vergleichswerte überlegt. Damit wir so viel Platz wie möglich für das Bild haben, könnte man für die jeweiligen Werte kleine Logos entwerfen, die dann vor der Zahl stehen. Man muss dann halt kurz in den Spielregeln erklären, was wofür steht.
Bei diesem Design wäre die Figur angeschnitten, ich mach mal noch eins mit einer kompletten Figur und ein paar Varianten. Wäre natürlich schön, wenn ihr anderen Zeichner auch ein paar Entwürfe machen würdet ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 14.08.2004 | 15:22
Ich würde lieber mit kompletten Figuren arbeiten, weil sich alleine mit Kopf und Schulterpartie alleine FS-Outfits schwieriger darstellen lassen. Dein Entwurf für die ganze Figur ließe sich aber auch mit mit angeschnittenen Figuren gut verwenden, denke ich. Sehr gut gefallen mir die aus dem Rahmen heraustretenden Figuren.

Die Faction-Symbole könnten evtl. dezent in den Hintergrund eingearbeitet werden - oder wollen wir "richtigen" Hintergrund mit Landschaft, Bauwerken und so?

Irgendwie müssen auch jeweils vier Karten erkennbar zusammen gehören, damit Quartett gespielt werden kann. Das lässt sich evtl. über die Farbe des Rahmens lösen, ohne dass zusätzlich Platz verbraucht wird.

Das FS-Logo kann auf die Kartenrückseite, zusammen mit jeder Menge schamloser Werbung, die wir platzieren wollen (ByzII, Wordsmiths, HDi online shop, whatever)  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 14.08.2004 | 21:09
Ja, ich würde sagen die Faction-Symbole kommen in den Hintergrund, keine Landschaft oder so- das wird sonst zu aufwendig und zu voll. Lieber klar die Figuren in den Vordergrund stellen.
Man könnte auch die Form des Rahmens von set zu set unterschiedlich gestalten- keine zu großen Abweichungen, aber trotzdem eine Variation. Und über Farbe, das ist dann schön deutlich.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 15.08.2004 | 10:44
Man bräuchte sich nicht auf "angeschnitten" oder Vollfigur einigen, beides müßte innerhalb der zur Verfügung stehenden Bildfläche möglich sein.

Um gemeinsame Parameter bei den Zeichnungen zu haben, müßte man sich auf ein Farbgamma einigen, vielleicht abhängig von den jeweiligen Entourages.

Die Faction-Symbole sollten IMO nicht in die Bilder eingearbeitet werden (zumindest nicht zwangsläufig), sondern klar auf den ersten Blick zu erkennen sein (so wie in Kathys ersten Entwurf).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 15.08.2004 | 11:22
Farbgamma einigen

Erm... Farbgamma? Was'n des?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 15.08.2004 | 11:30
Es war eine Farbpalette gemeint, habe mich falsch ausgedrückt.

Eine weitere Skizze für das Layot
(http://www.oleg.mynetcologne.de/grofafo_pics/fs_qk_card01.JPG)

Auch wenn es nicht so cool aussieht:

Einige Elemente sind vielleicht sinnvoll:
-Name unten bei dem Flavortext
- Möglichkeit für Dualwerte
- viel Bildfläche
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 15.08.2004 | 12:25
Also ich habe mich heute mal mit meinem Druckbekannten unterhalten bezüglich der Kosten bzw. Herstellungsfrage. Für eine Kartenset von 40 Karten (Spielkartenformat, keine abgerundeten Ecken (!)) hat er einen groben Preis von ca. 800 Euro veranschlagt. Wobei der Preis keinesfalls stimmen muß, da er nur nebenbei überschlagen hatte. Wenn jedoch Interesse besteht könnte ich ein genaueres Angebot erstellen lassen. Außerdem meinte er das ein Probedruck auf jedenfall zu machen sei, allein aus Qualitätsgründen.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.08.2004 | 15:39
Fein, lass es ihn ruhig mal kalkulieren, dann haben wir einen Vergleichswert. Die Nürnberger haben sich noch nicht bei mir gemeldet :(
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 17.08.2004 | 00:24
-Name unten bei dem Flavortext

Der Name beim Flavortext macht Sinn.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 18.08.2004 | 14:52
Die erste Kalkulation ergab einen Betrag von 1900 Euros bei einer Auflage von 500 Stück (40 Karten plus Deckkarte, keine Packung oder ähnliches). Mein Bekannter läßt jedoch bei einer ihm bekannten Druckerei nachfragen, die wohl (viel) günstiger wäre, bei der aber der "Kalkulator" erst nächste Woche wieder im Lande ist.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 19.08.2004 | 22:07
bei einer Auflage von 500 Stück

Eine Auflage von 500 Sets wäre auf der Messe nur schwer vollständig an den Mann zu bringen - was hieße, dass wir wahrscheinlich auf einem Teil der Produktionskosten sitzen blieben. Bei einer kleineren Auflage wäre mir wohler.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 20.08.2004 | 08:03
Nun es war ein einmal ins Auge gefasster Wert, der keinesfalls verbindlich sein muß. Mal schauen was das zweite Angebot hergibt.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 20.08.2004 | 11:44
Was jedenfalls Mut macht an dem Angebot, ist die Tatsache, dass wir (wenn wir wollen) ein Deck für nur 4,- Euro anbieten können, ohne Verlust zu machen (wobei wahrscheinlich bei einer kleineren Auflage der Preis pro Deck steigen würde).

Das führt dann zu der Frage: Was würden Messebesucher realistischerweise für so ein Deck bezahlen? Sicherlich doch mehr als popelige vier Euro - was denkt ihr?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 20.08.2004 | 16:37
Hmm.... sieben ist ein schöner Preis für ein Kartenset.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 21.08.2004 | 15:25
Also, die Nürnberger Spiellkarten fallen als Produzent aus, da dort erst ab einer Mindestauflage von 1500 Stück gedruckt wird.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Boba Fett am 23.08.2004 | 10:48
Ich habe mal auf des Kopieren der Beiträge aus dem Nachbar Thread verzichtet, da hier schon zu viel neues kam.
Wenn ich das noch soll, bitte bescheid geben.

Bitte beachtet Copyrights... Nicht, dass Ihr Euch Ärger einfangt.
Und ggf. wäre ein nettes Deckblatt auch sehr schön (also die Rückseite).
Wenn das technisch machbar ist...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 23.08.2004 | 10:49
Wir sollten uns allmählich auch mal Gedanken machen, wer was macht- welche Charaktere wir abbilden, welche Werte sie bekommen usw.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 23.08.2004 | 19:33
Wir sollten uns allmählich auch mal Gedanken machen, wer was macht- welche Charaktere wir abbilden, welche Werte sie bekommen usw.

Ich wäre für zehn Quartette aus jeweils einem Ritter mit drei Gefolgsleuten. Wir sollten auf jeden Fall darauf achten, dass jede der 15 großen Fraktionen und die wichtigsten Alienrassen der KW vorkommen. Die kleinen Häuser, Gilden und Sekten können wir IMHO getrost ignorieren, Barbaren braucht es auch nicht.

Da 40 Bilder, verteilt auf uns wenige Zeichner, schon eine Menge Arbeit machen, sollten wir vielleicht erstmal sehen, was wir schon Verwendbares haben, und dann den Rest verteilen  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 24.08.2004 | 14:58
Ich habe gerade ein Email von Kris Widell bekommen, der gerne bei dem Projekt mitmachen würde :d. Sobald er zu uns gestoßen ist, sollten wir in diesem Thread auf Englisch posten, da Kris kein Deutsch spricht.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 24.08.2004 | 15:12
Warum denn 10 Quartette?
Ich würde eher 5 vorschlagen (die fünf Häuser), und 5er-Entourages machen. Dann kämen wir auf 25 Karten plus 5 Specials (Der Imperator und 4 Berater). Bleiben noch 3 Karten für Werbung und Spielanleitung bei einem Standard 33er-Set.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 24.08.2004 | 15:45
I agree with whatever people have been saying ;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 24.08.2004 | 23:31
I agree with whatever people have been saying ;)

Welcome to the Project, Kris  :).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 24.08.2004 | 23:37
Der Imperator und 4 Berater.

