Hier kommen die armen Schweine glorreichen Helden rein, ihre Namen und Werte, damit wir da den Überblick behalten, ebenso die Werte des Dorfes und was so alles gesammelt wurde.
(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/20160628_100016.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/20160628_100016.jpg.html)
SURVIVOR:
Allan
Skip next Hunt? Y
HuntXP:2
Weapon( Sword)Proficiency:0
-------
Courage:1
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength: 1
Evasion:
Luck: 1
Speed:
-------------
Fighting Arts (max.3):
Orator of Death
Once per showdown, you may spend Action to have all non-deaf survivors gain +2 insanity.
When you die, you encourage all survivors wiht your last words. (all knocked down survivors stand up)
Disorders (max.3):
Post-Traumatic Stress
The last hunt was harrowing. All you can do is cover and relive the trauma. Only time can heal your wounds.
Next settlement phase you do not contribute or participate in any endeavors. Skip the next hunt.
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:3 - Insane
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Ferox
Skip next Hunt? Y/N
HuntXP:2
Weapon( )Proficiency:
-------
Courage:1
Understanding:
-------
SURVIVAL:0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
LEADER
Whenever you encourage(aufstehen lassen) a survivor, they gain +1 speed token until the end of the round.
Disorders (max.3):
Apathetic
You've given up. Nothing seems to matter. You have no concern for your own wellbeing.
You cannot use or gain survival. You cannot gain courage.
Cure this disorder if you have 8+ understanding.
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:2
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Lyanna
Skip next Hunt? Y/N
HuntXP:1
Weapon( )Proficiency:
-------
Courage:2
Understanding:1
-------
SURVIVAL: 2
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Orator of Death
Once per showdown, you may spend Action to have all non-deaf survivors gain +2 insanity.
When you die, you encourage all survivors wiht your last words. (all knocked down survivors stand up)
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Rhona geköpft vom Löwen
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL:0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain: 1 wound
---
Head:
Arms:
Body: 1 wound
Waist:0 - 1 wound
Legs:
Talen
Skip next Hunt? Y/N
HuntXP:1
Weapon( )Proficiency:
-------
Courage:1
Understanding:
-------
SURVIVAL: 2
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion: 1
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Monster Panic
Monsters make you feel bad. Really, really bad.
Whenever you suffer brain damage from an INTIMIDATE action, suffer 1 additional brain damage.
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:2
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Din
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Barry
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Finn
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Aichmophobia
Sharp things make you uncomfortable. It's just a matter of time before someone cuts themselves.
You cannot activate or depart with axes, swords, spears, daggers, scythes, or katars in your gear grid.
Abilities & Impairments:
---------------------------
Hitboxes:Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Joanne
Skip next Hunt? Y/N
HuntXP:1
Weapon( )Proficiency:
-------
Courage:1
Understanding:
-------
SURVIVAL: 2
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:1
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Hoarder
You compulsively collect and stash anything you can get your hands on. Every little bit you add to your secret hoard makes your existence feel more real.
Whenever you are a returning survivor, archive 1 resource gained from the last showdown and gain +1 courage.
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:2
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Katha
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Eve
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Morgaine verbannt als mit der Dunkelheit redende Hexe
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Reyna
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:1
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Son of Katha&Finn,Twin
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Daughter of Katha&Finn, Twin
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Son of Barry&Eve, Twin
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
Daughter of Barry&Eve, Twin
Skip next Hunt? Y/N
HuntXP:
Weapon( )Proficiency:
-------
Courage:
Understanding:
-------
SURVIVAL: 0
-Dodge
-Encourage
-
-
-------------
Movement:5
Accuracy:
Strength:
Evasion:
Luck:
Speed:
-------------
Fighting Arts (max.3):
Disorders (max.3):
Abilities & Impairments:
---------------------------
Hitboxes:
Insanity:0
Brain:
---
Head:
Arms:
Body:
Waist:1
Legs:
DAS DORF:
http://www.kingdomdeath.com/downloads/settlement-record-sheet-V6.pdf
SurvivalLimit:2
Population: 15
Deathcount: 1
Settlement Locations
LanternHoard(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/20160713_093932.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/20160713_093932.jpg.html)
Bonesmith(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/3ff1128e-7ae8-4fc1-91d5-e1f5c261548a.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/3ff1128e-7ae8-4fc1-91d5-e1f5c261548a.jpg.html)
Skinnery(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/20160713_093856.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/20160713_093856.jpg.html)
OrganGrinder(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/20160713_093912.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/20160713_093912.jpg.html)
Catarium
(http://i50.photobucket.com/albums/f337/Guyverthree/KDMonster%20Runde/21461180-3ff3-4937-a65c-1d93d806eba5.jpg) (http://s50.photobucket.com/user/Guyverthree/media/KDMonster%20Runde/21461180-3ff3-4937-a65c-1d93d806eba5.jpg.html)
Innovations:
Language
Survival Limit +1.
All survivors gain the Encourage survival action.
Encourage:
Once per round, if standing, spend 1 survival to call out a non-deaf survivor. They stand if knocked down.
Paint
Dash: Once per round, if standing, spend 1 survival to gain a movement action.
Principles:
Graves
All new Survivors gain +1 understanding.
When a survivor dies during the hunt or showdown phase, gain +2 endeavor.
Ehen a survivor dies during the settlement phase gain +1 endeavor.
Protect the Young
When rolling on the Intimacy table roll twice and pick one result.
Collective Toil
Your settlement leans into the storm, if everyone holds strong, you will triumph. At the start of the settlement phase, gain +1 endeavour for every 10 population
Resources:
Great Cat Bones(Bone) 0x
Golden Whiskers (Organ) 0x
Lion Claw (Bone) 0x
Sinew (Organ) 0x
Lion Testes (Organ) 0x
White Fur (hide) 0x
Lion Tail (Hide) 0x
Monster Hide (Hide) 0x
Love Juice (Organ, consumable) 0x
Monster Bone (Bone) 0x
??? (Bone, Hide, Organ) 0x
-------
Cloth(waist armor) 4x
Bone Axe 1x
Bone Blade 1x
Bone Dagger 1x
CatGutBow 1x
Rawhide Vest(Body armor) 1x
Rawhide Headband (Head armor) 1x
Rawhide Gloves(hand armor) 1x
WhiteLionCoat (BodyArmor) 1x
Monster Grease 1x
Armor Set Boni
Rawhide Armor=Add 1Armor to all Hit Locations. When you perform a survival action roll a 1d10. On a result of 6+, gain 1 survival
White Lion Armor=Add 1Armor to all hit locations. Your weapons are claws! Gain +1speed and +2 strength when attacking with daggers or katars.