Hallo,
da bei mir der Character-Builder aufgrund eines fehlenden Windows-Systems nicht funktioniert, da habe ich das ganze mal von Hand gemacht und dabei mich nur auf Heroes of the Fallen Lands gestützt.
Name Mindarion Winterfeuer
Class Wizard (Heroic Mage)
Race Eladrin
Level 1
Ability Scores:
Str 8 (-1)
Dex 10 (+0)
Con 12 (+1)
Int 18 (+4)
Wis 12 (+1)
Cha 18 (+4)
Skills (trained only)
Arcana +11
Bluff +9
Diplomacy +9
History +11
Intimidation +9
Religion +9
Defenses
Armor Class 14
Fortidute 11
Reflex 14
Will 17
Powers
Cantrips Ghost Sound, Mage Hand, Prestidigation
At-Will Beguiling Strands, Hypnotism
Encounter Charm of Misplaced Wrath, Illusory Obstacle
Daily Phantom Chasm, Sleep
Feats
Skill training (Intimidation)
Equipment
tba for 100gp
Ich habe kaum Erfahrung mit dem System und auch die Informationen im o.g. Buch sind schon etwas zusammengestrichen, aber ich hoffe es ist nicht alles vollkommen vermurkst. Ansonsten bin ich auf eure Kommentare gespannt. Ich habe bewusst kaum Schadenszauber genommen, weil ich glaube mit den Strikern teilen wir schon genug aus.
Hier mein vorläufiger Charakter in Zahlen auf Level 1 und Level 3. Das Theme ist Ironwrought, das taucht aus irgendwelchen Gründen nicht in der Zusammenfassung auf.
Level 1:
Rampart, level 1
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier
FINAL ABILITY SCORES
Str 18, Con 18, Dex 12, Int 8, Wis 10, Cha 12.
STARTING ABILITY SCORES
Str 16, Con 16, Dex 12, Int 8, Wis 10, Cha 12.
AC: 20 Fort: 16 Reflex: 13 Will: 12
HP: 33 Surges: 13 Surge Value: 8
TRAINED SKILLS
Intimidate +8, Endurance +10, Athletics +8
UNTRAINED SKILLS
Acrobatics -1, Arcana -1, Bluff +1, Diplomacy +1, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth -1, Streetwise +1, Thievery -1
FEATS
Level 1: Bludgeon Expertise
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
ITEMS
Heavy Shield, Plate Armor, Warhammer, Adventurer's Kit
Level 3:
Rampart, level 3
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier
FINAL ABILITY SCORES
Str 18, Con 18, Dex 12, Int 8, Wis 10, Cha 12.
STARTING ABILITY SCORES
Str 16, Con 16, Dex 12, Int 8, Wis 10, Cha 12.
AC: 22 Fort: 18 Reflex: 15 Will: 14
HP: 45 Surges: 13 Surge Value: 11
TRAINED SKILLS
Intimidate +9, Endurance +11, Athletics +9
UNTRAINED SKILLS
Acrobatics, Arcana, Bluff +2, Diplomacy +2, Dungeoneering +1, Heal +1, History, Insight +1, Nature +1, Perception +1, Religion, Stealth, Streetwise +2, Thievery
FEATS
Level 1: Bludgeon Expertise
Level 2: World Serpent's Grasp
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
Knight utility 2: Glowering Threat
ITEMS
Heavy Shield, Bracers of Mighty Striking (heroic tier), Warsoul Warhammer +1, Adamantine Plating Plate Armor +1, Backpack (empty), Dagger, Throwing hammer (2), Climber's Kit, Crowbar, Flint and Steel, Giant hair rope, Sacks (2), Sunrod (4), Tent, Potion of Cure Light Wounds (3), Shovel, Life Shroud (heroic tier), Amulet of Protection +1
Akash, Stufe 1
Akash, level 1
Dragonborn, Warlord
Build: Bravura Warlord
Archer Warlord Optional Choice: Standard Warlord Armor Features
Warlord: Battlefront Leader
Commanding Presence: Bravura Presence
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Acid
Background: Q'barra, Commissioned Officer (+2 to Intimidate)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 12, Int 10, Wis 8, Cha 18.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 12, Int 10, Wis 8, Cha 16.
AC: 18 Fort: 15 Reflex: 13 Will: 15
HP: 24 Surges: 8 Surge Value: 7
TRAINED SKILLS
History +7, Endurance +3, Intimidate +13, Athletics +6, Diplomacy +9
UNTRAINED SKILLS
Acrobatics -2, Arcana, Bluff +4, Dungeoneering -1, Heal -1, Insight -1, Nature -1, Perception -1, Religion, Stealth -2, Streetwise +4, Thievery -2
FEATS
Level 1: Mark of Healing
POWERS
Warlord at-will 1: Intuitive Strike
Warlord at-will 1: Commander's Strike
Warlord encounter 1: Vengeance is Mine
Warlord daily 1: Lamb to the Slaughter
ITEMS
Chainmail, Heavy Shield, Longsword, Javelin (2), Adventurer's Kit
Akash, Stufe 3
Akash, level 3
Dragonborn, Warlord
Build: Bravura Warlord
Archer Warlord Optional Choice: Standard Warlord Armor Features
Warlord: Battlefront Leader
Commanding Presence: Bravura Presence
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Acid
Background: Q'barra, Commissioned Officer (+2 to Endurance)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 12, Int 10, Wis 8, Cha 18.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 12, Int 10, Wis 8, Cha 16.