IMHO we should not include an Emperor Alexius card. Alexius is no QK, he has already been drawn by John Bridges several times, and there is a reason why certain NPCs are not provided with game statistics - I wouldn't want to make up a "combat" trait for ol' Al  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 25.08.2004 | 00:10
If Alexius is included, then IMO as something special wo statistics: A Joker, a Wildcard, needing some explanation & special rules.
The 4 advisors should not be included (IMHO they would blur the image of A. as a mystic, divine figure the game would try to create in the FS universe).

I offer doing one set of max. 5 cards belonging together (if needed), more amount of work is not possible at the moment (illustrating for Arcane Codex has clearly the main priority).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: The_Kossack am 25.08.2004 | 00:23
I love the idea of Alex as a wildcard. :)

Hey Kris! :)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 25.08.2004 | 00:41
So.. what have you guys been talking about this far? Is there some idea/decision I need to know or will everything be crystal clear for me from now on?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 01:11
Is there some idea/decision I need to know or will everything be crystal clear for me from now on?

You already know the basics about the project from my email  :). Here's a short briefing about the details:

The consensus of the above posts is to use the game concept of "happy families" (I hope that's the right translation of the German word "Quartett"). The "families" will each be comprised of a Questing Knight and his Cohort. Each card will display one character, his or her name and faction, a short flavor text, and some stats (we haven't agreed on which stats exactly will be used yet). At least one character from each of the 15 major factions and a member of each of the prominent alien races (Obun, Ukar, Vorox) should be included in the set. As it seems, the majority of us wants to have an Alexius Imperator card, too  ;).

What we need to do next is figure out of which characters the Cohorts will be comprised, and who will draw which character.

Other things that need to be done: Getting the OK of HDi for the project (Fading Suns is their copyright, after all), and finding a printer for the final set of cards.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 01:25
What about making a checklist of concepts that should be included at least once? I'll make a start:

The Big Old One: Emperor Alexius
- Knights:  a Hawkwood, a Hazat, an al-Malik, a Li Halan, a Decados, optinally a more exotic one (eg a Champion of Vhem)
- Guild Cohorts:  a Scraver, a Charioteer, a Reeve, a Muster, an Engineer
- Priest Cohorts:  an Orthodox, an Avestite, an Amalthean, a Brother Battle, an Eskatonic
- Aliens:  an Ur Obun, an Ur Ukar, a Vorox, optionally some others
- Occult:  a Psychic, a Theurgist
- Misc:  a Cyborg, a Grimson

Anything to add?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 25.08.2004 | 03:50
I actually have no idea how you have imagined this card game. Will there for example be cards with famous places, holy relics or reknown items that has something to do with the Emperor and his knights?

However, other concepts that might work; Phoenix guard, Imperial eye agent, war golem (if you own such a card you clearly are guilty of heresy;). Hm.. if we have an Emperor card, how about the Patriarch?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 12:49
I actually have no idea how you have imagined this card game. Will there for example be cards with famous places, holy relics or reknown items that has something to do with the Emperor and his knights?

The cards will exclusively display characters from the Order of the Phoenix (plus Alexius Imp.).

It's not going to be a "real" TCG like Magic with Lands, Monsters, Spells, Artifacts etc. - we would have to create hundreds of cards and a completely new rules set to do something like that. That would be too great an effort for our little fan project, wouldn't it?  ;)

Instead, there will be only one complete set of cards, comprised of a certain number of card "families". Each "family" is comprised of a Questing Knight and the characters of his cohort. Enkidi suggests that there should be five characters in each cohort: the questing knight plus four imperial cohorts. There will be at least five cohorts in the game, each led by a knight from a different house.

Here's the (very simple) rules of the game (if I got them correctly):

The cards are distributed evenly among the players. Every player now has a pile of cards in his hand.

The player who goes first looks at the card on top of his hand. Every card has a certain number of stats (in case of our game, stats like "combat prowess", "glory", "quests fulfilled," etc.). The player now makes a guess which is the best stat of his card - that's the "tactical" part of the game  ;).

The player now reads the chosen stat to the other players - for example, "Don Goleath Marcelo Hazat has Glory 5". Every player then reads the "Glory" stat of the card on top of his hand to the others. The player whose card has the highest stat wins the round and gets the cards of the others.

Now, it's the winner's turn to look at the next card on his hand chose a stat. Etc, etc.

The game ends once a player runs out of cards. The final winner of the game is the player who has the most cards at that time.

You probably played that kind of game in your childhood  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 25.08.2004 | 13:37
Hi everyone, hi Chris- welcome on board ;)

Hmm, a Patriarch card... good idea ;-) That could lead us to a "royal" set with five major characters, including Alexius, the Patriarch, the Leaguemeister plus... let's see, how about a Vau ambassador? Each of them would have the highest possible rank in one stat, e.g. Alexius --> Glory, Patriarch --> Lore, Leaguemeister --> Tech etc.

BTW, which stats make sense for the characters? My proposal was Ruhm (Glory), Quest (Accomplished tasks for the Empire, e.g. rediscovering a Lost World), Kampf (Fight), Wissen (Lore) und Rang (Rank). Tech could also be a comparable stat, with a clear advantage for the guildmembers, though ;-)

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 14:53
Hmm, a Patriarch card... good idea ;-) That could lead us to a "royal" set with five major characters, including Alexius, the Patriarch, the Leaguemeister plus... let's see, how about a Vau ambassador? Each of them would have the highest possible rank in one stat, e.g. Alexius --> Glory, Patriarch --> Lore, Leaguemeister --> Tech etc.

Nah... the Empire wouldn't dare to print a trading card of the Patriarch, much less invent stats for him  ;). Except for the Imp., the "royals" wouldn't have anything to do with the Order of the Phoenix anyway. But if the project is a success, we could make an "Order of Lextius" expansion set later, including the Patriarch.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 15:19
BTW, which stats make sense for the characters? My proposal was Ruhm (Glory), Quest (Accomplished tasks for the Empire, e.g. rediscovering a Lost World), Kampf (Fight), Wissen (Lore) und Rang (Rank). Tech could also be a comparable stat, with a clear advantage for the guildmembers, though ;-)

Sounds OK to me!

An Occult stat would be nice, but as most characters would have a plain 0 in this stat, it wouldn't be any good  :(.

The idea behind the game concept is, if I get it right, that the player who knows the most about the Questing Knights will most likely win the game. So each stat will have to measured on a different scale, or the game will be too easy - if, for example, 10 were the highest possible level for each stat, you wouldn't require any knowledge to decide which stat on the card is the best  ;).

Tech could be measured in Tech Levels (3-8, for normal characters), Rank like the Benefice from the rulebook. For the other stats, we'll have to make up the scales independently from the RPG. We could measure Glory on a scale from 1 to 99 (percentage of the Known Worlders who have heard of the character). Lore could be measured in Latin numbers, on a weird scale from 13 to 37. For Fight, I suggest a large scale from 49 to 499 - Munchkinism hey, ho, hey, ho...

