Pen & Paper - Spielsysteme > Pathfinder/3.x/D20
Iron Heroes: News und Infos
Selganor [n/a]:
--- Zitat von: eed_de am 17.03.2005 | 08:38 ---
--- Zitat von: Selganor am 16.03.2005 | 13:35 ---
The key design concept of Iron Lore is that you can use *any* D&D monster book with this game.
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wie aufregend. ::)
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Waere es dir lieber das du ein Buch kriegst mit dem du alle anderen d20-Sachen erst "konvertieren" bzw. aus die Besonderheiten des Systems/Settings konvertieren musst um sie nutzen zu koennen?
Dass ich ohne Probleme auch anderes Zeug einsetzen kann ohne dabei was konvertieren zu muessen ist schon ein Pluspunkt fuer mich.
Ausserdem ist folgende Aussage von Mike Mearls SEHR interessant:
--- Zitat von: Selganor am 16.03.2005 | 13:35 ---As a consequence of the changes to the core d20 engine, you can now stat up an 18th-level NPC from any class in about 5 to 15 minutes, tops, once you're familiar with the system. I estimate that Iron Lore adventure prep takes about half, if not less, time than adventure prep for D&D. The time savings become even more pronounced at high levels. Yet, the game still supports all the cool, weird, fun action of D&D - trips to other planes, battles against dragons, demons, and other powerful monsters, and so forth.
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DAS waere alleine schon ein Grund fuer mich evtl. meine High-Level-Runde zu "konvertieren" (wenn es geht)
Kardinal Richelingo:
--- Zitat ---DAS waere alleine schon ein Grund fuer mich evtl. meine High-Level-Runde zu "konvertieren" (wenn es geht)
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ok, der Punkt geht an Dich ! das ist in der Tat mal interessant. Warten wir es ab :)
Selganor [n/a]:
In dem Thread fragte jemand Mike Mearls wie er diesen Charakter in IL beschreiben wuerde.
Dabei kam folgendes raus:
He looks like a single classed berserker. Probably has the Arctic Born or Mighty Build trait, one of those and the Savage Appearance trait, all excellent picks for a berserker. I'd lean towards Mighty Build because of the axe.
In terms of feats, probably Two-Weapon Fighting and Power Attack, with Power Attack taken to the higher mastery. For skills, definitely the Athletics skill group, with Intimidate, Survival, and maybe some Perform thrown in if he's the type of warrior that uses his personality to bludgeon his foes into submission.
He has an orc head on his spear, so I think his basic strategy in battle is to intimidate foes, lure them into focusing on him with Savage Appearance and Perform checks, reaping lots of fury tokens from that, and cashing them in as fast as possible. Meanwhile, his allies swoop around to flank or take out anyone who doesn't get bogged down with him.
He probably adventures with a hunter, a thief, and maybe an archer. His chosen spread of abilities would work really well with those classes, depending on their builds.
OTOH, he could just as easily be a harrier or a hunter who doesn't wear armor. In that case... well, I'm not sure I can start detailing all the possibilities here. Suffice to say, that guy screams Iron Lore to me.
And no, I can't detail any of that stuff until we start doing more previews. I probably raced ahead of schedule by three months in this post alone. Still, I hope it shows you what you can do with an Iron Lore PC.
Selganor [n/a]:
Die naechsten Previews sind da. Eine Intro Brochure bei der dich z.B. den "aufgebohrten" Whirlwind Attack interessant finde:
--- Zitat ---VORPAL HURRICANE [POWER WEAPON]
You swing your mighty weapon in a deadly pattern, surrounding yourself with flashing
steel. He who draws close to you shall feel the bitter sting of your weapon.
Prerequisite: Power weapons only.
Base Mastery: 3
Benefit: As a full attack action, you whirl your heavy weapon about you in a deadly
pattern. If an opponent begins or ends his action in an area you threaten, you gain
an immediate attack against him at your highest base attack bonus. You can attack a
given opponent in this manner only once per round. Resolve these attacks at the
beginning or end of your foe’s action, as appropriate.
Expanded Mastery: 6. You may now activate this ability as a standard action, allowing
you to move before or after you use it. Remember that you resolve your attacks
on your foe’s actions, not during your own.
Expanded Mastery: 9 You may now activate this ability as a free action. While others
rely on armor and shields to ward off attacks, you use your maul, greatsword, or
other power weapon to hack them down before they can strike.
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8t88:
Das klingt mal extrems interessant! :D
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