AC: 20 Fort: 17 Reflex: 15 Will: 17
HP: 34 Surges: 8 Surge Value: 9
TRAINED SKILLS
History +8, Endurance +7, Intimidate +12, Athletics +7, Diplomacy +10
UNTRAINED SKILLS
Acrobatics -1, Arcana +1, Bluff +5, Dungeoneering, Heal, Insight, Nature, Perception, Religion +1, Stealth -1, Streetwise +5, Thievery -1
FEATS
Level 1: Mark of Healing
Level 2: Heavy Blade Expertise
POWERS
Warlord at-will 1: Intuitive Strike
Warlord at-will 1: Commander's Strike
Warlord encounter 1: Vengeance is Mine
Warlord daily 1: Lamb to the Slaughter
Warlord utility 2: Knight's Move
Warlord encounter 3: No Gambit Is Wasted
ITEMS
Adventurer's Kit, Vanguard Longsword +1, Dwarven Chainmail +1, Cloak of Resistance +1, Battleforged Shield Heavy Shield (heroic tier)
Edit der Vollständigkeit halber: Den Drachenatem habe ich mittlerweile auf Frost umgemodelt und das Theme ist "Ghost of the Past".
Ich hab nochmal nachjustiert, um der NADs willen (und meinen Irrtum beim Startvermögen korrigiert).
Rampart, Level 1:
Rampart, level 1
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier (+2 to Athletics)
Theme: Ironwrought
FINAL ABILITY SCORES
Str 18, Con 15, Dex 14, Int 8, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14.
AC: 20 Fort: 16 Reflex: 14 Will: 13
HP: 30 Surges: 11 Surge Value: 7
TRAINED SKILLS
Intimidate +9, Endurance +8, Athletics +10
UNTRAINED SKILLS
Acrobatics, Arcana -1, Bluff +2, Diplomacy +2, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth, Streetwise +2, Thievery
FEATS
Level 1: Master at Arms
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
Theme encounter 1: Inevitable Strike
ITEMS
Heavy Shield, Plate Armor, Adventurer's Kit, Longsword
Rampart, Level 3:
Rampart, level 3
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier (+2 to Athletics)
Theme: Ironwrought
FINAL ABILITY SCORES
Str 18, Con 15, Dex 14, Int 8, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14.
AC: 22 Fort: 18 Reflex: 16 Will: 15
HP: 42 Surges: 11 Surge Value: 10
TRAINED SKILLS
Intimidate +10, Endurance +11, Athletics +13
UNTRAINED SKILLS
Acrobatics +3, Arcana, Bluff +3, Diplomacy +3, Dungeoneering +1, Heal +1, History, Insight +1, Nature +1, Perception +1, Religion, Stealth +3, Streetwise +3, Thievery +3
FEATS
Level 1: Master at Arms
Level 2: World Serpent's Grasp
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
Theme encounter 1: Inevitable Strike
Knight utility 2: Glowering Threat
ITEMS
Heavy Shield, Master's Blade Longsword +1, Bracers of Mighty Striking (heroic tier), Backpack (empty), Dagger, Throwing hammer (2), Climber's Kit, Crowbar, Flint and Steel, Giant hair rope, Sacks (2), Sunrod (4), Tent, Potion of Cure Light Wounds (3), Shovel, Life Shroud (heroic tier), Mithral Plating Plate Armor +1, Brooch of Shielding +1
Peringaldafaryx, L1
====== Created Using Wizards of the Coast D&D Character Builder ======
Peringaldafaryx, level 1
Dragonborn, Barbarian|Cleric
Hybrid Cleric: Battle Cleric's Lore
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Lightning
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)
FINAL ABILITY SCORES
Str 20, Con 10, Dex 13, Int 10, Wis 8, Cha 15.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 13, Int 10, Wis 8, Cha 13.
AC: 19 Fort: 16 Reflex: 11 Will: 13
HP: 33 Surges: 7 Surge Value: 8
TRAINED SKILLS
Religion +5, History +7, Athletics +10
UNTRAINED SKILLS
Acrobatics +1, Arcana, Bluff +2, Diplomacy +2, Dungeoneering -1, Endurance, Heal -1, Insight -1, Intimidate +4, Nature -1, Perception -1, Stealth +1, Streetwise +2, Thievery +1
FEATS
Level 1: Flail Expertise
POWERS
Hybrid at-will 1: Righteous Brand
Hybrid at-will 1: Howling Strike
Hybrid encounter 1: Healing Strike
Hybrid daily 1: Weapon of Astral Flame
ITEMS
Alhulak, Scale Armor, Adventurer's Kit
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Peringaldafaryx, L3
====== Created Using Wizards of the Coast D&D Character Builder ======
Peringaldafaryx, level 3
Dragonborn, Barbarian|Cleric
Hybrid Cleric: Battle Cleric's Lore
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Lightning
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)
FINAL ABILITY SCORES
Str 20, Con 10, Dex 13, Int 10, Wis 8, Cha 15.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 13, Int 10, Wis 8, Cha 13.