Any idea how to measure Quest?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 25.08.2004 | 16:17
Since this card game is the work of Alexius and should primarily deal with characters belonging to the Order of the Phoenix, should the Questing Knights be far superior compared to the Cohorts. I think the role of the cohorts, in that case, should be to support/enhance the Questing Knights. And what would cards of other factions do, like aliens, Brother Battle and other non-Phoenix characters?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.08.2004 | 16:45
Since this card game is the work of Alexius and should primarily deal with characters belonging to the Order of the Phoenix, should the Questing Knights be far superior compared to the Cohorts. I think the role of the cohorts, in that case, should be to support/enhance the Questing Knights. And what would cards of other factions do, like aliens, Brother Battle and other non-Phoenix characters?

Since Fading Suns 2nd edition (in game: since 4999), the Order of the Phoenix is open to members of alls sects and guilds, even to aliens. So there are Brother Battle Cohorts, Ur Obun Cohorts, etc. There are even alien Questing Knights (e.g. noble Vorox or Obun Champions of Vhem). The game will be comprised of characters who are members of the Order of the Phoenix (either Knights or Cohorts), and probably Alexius, as a "wild card".
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 25.08.2004 | 18:21
Nah... the Empire wouldn't dare to print a trading card of the Patriarch

Okay... no Patriarch card for the poor Li Halan...  :'(

So who'd like to design what? Guess what's my preference... the Li Halan or Decados sets ;-) But I'm open to all, since I have to draw those characters for Byzantium Secundus anyway...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 00:47
So who'd like to design what?

The Hazat knight for me, please. I'd planned to draw a few more variations of the friendly guy dressed in powerarmor that I posted last week in the Art thread anyway  ;D.

I sort of like my latest Scraver (http://www.fadingsuns.de/markus/CoolScraver.jpg) picture and would like to use that (with another background, of course).

This Charioteer (http://home.arcor.de/wordsmiths/art/markus/markus_14.jpg) is one of my favorite drawings, but he doesn't look specifically FS-like (actually, it's an old Star Wars char of mine). Do you think the pic is okay?

Anyway, I'll have to draw a Priest (I don't really care which sect, so make your choice first) and one more character (preferrably something exotic - e.g. an Alien or a Changed).



Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 26.08.2004 | 05:15
I will try to make a Hawkwood QK. Do you have any guidelines, like that all drawings should have backgrounds, full figure drawings etc?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.08.2004 | 09:36
Considering upcoming Photoshop work, it'd be best to have white backgrounds for the figures. Pasting them into the card layout should be no problem then.

Okay- so Chris will work on the Hawkwood set and Markus on the Hazat. Azentar? Which one's your favorite?

How should the entourages be made up? Here's my proposal:

Li Halan:
- Knight
- Orthodox Priest
- Charioteer
- Vorox
- ?

Hawkwood
- Knight
- Amalthean Priest
- Charioteer
- Reeve
- Obun

Decados
- Knight
- Kossack
- Muster
- Ukar
- Psionic

Hazat
- Knight
- Brother Battle
- ?
- ?
- ?

Al Malik
- Knight
- Eskatonic Priest
- Engineer
- Scraver
- ?

So where goes the Avesti... hate to say it, but he'd best fit to the Li Halan entourage... ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 26.08.2004 | 10:02
At first: Hi Kris!

At all: My english is really bad. I testet it yesterday and it was horrible.

I`m still waiting for the updatet print offer. But had asked today again and i think i will geting the offer in upcoming days.

Here's my proposal:

Li Halan:
- Knight
- Orthodox Priest
- Charioteer
- Vorox
- Avesti (and it`s burns, burns burns, the sinner`s body  >:D)

Hawkwood
- Knight
- Amalthean Priest
- Charioteer
- Reeve
- Obun

Decados
- Knight
- Kossack
- Muster
- Ascobite
- Psionic

Hazat
- Knight
- Brother Battle
- Etyri
- middle-of-the-road avesti ;)
- Muster

Al Malik
- Knight
- Eskatonic Priest
- Engineer
- Scraver
- Ur-Ukar


Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 11:47
I suppose Kris would like to do a Brother Battle - wouldn't you, Kris? I remember you made a lot of great pictures of your BB character at the Fading Suns MUSH  :).

@ Vash: I suggest every Entourage should have at least one priest. Even the Decados Knight's one  ;).

Here's my suggestion for the Hazat entourage:

1) the Knight (http://home.arcor.de/wo/wordsmiths/markus/FriendlyHazat.jpg) (warrior type in powered armor),
2) his Dervish bodyguard (tattooed warrior Psychic specialized in close combat),
3) his confessor, an Amalthean priest (armored field medic),
4) a Scraver Archaeologist (http://home.arcor.de/wo/wordsmiths/markus/CoolScraver.jpg),
5) his Cyborg Pilot (Charioteer or Hazat soldier).

There's no Alien in this Entourage, but I think it's already weird enough... what do you think?



Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Managarmr am 26.08.2004 | 11:52

Hazat
- Knight
- Brother Battle
- Etyri
- middle-of-the-road avesti ;)
- Muster

what about a dervish?
(The Hazat use(d) them heavily)
instead of the Avesti? The BB might tolerate it barely.

And please, no Etyri (as a biologist: the way they are pictured & the different races are ridiculous. The concept of their philosophy & religion is nice, though. It works if you would shape their body like the Sung in 2300AD).
What about a Shantor with half plasteel armour & swivel turret equipped with two blaster cannons >:D on the back?

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Managarmr am 26.08.2004 | 11:53
Obs! Quoting did go wrong:
So should it be:


Hazat
- Knight
- Brother Battle
- Etyri
- middle-of-the-road avesti ;)
- Muster

what about a dervish?
(The Hazat use(d) them heavily)
instead of the Avesti? The BB might tolerate it barely.

And please, no Etyri (as a biologist: the way they are pictured & the different races are ridiculous. The concept of their philosophy & religion is nice, though. It works if you would shape their body like the Sung in 2300AD).
What about a Shantor with half plasteel armour & swivel turret equipped with two blaster cannons >:D on the back?

 
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 12:01
Zitat
Obs! Quoting did go wrong:

You can edit or delete your own posts, y'know  ;).

Zitat
what about a dervish?

Yup. See my post above  :).

Zitat
(The Hazat use(d) them heavily)

Actually, most Hazat Dervishes rebelled together with Kurgan Dervishes and tried to take over Hira. The Hazat had to borrow psi-resistant Jakovian Kossacks to bring them down.

Zitat
And please, no Etyri

I wholeheartedly agree!
 
Zitat
What about a Shantor?

I'm not any good at drawing horses. Someone else would have to do it.

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 26.08.2004 | 12:07
I'll draw the Decados.

- Knight
- Kossack
- Engineer (someone has to take care of the knight's cybernetics)
- Ascorbite (fairly exotic for a noble's entourage and therefore fitting)
- Psionic (Ukar or a minor guild member. An Ukar would be more weird & terrifying and therefore better)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.08.2004 | 12:26
Fine. So I'll take care of the Li Halan. What about the al-Malik, anyone?

Oh, and no Etyri, yup. And I'd say no Shantor, too...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 26.08.2004 | 13:05
OK, OK, no Etyri, Shantor or someone (or better something) else of the Player Companion Aliens. :)



@Azzurayelos:
I had only copied Enkidi sugesttion and modified it in my opion. And even she didn`t had priest in the decados group.

Zitat
what about a dervish?
(The Hazat use(d) them heavily)
instead of the Avesti? The BB might tolerate it barely.

That`s a good point. And i had overseen that there is an another priest is this group.

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.08.2004 | 13:10
Ah, Decados need no priests... *g*
I thought a Psionic would fit much better. Oh, and the Ascorbite is a very good idea- how could I forget them ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Boba Fett am 26.08.2004 | 13:25
A little Question in OT: Is english as language neccesary? Who's not able to talk in German?
As I remember correctly, I have seen all of you talking German. Or am I wrong?
Even Managarmr and Vash talk German well. 8)

Nur so neben bei, bevor Ihr alle grundlos ins englische abdriftet... 8)

BF
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.08.2004 | 13:45
We changed to English since Kris Widell joined this thread  ;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Boba Fett am 26.08.2004 | 13:57
Okay, no problem!
I just wondered!
So have fun an welcome to this board! *smile*
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Catweazle am 26.08.2004 | 17:18
Well, this thread inspired me and so, on my way home in the tram, i started drawing a hazat questing knight.

Sigh - I got the impression that my pencil-drawing-style does not fit to a cardgame. And i am bad at colorizing. Never mind: Here is the pic i made:

http://www.lustigesrollenspiel.de/hazatqk.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 17:58
Ah, Decados need no priests... *g*

If you say so... but that means another Entourage will need to have two priests. What about the LH?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 18:00
Never mind: Here is the pic i made:

It's pretty cool... if you ink it, I'll try and add some color for you  :).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 18:03
Here's my first shot at the Pilot of the Hazat entourage:

A Charioteer Cyborg (http://www.fadingsuns.de/markus/CharioteerCyborg.jpg)  ;)!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.08.2004 | 18:28
@Azz: way cool ;-) I like the red/yellow catsuit.

@Dailor: She's cool, too. Color'd be fine, but we could also try to incorporate the pencil style into the layout...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Catweazle am 26.08.2004 | 18:44
I can try to do some colors in my holidays in about 2-3 weeks from now.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 26.08.2004 | 19:18
Nice pics guys :)

Does it matter what cohorts I draw to the Hawkwood? I would like to draw an Obun (since if any house should have an Ubun then it is the Hawkwoods), a Reeve, a Muster and an Eskatonic (I can't do a Brother Battle Cohort. The Brother Battle in me make me to wanna throw such Brothers from the Order;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.08.2004 | 20:44
Zitat
Nice pics guys :)

Thanks  ;D

Zitat
Does it matter what cohorts I draw to the Hawkwood?

We should make certain that at least one member of each faction is included the game, so it wouldn't be good if everyone did the same character types for their cohorts.

Zitat
I would like to draw an Obun (since if any house should have an Ubun then it is the Hawkwoods), a Reeve, a Muster and an Eskatonic

Sounds fine to me  :).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 27.08.2004 | 13:39
What`s about the Muster? I can`t find any Muster membership in a cohort. A Muster could be fit in the al-Malik Group.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 27.08.2004 | 15:14
There's a Muster in the Decados Group...
But since we now have an engineer with the Hazat, we could also put a Muster into the al-Malik set.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 27.08.2004 | 15:19
Zitat
What`s about the Muster? I can`t find any Muster membership in a cohort. A Muster could be fit in the al-Malik Group.

Quoting Kris's last post:

Zitat
I would like to draw an Obun (...), a Reeve, a Muster and an Eskatonic

I think that problem's solved  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 27.08.2004 | 15:36
Hmmm... I wonder if we should split our drawing styles to different sets. I think i'd be more consistent to draw each set in one style. Remember that one goal of "quartett" is to collect a full set of cards, that gives you more points at the end of the game. Didn't we plan to change the card layout slightly according to the set (e.g. the decados set could have a greenish layout frame)? This together with a consistent drawing style would make each set very unique and recognizable for the player.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 27.08.2004 | 15:42
I think i'd be more consistent to draw each set in one style.

I agree.

I hope I didn't cause a misunderstanding by quoting Kris's post: Kris said he wanted to draw a Muster character for the Hawkwood entourage. So there won't be any inconsistency.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 27.08.2004 | 18:24
Man, I have drawn so little these last few months that my hand get tired when I sketch :/ I made some simple inked pics that hopefully will look good when they are colored. You find the 5 pics here --> http://www.geocities.com/samiloth/Temp/FScards.htm

If you have any comments about something you feel should be changed, please comment :)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 27.08.2004 | 19:50
Hi everybody,

I saw your project and and as big FS-fan I thought that it is a great idea. I wondered if you needed/liked some more help. I would really like to show you some of my drawings so that you guys can decide wether or not you think my drwaing skills are appropriate for what you have in mind. Unfortunately I don´t have a website so I have no place to upload my pics to. Is there any way to put pictures directly in a message (sorry if this is a stupid question)?

If you want to do this project without any additional illustrators I totally understand that. I´m just asking. But if not I would be glad to join in.

Oh, and by the way: awesome pictures everybody. Youre doing a great job, that´s for sure.
 
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Catweazle am 27.08.2004 | 22:09
Whoa! I like your style! You put a lot of details in your pics, which is nice. Thumbs up. WAY up!  :d
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 28.08.2004 | 13:58
If you have any comments about something you feel should be changed, please comment :)

Excellent work, Kris  :)

I don't think you need to change anything!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 28.08.2004 | 14:04
Is there any way to put pictures directly in a message (sorry if this is a stupid question)?

Nah, you cannot upload pictures to the forum. You can only link to the URL of a picture to embed it into your messages.

You can email your pictures to me (markus@fadingsuns.de) if you like (I'll upload them to a folder of the FS DE website so the others can see them). Please send JPG pictures of no more than 50k each - I'm a modem user  ;)!
 
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 29.08.2004 | 01:25
I spoke with a fellow gamer last night and found out his brother works as a printer. Perhaps I can get a good priniting offer  :).

By the way: here's the fourth member of the Hazat Knight's entourage:

The Knight's Dervish bodyguard (http://www.fadingsuns.de/markus/HazatDervish.jpg).

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 29.08.2004 | 11:15
@ Azzurayelos

thanks a lot for your help. I just emailed you my pictures.

@everybody
My scanner is momentarily broken so I had to take pictures of my drawings. That´s why the quality is not too good. So far they are just inked lineart but I hope you like them anyways.

It seems nobody is too eager to do the al-Malik entourage so I started with an al-Malik noble, a Scraver artifact hunter and an Engineer technician.

As soon as Azzurayelos has uploaded and linked them (thanks again for that) please tell my what you think of my drawings. Again I would be happy to join your project.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 29.08.2004 | 12:23
I've uploaded Max's pictures:

The al-Malik Knight (http://www.fadingsuns.de/markus/Max/al-Malik.jpg);

The Scraver (http://www.fadingsuns.de/markus/Max/scraver.jpg);

The Engineer (http://www.fadingsuns.de/markus/Max/engineer.jpg).

I like the comic style pictures; especially the al-Malik rocks!

@Max: Can you get access to a working scanner?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 29.08.2004 | 18:47
Yap, I´m going to by a new one this week.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 29.08.2004 | 19:07
Here's the Priest of the Hazat entourage:

An Amalthean Field Medic (http://www.fadingsuns.de/markus/AeonFieldMedic.jpg).

I'm not really happy with the colors yet.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 29.08.2004 | 20:06
Nice pics, guys  :d

Really much to do next week.
Had some time today & made the Decados knight. The colors look too light at the moment, but they can be manipulated for a darker result.

http://www.oleg.mynetcologne.de/grofafo_pics/fsquartett_decados_knight_72dpi.jpg

@ Deindre, Maximilian: A late "Welcome on board" from me, missed it earlier  []-

Edit: Uploaded a darker version
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 29.08.2004 | 20:23
Had some time today & made the Decados knight.

Cool... I wish I had a pistol like that  ;)!