AC: 21 Fort: 18 Reflex: 13 Will: 15
HP: 43 Surges: 7 Surge Value: 10
TRAINED SKILLS
Religion +6, History +8, Athletics +11
UNTRAINED SKILLS
Acrobatics +2, Arcana +1, Bluff +3, Diplomacy +3, Dungeoneering, Endurance +1, Heal, Insight, Intimidate +5, Nature, Perception, Stealth +2, Streetwise +3, Thievery +2
FEATS
Level 1: Flail Expertise
Level 2: Weapon Proficiency (Triple-headed flail)
POWERS
Hybrid at-will 1: Righteous Brand
Hybrid at-will 1: Howling Strike
Hybrid encounter 1: Healing Strike
Hybrid daily 1: Weapon of Astral Flame
Hybrid utility 2: Savage Growl
Hybrid encounter 3: Thundering Howl
ITEMS
Adventurer's Kit, Badge of the Berserker +1, Vanguard Triple-headed flail +1, Magic Scale Armor +1, Counterstrike Guards (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Ich hab jetzt Fleisch zwischen den beiden Extremen beim Metzger meines Vertrauens bestellt. ^^
Bier ist auch ausreichend im Keller.
:d
Hier mal mein Entwurf soweit:
Zihark, Stufe 1:
Zihark, level 1
Elf, Avenger
Avenger's Censure: Censure of Unity
Elf Subrace: Standard Elf Racial Traits
Background: Auspicious Birth (Auspicious Birth Benefit)
FINAL ABILITY SCORES
Str 13, Con 11, Dex 18, Int 8, Wis 18, Cha 10.
STARTING ABILITY SCORES
Str 13, Con 11, Dex 16, Int 8, Wis 16, Cha 10.
AC: 17 Fort: 12 Reflex: 15 Will: 15
HP: 32 Surges: 7 Surge Value: 8
TRAINED SKILLS
Religion +4, Stealth +9, Acrobatics +9, Perception +11
UNTRAINED SKILLS
Arcana -1, Bluff, Diplomacy, Dungeoneering +4, Endurance +1, Heal +4, History -1, Insight +4, Intimidate, Nature +6, Streetwise, Thievery +4, Athletics +2
FEATS
Level 1: Valenar Weapon Training
POWERS
Avenger at-will 1: Bond of Pursuit
Avenger at-will 1: Overwhelming Strike
Avenger encounter 1: Raging Tempest
Avenger daily 1: Temple of Light
ITEMS
Adventurer's Kit, Cloth Armor (Basic Clothing), Falchion
Zihark, Stufe 3:
Zihark, level 3
Elf, Avenger
Avenger's Censure: Censure of Unity
Elf Subrace: Standard Elf Racial Traits
Background: Auspicious Birth (Auspicious Birth Benefit)
FINAL ABILITY SCORES
Str 13, Con 11, Dex 18, Int 8, Wis 18, Cha 10.
STARTING ABILITY SCORES
Str 13, Con 11, Dex 16, Int 8, Wis 16, Cha 10.
AC: 18 Fort: 13 Reflex: 16 Will: 16
HP: 44 Surges: 7 Surge Value: 11
TRAINED SKILLS
Religion +6, Stealth +11, Acrobatics +11, Perception +13
UNTRAINED SKILLS
Arcana, Bluff +1, Diplomacy +1, Dungeoneering +5, Endurance +2, Heal +5, History, Insight +5, Intimidate +1, Nature +7, Streetwise +1, Thievery +5, Athletics +3
FEATS
Level 1: Valenar Weapon Training
Level 2: Power of Skill
POWERS
Avenger at-will 1: Bond of Pursuit
Avenger at-will 1: Overwhelming Strike
Avenger encounter 1: Raging Tempest
Avenger daily 1: Temple of Light
Avenger utility 2: Loyal Sanction
Avenger encounter 3: Fury's Advance
ITEMS
Vanguard Falchion +1, Boots of Adept Charging (heroic tier), Bracers of Mighty Striking (heroic tier), Adventurer's Kit, Gray Rain Cloak, Insight of the Vault (heroic tier), Cloth Armor (Basic Clothing)
Das Theme wird irgendwie in der Summary nicht angezeigt, aber beim character sheet ist es drauf.
Ich liebäugel momentan auch mit Warlock oder Sorcerer, da wir aktuell sehr viele Nahkämpfer sind und ich nur schwer beurteilen kann, inwieweit sich charging als Stil dann noch lohnt. Ich nehme mal an, ein Striker mit guten MBA/RBA passt gut aufgrund des Warlord?