The colors look good on my screen.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Vash the stampede am 30.08.2004 | 08:13
OK, here are some "bad" news. My friend had told me that the printing offer had been declined. So I had asked him for an another offer with 26 cards per set and 100 sets. Then it is possible to print the sets in his firm. We could raise the edtion when we sort the cards by ourselves. By the way the 100 set edition print costs circa 800 Euro without wrapping. 
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 30.08.2004 | 09:33
My, you're quick, everybody... Hope I'll have  the time to start my entourage tonight ;-)

@Maximilian: welcome to the show ;-)

@Azentar: Well done, brother from the Far North... ;-) But remember that we decided to use full body drawings...

@ Deidre: A very liquid and expressive style, you have. I like that a lot and I'm looking forward to the colored pieces.

Oh, that brings me to a point... I've noticed that all of you use the PC for coloring the artwork; remember that it's all RGB and that colors might change a little when the drawings are converted and printed on CMYK. Use your printer to cross-check the colors on your monitor and the print-out.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 30.08.2004 | 10:12
Oh, that brings me to a point... I've noticed that all of you use the PC for coloring the artwork; remember that it's all RGB and that colors might change a little when the drawings are converted and printed on CMYK. Use your printer to cross-check the colors on your monitor and the print-out.

Argh! Converting the pics to CMYK modus ruins some of the lighting effects  :(. Some more work to do...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 30.08.2004 | 11:29
Well done, brother from the Far North... ;-) But remember that we decided to use full body drawings...

Thx.
Full body drawings mean a new start... But since there was only one pic, it is not that dramatic.

If you color in Photoshop RGB:
Watch for your colors being CMYK-proof & there will be no problems later.   
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 30.08.2004 | 14:45
BTW..... why on earth did I agree on drawing a Vorox...? *sigh*
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 30.08.2004 | 19:45
BTW..... why on earth did I agree on drawing a Vorox...? *sigh*

Li Halan Imperialism?  ;)

Here's a recolored version of the Amalthean Field Medic (http://www.fadingsuns.de/markus/AeonFieldMedic_V2.jpg). I had to promote him so he is entitled to wear white robes.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Managarmr am 30.08.2004 | 21:29
Here's a recolored version of the Amalthean Field Medic (http://www.fadingsuns.de/markus/AeonFieldMedic_V2.jpg). I had to promote him so he is entitled to wear white robes.

That one looks better!
Fantastic work, all of you!!  :d
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 30.08.2004 | 23:07
Well, here's my sketch for the Li Halan knight....

http://www.byzantiumsecundus.com/li_halan_sketch.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 31.08.2004 | 20:17
Well, here's my sketch for the Li Halan knight....

Great picture! The pose is excellent  :).

The staff like thing in his right hand looks a bit strange, though.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 31.08.2004 | 20:43
The staff like thing in his right hand looks a bit strange, though.
Hmm, yup- should be a spear-like weapon, but the blade didn't fit on the paper ;-) Perhaps I'll change it to a drawn sword or something like that.

Here's the Avesti...

http://www.byzantiumsecundus.com/avestine.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 1.09.2004 | 00:16
Very well done, sir Enkidi !

May this humble advice not be misunderstood as a critique ;)
If anathomy is an issue: The feet of the the Avesti priestess are very small. To look more natural, they should at least have the same size as the Avestine's hands.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.09.2004 | 01:56
The Avestite rocks  :) - well done! The feet look all right to me...

I was unhappy with the colors of the Amalthean, so here is a new version (http://www.fadingsuns.de/markus/Amalthean_AllNew_V1.jpg), and another variant (http://www.fadingsuns.de/markus/Amalthean_AllNew_V2.jpg).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Managarmr am 1.09.2004 | 08:14
The staff like thing in his right hand looks a bit strange, though.
Hmm, yup- should be a spear-like weapon, but the blade didn't fit on the paper ;-) Perhaps I'll change it to a drawn sword or something like that.

I like it. Proposal: redraw it only very slightly and you have a beautiful bow, fitting to the quiver!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 1.09.2004 | 10:04
May this humble advice not be misunderstood as a critique ;)
If anathomy is an issue: The feet of the the Avesti priestess are very small. To look more natural, they should at least have the same size as the Avestine's hands.
Ah, no problem ;-) Considering the sketch after a night's sleep I agree with that. ;-)

A bow- perfect solution ;-) THX, Managarmr.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.09.2004 | 13:01
A bow- perfect solution ;-) THX, Managarmr.

A bow is cool! A fourth sword would have been a *litte* much for one single Li Halan swordsman  ;).

This is my latest variant (http://www.fadingsuns.de/markus/Amalthean_AllNew_V3.jpg) of the Amalthean pic, without the bag. I'm still not entirely happy with it, but I think there's not much left to change (except starting all over again and drawing a new pic). Too bad there are no "Dwarven Clerics" in the FS universe  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 1.09.2004 | 13:09

Here's the Avesti...
http://www.byzantiumsecundus.com/avestine.jpg

woah! cool stuff!!!
btw: am i wrong, or is it a lightsaber on her belt?  ~;D
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 1.09.2004 | 13:36
A bow is cool! A fourth sword would have been a *litte* much for one single Li Halan swordsman  ;).
Pah! One can never have enough swords... ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.09.2004 | 15:59
btw: am i wrong, or is it a lightsaber on her belt?  ~;D

I'd rather guess it's a jumpkey  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.09.2004 | 22:52
Pah! One can never have enough swords... ;-)

One vibrating rapier and a main gauche for dueling, one heavily decorated rapier for representative purposes, a heavier blade with a shocker application for mass combat, a cavalry saber, a dagger for multiple purposes...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 2.09.2004 | 23:25
Ahh! This man understands the way of the noble... *ggg*
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 4.09.2004 | 19:27
Bleeeeh, busy life atm. I barely have time to sit down infront of the comp :/
I will try to get those pics done as soon as things calm down IRL.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 4.09.2004 | 22:26
Here's the sketch for the Orthodox priest...

http://www.byzantiumsecundus.com/orthodox_sketch.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 5.09.2004 | 12:52
Hi everybody,

thanks for the nice welcome. I am sorry for not answering any earlier, but I am a bit busy at the moment. But I got my new scanner and even some webspace to put my pictures on :D I redid the al-Malik noble and the Engineer, kept the Scraver and added an Ukar warrior:

al-Malik noble
http://hometown.aol.de/esel321/homepage/hobby.html

Engineer technician
http://hometown.aol.de/esel321/homepage/homepage.html

Scraver artifact hunter
http://hometown.aol.de/esel321/homepage/firma.html

Ukar warrior
http://hometown.aol.de/esel321/homepage/basteln.html

I am not sure what the fith member of the entourage should be. In some of the older posts you guys proposed an Escatonic (which I think is very appropriate for an al-Malik). But as the Hawkwood cohort already includes one and the Hazat group has a scraver in it (which I obviously included in my group too) I should add another character. No more doubles. But which faction would fit in?

So what do you think of the pics? What can be improved (as far as the lineart is concerned)? Is the choice of characters appropriate? Do I need to change something?

And a general question: Are all important factions covered? Maybe its just me, but I lost track of which character excatly everybody is drawing. Is the following (incomplete) list correct?

Decados + Engineer, Kossac, Ascorbite and Psion
Hawkwood + Escatonic, Reeve, Charioteer and Obun
Hazat + Scraver, Almalthean, Charioteer and Dervish
LiHalan + Avestit, Orthodox, Vorox and ???
alMalik + Engineer, Scraver, Ukar and ???

That means there is no Muster and no Brother Battle!?

@Enkidi: I think your characters are awesome! Very expressive. I like the way you do the robes and clothing, too! How are you planning to color your pics? From your earlier post I gathered you do not want to use digital coloring?!
@ Azzurayelos: I like your Almalthean without the bag best. But you might want to recolor the shoulder pads or the breather mask. Personally, I thought the character to be more interesting with some more color. White is great but I think at the moment it is too much.
@Azentar: Your coloring is great. A bit pale and unhealthy looking (in a good way, if that makes any sense ;) ) I think it suits the decados theme perfectly.
@Diedne: Cool details (I like the book on the Escatonic´s belt best) and the colored priest makes me want to see the others in full color too. Exspecially the Obun. She is the most dynamic of your characters. But I think the nobles´ pistol looks a bit awkward. Maybe it is a bit short?

Ok, thats it for now. Thanks for listening, back to work. Looking forward to your answers, Max.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 5.09.2004 | 13:23
I lost the orientation, too.

By the way: The Ascorbite (not entirely satisfying yet)

http://www.oleg.mynetcologne.de/grofafo_pics/ascorbite_conceptart_72dpi.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 5.09.2004 | 15:25
So what do you think of the pics? What can be improved (as far as the lineart is concerned)? Is the choice of characters appropriate? Do I need to change something?
Well done Max, but I'd suggest a little less detail, for too many lines may be a little confusing.

And a general question: Are all important factions covered? Maybe its just me, but I lost track of which character excatly everybody is drawing. Is the following (incomplete) list correct?

Decados + Engineer, Kossac, Ascorbite and Psion
Hawkwood + Escatonic, Reeve, Charioteer and Obun
Hazat + Scraver, Almalthean, Charioteer and Dervish
LiHalan + Avestit, Orthodox, Vorox and ???
alMalik + Engineer, Scraver, Ukar and ???

That means there is no Muster and no Brother Battle!?

Hmm, you're right. We lost track on which factions are covered ;-)
Okay, we planned to add a charioter to the Li halan entourage, but why not have a muster bodyguard instead. I think a Brother would be far to much cleric backup, even for the Li Halan... *g*
So do you think the Brother would fit to the al-Malik? Sounds a bit weird... but why not.

@Enkidi: I think your characters are awesome! Very expressive. I like the way you do the robes and clothing, too! How are you planning to color your pics? From your earlier post I gathered you do not want to use digital coloring?!

Thanks ;-) Yes, I don't use digital coloring for these pics- it's all done by hand ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 5.09.2004 | 15:29
Great work Azentar. Very expressive  8)

Here's my color version of the Orthodox. 100% non-digital ;-)

http://www.byzantiumsecundus.com/card_orthodox.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 5.09.2004 | 18:19
Thanks Enkidi for your criticism. Confusion never is a good thing. I´ll see if I can redo them with less lines. And concerning the Brother Battle, I would not mind having one in the group. Your are right: at first glance it seems wierd, but then again my entourage is a bit weak in the muscle department so to speak. I´ll give it a shot.

But I wouldn´t mind rearranging the idividual cohorts. If for example someone does not think the Engineer fits the alMalik just say so and I think of something else.

@Diedne: Maybe we can switch my soon-to-be Brother Battle and your Escatonic (just the concepts not the actual drawings of course). Don´t the Hawkwoods have a very good relationship with the Order, with all the barbarian raids going on in their systems?

Oh and by the way: Enkidi, Azentar very good pictures you have there. Great coloring, digital or not ;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 5.09.2004 | 18:22
The colored Avesti...

http://www.byzantiumsecundus.com/card_avestine.jpg

... and the Muster sketch.

http://www.byzantiumsecundus.com/muster_sketch.jpg

I redid my knight a bit. I didn't manage to make a bow look good in his hand, so I changed the sketch to a version I had in mind earlier- with a staff weapon in his left hand.

http://www.byzantiumsecundus.com/li_halan_sketch2.jpg

Here's the colored version:

http://www.byzantiumsecundus.com/li_halan_card.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 9.09.2004 | 20:11
@ Azzurayelos: I like your Almalthean without the bag best. But you might want to recolor the shoulder pads or the breather mask. Personally, I thought the character to be more interesting with some more color. White is great but I think at the moment it is too much.

Actually, I think I'll redraw the picture from scratch anway. The Dervish too. But thanks for the input  :).

Great work, everyone  :)! I'll praise your pictures in detail once I'm back from Greece.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 12.09.2004 | 17:05
The Muster...

http://www.byzantiumsecundus.com/muster_raw.jpg

Okay, and now I'll try to get this Vorox-thing done.... ;-)

Here it is:
http://www.byzantiumsecundus.com/vorox_sketch.jpg
Damn this weird anatomy... ;-)

Color version...
http://www.byzantiumsecundus.com/vorox_card.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 15.09.2004 | 07:53
Nice pics guys :) It is great to see that you people keep making wonderful FS pics. My RL will hopefully become less insane for me soon so I get a calm moment to make some drawings. I start to feel bad because I have not had time to draw my cards :/ If I seem to be idle for long, feel free to poke me in the eye on ICQ, here or in a email, and remind me that I should make some FS art.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.09.2004 | 08:43
feel free to poke me in the eye on ICQ,
*g* I'll take care of that...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Etzel am 15.09.2004 | 10:18
Hi

I like the pictures, and the idea ist great. I am unhappy, that i am not a good drawer/illustrator and i only draw with pencil, i never have collered one of my pictures.  But i can try. :)

But i have some Questions.

How many cards do you want to create? 32, 52 or not an normal sice

and

Why you want to create Groups?

Zitat

Li Halan:
- Knight
- Orthodox Priest
- Charioteer
- Vorox
- ?

Hawkwood
- Knight
- Amalthean Priest
- Charioteer
- Reeve
- Obun


May be it will be nice to draw tow pictures for every faction. a male and a female.

Whith
5 Noble Houses (two cards per Faction)
5 Priest Cohorts (two cards per Faction)
5 Guild Cohort (two cards per Faction)
5 Aliens (Vorox, Obun, Ukar, Vau, Symbiont) (one card per Faction)
some Dammed (Physics, Cyborg, etc..) (one card per Faction)
And of course the Imperator :) and some Questening Knights

Sorry, for may bad english :) i havent used it since Years.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.09.2004 | 10:44
Hi Etzel,
Since we're planning to create a Quartett-game, we have to group the characters to sets of five. Hmm... I just realize that it's a Quintett then ;-)

Since the Spiel will start in five weeks (21.10.04 - 24.10.04) we should think about a deadline for the illustrations; printing the whole thing will take some time, at least one week. Do we have a printer?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Etzel am 15.09.2004 | 10:56
How many Cards do you want to create?

How many Cards have you cerate/ are finish?

Have you Vallues, or phrases for every Card?



Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.09.2004 | 12:33
As far as I remember we came to 33 cards, as this is a standard number for Quartetts (32 cards, one for the rules).

This is the status for the cards:
Al-Malik -- Max -- Sketches: 4 -- Colored: 0 -- in process
Decados -- Azentar -- Sketches: 0 --- Colored: 1 -- in process
Hawkwood -- Kris -- Sketches: 5 -- Colored: 0 -- in process
Hazat -- Markus -- Sketches: 0 -- Colored: 5 -- done
Li Halan -- Kathy -- Sketches: 5 -- Colored: 5 -- done

So we have 25 cards for the characters. This gives us 8 blank cards- I'd propose to create another set of Questing Knights, high-ranking officials or something like that. The remaining 3 cards were then open for rules and advertisement ;-)

Layout status:
We have 3 sketches, but not yet agreed upon a design.

Stats and stuff:
Character names, rank, stats. Hmm, we didn't fix that as well ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Etzel am 15.09.2004 | 14:02
Hi

five Questening Knights will be nice.

one Card for the Emperor

I think, that the rules for Quartett need only one Card :)

one Card left :)

Have you a design for the back of the Cards?

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.09.2004 | 15:12
Have you a design for the back of the Cards?
Nope, not yet. I'll have some free time tomorrow, so I'll try another card design.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 15.09.2004 | 20:45
Hazat -- Markus -- Sketches: 0 -- Colored: 5 -- done

I would like to replace the Amalthean, and if there is enough time, the Dervish with new pictures. I think both pics aren't really the best I could do. But if we want to make it in time for Essen 04, the current versions will probably have to do  :(.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 16.09.2004 | 09:18
But if we want to make it in time for Essen 04, the current versions will probably have to do  :(.

hey, just another reason for a second edition of the "questing knights cards game"!!!  ;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 19.09.2004 | 17:01
hey, just another reason for a second edition of the "questing knights cards game"!!!  ;)

*g*

Is there a realistic chance that we can finish the project within one month? The game fair starts Oct. 21st.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Diedne am 21.09.2004 | 08:59

Is there a realistic chance that we can finish the project within one month? The game fair starts Oct. 21st.

I will try to make my new sketches this week, and if everything go well then I will color them next week.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 21.09.2004 | 21:52
It was a very hard week with no free time.
The Arcane Codex Compendium is done,
therefore I'm back in action now and will do my part the next few days.

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 27.09.2004 | 11:30
Hi guys,

was a bit busy the last few days (let´s just say Oktoberfest is insane) so couldn´t show up here. But I colored four of my charackters. Here they are

Al-Malik noble,
http://hometown.aol.de/esel321/homepage/verein.html

Engineer technician,
http://hometown.aol.de/esel321/homepage/sprachen.html

Scraver artifact hunter,
http://hometown.aol.de/esel321/homepage/fachhandel.html

and the Ukar warrior
http://hometown.aol.de/esel321/homepage/reisen.html

Once I colored them I thought the lineart was ok. Not to much. I am working on a Brother Battle right now, should be finished this week.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 27.09.2004 | 12:18
Fine ;-)

I especially like the engineer and the ukar.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 27.09.2004 | 14:15
Yep, very cool!  :d
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 28.09.2004 | 12:49
very cool, especially the ukar warrior.

We have very similar entourages (ukar & engineer).

Got all characters done. (500kb download)
The style is maybe not everyone's taste, but judge for yourself.

http://www.oleg.mynetcologne.de/grofafo_pics/fs_quartet_decados_72dpi.zip


edit: updated the info.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 29.09.2004 | 14:35
Well done, Azentar. The Ukar is my favorite, he somehow reminds me of a close friend of mine ;-). I also like the Engineer, for he's not the 'typical' engineer- makes me think of a Renaissance scientist.
Ah, and you changed the Ascorbite's feet- better now ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 30.09.2004 | 00:30
Thx :)

The intention behind the engineer was to depict a Renaissance explorer, so he seems to be a success.

The knight & the Ascorbite are not entirely satisfying, but there is few time left for the refinements :(
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.10.2004 | 17:17
I found some time to make a new picture of the Hazat Dervish (http://www.fadingsuns.de/markus/NewDervish.jpg). The tattoos are inspired by the Hellboy movie  ;).

I like the new picture better than my first try (http://www.fadingsuns.de/markus/HazatDervish.jpg). What do you think?

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 1.10.2004 | 17:54
It is better & more dynamic. I like the way the character is holding his scimitar.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 1.10.2004 | 18:41
Jep, better ;-)  :d

Well now that we've almost finished the drawings, what about the card-layout? Stats? Printer?
There's still a lot to do... 20 days left until Essen... ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 2.10.2004 | 20:26
I've made a new picture of the Amalthean field medic (http://www.fadingsuns.de/markus/NewAmalthean.jpg). Not very priest-like, but I like her better than the old "dwarven cleric (http://www.fadingsuns.de/markus/Amalthean_AllNew_V3.jpg)"  ;).

I've finished my entourage. Yeehaa  ;D!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 2.10.2004 | 21:01
 :d
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 4.10.2004 | 18:58
Hi everyone,
I've just finished a layout-sketch fpr the cards. Its DIN A8, 10,5 cm x 7,4 cm. Not my favorite format, but perhaps the best to print.

http://www.byzantiumsecundus.com/entwurf_layout.jpg
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 4.10.2004 | 21:29
The layout rocks  :d. Excellent work  :).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 5.10.2004 | 03:03
wow. very good work. maybe the look is too technical for in-game-use, but nevertheless: i like it!  :d
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 5.10.2004 | 11:32
I'll try another one with a more traditional-parchment-whatever-look tonight, then the choice is up to you. ;-)
Does anyone else like to make a layout sketch? We'd have more options then...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: azentar am 7.10.2004 | 22:30
I would, if I had more time...
where should the high resolution pics be sent in?
Any special e-mail account?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 8.10.2004 | 20:17
I cannot send 40 mb by email - a CD will have to do  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: THEonlytrueSHADOW am 9.10.2004 | 10:53
There would be the possibility to use YouSendIt.com (http://www.yousendit.com/). When you upload the file there, you'll receive an e-mail with a link, where you can find the file for the next days. It's a free service.

Or one of you sets up a FTP-Server and gives the others access.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 9.10.2004 | 20:39
Thanks for the info  :).

However, my problem is not only my email account, but also my 58k modem. I think sending a CD by mail would actually be much faster than uploading 40 mb to the internet  ;).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 11.10.2004 | 14:45
Well, seems we won't finish the project in time for the Spiel 2004 game fair.

Since that leaves us with no imminent deadline to meet, should we ask some more FS fan artists to join the project? Some more than 25 cards wouldn't be bad, really.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Rraurgrimm am 11.10.2004 | 15:50
Only to have mentioned it (and no, I ain't no artist and I daresay I hope You will never have to see my futile attempts):

How about some symbols of fame that are known throughout the FS-Universe - like a Jumpgate, Byzantium Secundus - like the Incarna in a Tarot - or like Jokers in a 'common' quartet? Even Alexius could be part of the game - at least as a cover illustration (for he claims to have no affiliation except towards the Empire itself).

Other "missing" things could be Minor Houses and Guilds - and the missing Aliens (Kurgans, Vuldrock, Etyri, Hironem and Oro'ym if memory serves correctly).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 15.10.2004 | 18:58
I've just let Photoshop create a quick Webgallery (so don't mind the bad HTML...) with previews for the cards
Do you think the background colors fit? I can still change them.

http://www.sathranet.com/fs_kartenspiel/FrameSet.htm
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 20.10.2004 | 21:20
looks really nice!  ;D

the background colors are ok, but please don't use yellow for one of the other sets; i can't imagine that it will look good...

oh, yet another thing. i would prefer english to be used for the "inscriptions" - sounds cooler and more international - and some of our helpers are really bad in reading german, i think...  ::)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 21.10.2004 | 10:08
Don't worry, Carthinius, no yellow for the backgrounds ;-)

Hmm... you mention a point that I thought about, too. Since the German translations are a bit strange, I wonder why not leave everthing in English...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 21.10.2004 | 19:37
English would be fine with me! Most active FS-Players in Germany use the English books anyway.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.10.2004 | 23:11
The preview cards Kathy made for the Essen game fair were absolutely great  :d. I can't wait to see the finished set of cards!
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Gast am 25.10.2004 | 23:19
Yes, they are.
For those, who didn't have the luck to see them on the SPIEL, you can watch this foto (http://www.dorp.fantasyhosting.de/News/fsforum.JPG) of some of the cards (640 x 480).
The hand holding them belongs to Kathy ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.10.2004 | 23:22
Cool... did you put some more of your fotos (especially of the HDi booth  ;)) online?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Gast am 25.10.2004 | 23:26
Not yet.
I am currently writing on my parts the fair-report for our newsletter, which we want to finish till wednesday (so much cool stuff to tell...).
The other fotos will be online as soon as the report ist done, but if you can't wait that long I can send them to you ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 25.10.2004 | 23:28
hey, great. someone should post it at the HDi forums to show the people out there what fandome can do for its favourite game!


The hand holding them belongs to Kathy ;-)

hmm... the jeans and the belly too, i suppose?  ::)  ;D
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 25.10.2004 | 23:31
The other fotos will be online as soon as the report ist done, but if you can't wait that long I can send them to you ;-)

That'd be great :).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Gast am 25.10.2004 | 23:32
hey, great. someone should post it at the HDi forums to show the people out there what fandome can do for its favourite game!
You are pleased to do so if you like.

Zitat
The hand holding them belongs to Kathy ;-)
hmm... the jeans and the belly too, i suppose? ::) ;D
Right.
How can you know? ;-)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: carthoz am 25.10.2004 | 23:37
hey, great. someone should post it at the HDi forums to show the people out there what fandome can do for its favourite game!
You are pleased to do so if you like.

imho this should be done by someone who is involved in the QUESTING KNIGHTS PLAYING CARDS PROJECT!

Zitat
Zitat
The hand holding them belongs to Kathy ;-)
hmm... the jeans and the belly too, i suppose? ::) ;D
Right.
How can you know? ;-)


hmm, maybe i'm psychic...?  ::) (heresy, heresy!!! burn the heretic!)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 26.10.2004 | 08:26
hmm, maybe i'm psychic...?  ::) (heresy, heresy!!! burn the heretic!)
*g* Don't worry my friend, you're not guilty of the heresy of psi... for it's not my jeans and belly, but Megan's ;-)

Megan took some photos as well, we'll post them to the Grofafo gallery tonight.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Gast am 26.10.2004 | 19:26
A little question:
Can you give me the realnames oft the artists and which set of cards who of them did?
I want to mention the realnames in my report not the nicks...
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 26.10.2004 | 19:34
@Marcel: Here's as much as I know  ;):

Kathy Schad - Card Layout and Li Halan Artwork
Markus Schönlau - Idea and Hazat Artwork
Azentar (I don't know his real name) - Decados Artwork

Kris Widell - Hawkwood Artwork (unfinished)
Kaiser Maximilian (I don't know his real name) - al-Malik Artwork (unfinished)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Gast am 26.10.2004 | 19:45
thanks so far. :-)
I hope I will get the last names as soon as possible.
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 31.10.2004 | 10:49
Hi folks,

Wie sagt man so schön: nach der Messe ist vor der Messe ;-)

Markus and I talked about how to proceed with the project on Monday, so here's what came out:
We still lack 5 cards to complete the game, and we thought of a mixed deck describing a Minor House-Knight's entourage. We didn't yet decide which House that should be, that's open to discussion.
The entourage is also open to discussion (;-)), but here's our proposal:
- Minor House's Knight
- Hironem (another alien would be nice)
- a member of the Carnivaler's Guild
- Muster/Grimson
- Bodyguard/Householder

I suggest that we either find another artist to do the whole set (perhaps Dailor?) or each of us draws one of the characters.

I pretty much like the idea to publish the game in English, for this would enable us to spread it to the US and other countries, too.



Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Managarmr am 31.10.2004 | 19:48
(...)describing a Minor House-Knight's entourage. We didn't yet decide which House that should be, that's open to discussion.
The entourage is also open to discussion (;-)), but here's our proposal:
- Minor House's Knight
- Hironem (another alien would be nice)
- a member of the Carnivaler's Guild
instead of Carnivaler's Guild:
what about an apothecarian (trying to find interesting plants/animals/potions), or guilder belonging to Lord Erbians?
 or even a wordsmith (doing propaganda)  ;)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 31.10.2004 | 19:59
Hi everybody and a big "sorry",

I already had finished my last picture some time ago. But I had to go to the hospital and I am currently working on my thesis and I have to admit I totally forgot about the pictures. I hope you guys are not to angry with me  :-\

Here is my last drawing. It´s a Brother Battle  Warrior Nun
http://hometown.aol.de/esel321/homepage/automotor.html

For the remaining last 5 cards I like the idea of having a bunch of diffrent Questing Knights from lesser noble houses. Thats why I made a scetch of Trusnikron Beastmaster
http://hometown.aol.de/esel321/homepage/automarke.html

Hope you like them. Kathy mailed me and I asked her for an update on this project. As soon as I know more I hopefully can contribute some ideas. So thanks to Kathy for her kind help, great card layout and all the extra work she puts into this project.

Oh, and by the way my real name is Max Hegen.
Max
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 1.11.2004 | 10:18
Hoi Max,

no one's angry at all, and the BB-Sister rocks! I'm looking forward to seeing your pics on cards :).

Could you please send the high resolution versions of your pictures to Enkidi/Kathy (by email, if you have DSL, or written on a CD, if you haven't)?
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Muskel Maxe am 1.11.2004 | 10:46
Thanks Azzurayelos  :D

I am just waiting for an email answer from Kathy so I know where to send the CD and as soon as I know, off it goes. :)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 18.08.2005 | 16:17
So, meine Damen und Herren. Thread-Revival. :-)

Da ja so langsam die Spiele-Messe in Essen näher rückt, wäre es mal an der Zeit, das QK-Kartenspiel zu einem Ende zu bringen. Uns fehlen noch fünf Karten, wenn ich nicht irre. Wenn sich niemand findet, der das letzte Deck zeichnen will, würde ich anbieten, das kommende Woche zu machen. Am darauf folgenden WE wollte ich die restlichen Karten setzen.

Azz, es wäre cool, wenn du dir nochmal ein paar Gedanken zu den Spielwerten machen könntest, dann können wir die Sache recht zügig angehen.

Überlegenswert ist, dieses Mal eine Kleinauflage der Karten drucken zu lassen, da ja vorrausschtlich Chris von HDI nach Essen kommt. Dann können wir ihm eins mitgeben, und vielleicht hat HDI ja Interesse dran. Ich mach mich mal schlau, was in der Hinsicht geht, wahrscheinlich würde es reichen, die Karten auf starkem Papier oder Karton zu drucken und schneiden zu lassen, ich denke runde Ecken und Cellophanierung braucht's erst mal nicht (es sei denn, es wäre finanzierbar).
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Ein am 18.08.2005 | 17:10
Dünner Karton von Visitenkartendicke (oder einfach Visitenkarten) eignen sich sehr gut für sowas.

Ansonsten gibt's Blankokarten so für 2-3 ct. das Stück. Da müsste man dann aber kleben oder laminieren und das ist nicht ganz so prickelnd.

Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Azzu am 19.08.2005 | 10:53
Azz, es wäre cool, wenn du dir nochmal ein paar Gedanken zu den Spielwerten machen könntest, dann können wir die Sache recht zügig angehen.

Im HDi-Forum gibt es einen Thread über die Planung eines ähnlichen Projektes... die haben keine Zeichner, texten also nur über die Regeln. Da schau ich die Tage mal rein, ob da was Sinnvolles bei rauskam ;o)
Titel: Re: [PROJEKT] Questing Knights Spielkarten
Beitrag von: Enkidi Li Halan (N.A.) am 25.08.2005 | 19:47
Hab mal mit der Hawkwood-Fraktion begonnen:

Der Obun (http://tanelorn.net/index.php?topic=21010.msg406067#msg406067)
Die Ritterin (http://tanelorn.net/index.php?topic=21010.msg406067#msg406067)