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[Mystical Throne Entertainment] Ultimate Dark Ages Guide: Vikings
Author: Aaron T. Huss
Pages: 75
Prices: €4,31 (DriveThruRPG/RPGNow)

There is a mass of land in the northern reaches of Europe that we’ve come to know as Scandinavia. Although the term is little more than a convenience for referring to multiple places and people, it is the land that comprises much of modern-day Denmark, Norway, and Sweden. It has played host to a Germanic culture for thousands of years, including the ethnic groups we refer to as Danes, Norwegians, and Swedes. Often called the Nordic countries, these lands also hosted one of the most ruthless inhabitants in history – the Vikings.

Ultimate Dark Ages Guide: Vikings is a sourcebook for Savage Worlds that delves into the history of the Norsemen we refer to simply as Vikings. From local chieftains to pirate raids to unifying kings, the lands of Scandinavia and the Norse people that lived there were surrounded by action and adventure.

Ultimate Dark Ages Guide: Vikings includes:

* A history of the Norse people.
* A look at the religion of Odin.
* Lengthy timeline of the Viking Age.
* New Edges, Hindrances, and the Seithr Arcane Background.
* Gear straight from the Norse people.
* Adventure frames.
* ... And more!

Ultimate Dark Ages Guide: Vikings is not a standalone book. It requires use of the Savage Worlds core rulebook and can be used for standalone Viking games or incorporated into a Dark Ages setting.

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[Pinnacle] Savage Worlds Explorer Issue 4, Volume 1
Authors: David Garrett, John “Night Train” Goff, Matt Hoadley, Kenneth Mahan, Scott Woodard
Pages: 30
Prices: $9,99 (Pinnacle Store)

Calling All Explorers!

Whether you’re a college student going to the movies, a brainwashed superninja, or off to explore known worlds for JumpCorp—savage settings need intrepid explorers!
Infinite Worlds of Adventure

Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by John Goff, Kenneth Mahan, Matt Hoadley, and David Garrett, plus a sneak peek at the Hawkman from the upcoming Flash Gordon™ RPG!

Weird War II: Mein Hirs by John Goff

During the Battle of the Bulge, the heroes are assigned to man a roadblock at a bridge crossing the Aisne River. What do the reports of ancient standing stones and menhirs mean for our heroes—or their foes?

Flash Gordon™ RPG Hawkman Preview by Scott Woodard

Pennants flying, lances held in readiness, a squadron of savage hawkmen hurtles from the skies! Stat blocks for a sample Hawkman and Prince Vultan!

East Texas University: Children of the Mill by Kenneth Mahan

Your students take a shortcut on the way back to campus one evening, and find themselves in a lumber mill town out of time…

Weird Wars Rome: Corruption in Dalmatia by Matt Hoadley

In the province of Dalmatia, rumors spread of monsters moving across the land. Merchants report curious weather patterns over the provincial capital of Salona, a growing change in the population of the city, and the sudden odd behavior of the provincial governor Septimius Flavius Gallus. Will your cohort survive the ensuing horror?

Creature Feature: Life-in-Death by David Garrett

Adventure seeds and details on the Queen of the Land of Nod, suitable for use in a variety of horror genres!

The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!

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[Pinnacle] Savage Worlds Explorer Issue 1, Volume 1
Authors: Matthew Cutter, Teller
Pages: 32
Prices: €8,59 (DriveThruRPG/RPGNow)

Calling All Explorers!

Whether you’re hunting bloodthirsty critters in the Weird West, exploring the perilous fringes of Known Space, maintaining your grades while grappling with nefarious evil at East Texas University, or facing supernatural horrors of war on the Eastern Front in 1916—savage settings need intrepid explorers!

Infinite Worlds of Adventure

Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by Weird War One Brand Manager Teller and Deadlands Brand Manager Matthew Cutter.

Weird War I: Hellfighters

Hellfighters by Teller is a Plot Point Campaign that follows the exploits of the American 369th Infantry Regiment from the time the unit is attached to the French army until shortly after the Second Battle of the Marne. The campaign covers a period of five months and covers a wide geographic area of the Western Front.

Deadlands: Knights With No Armor

Knights With No Armor by Matthew Cutter is a Savage Tale for Deadlands: The Weird West, designed for buckaroos who’ve traveled its twisted trails long enough to achieve at least Veteran Rank. The story nominally begins in southern Cochise County, Arizona Territory, but the Marshal can transplant it to any spot on the Mexican border without too much fuss. It’s a one-two punch of a story: What starts out as a simple rescue soon turns into a peek into the machinations of one of the Weird West’s most wicked and corrupt villains.

The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!

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[Pinnacle] Savage Worlds Explorer Issue 2, Volume 1
Authors: Matthew Cutter, Teller, John Goff, Scott Woodard
Pages: 32
Prices: €8,59 (DriveThruRPG/RPGNow)

Calling All Explorers!

Whether you’re hunting bloodthirsty critters in the Weird West, exploring the perilous fringes of Known Space, maintaining your grades while grappling with nefarious evil at East Texas University, or facing supernatural horrors of war on the Eastern Front in 1916—savage settings need intrepid explorers!

Infinite Worlds of Adventure

Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by Matthew Cutter, John Goff, Teller, and Scott A. Woodard.

Deadlands Noir: His Brother’s Keeper

His Brother’s Keeper is an adventure by Brand Manager John Goff for Deadlands Noir, set in 1930s New Orleans. It takes the heroes from the Garden District’s posh mansions to the edge of the bayous and back again. It contains a mix of investigation and combat, and is suitable for characters of all Ranks, although the Marshal may want to toughen up the foes for Veteran or higher characters.

The Last Parsec: Savage Tales of the Red Band

Savage Tales of the Red Band by Brand Manager Matthew Cutter is an ongoing serial for The Last Parsec, the parts of which can be assembled to form a loose Plot Point Campaign. The GM needs access to the Science Fiction Companion and The Last Parsec: Core.

Weird War One: Twilight of the New Dawn

Twilight of the New Dawn by Brand Manager Teller is an adventure for Weird War One set in the final year of the Great War. It details the event that leads to the end of the global conflict, one way or another, and should serve as the culmination of the other plot point campaigns. The characters are part of an international team charged with stopping the New Dawn and saving the world. They can be soldiers or civilians from any of the warring powers, from either side of No Man’s Land. Successfully completing this mission will bring about the end of the centuries-long machinations of the cabal and smash the organization once and for all. Of course, if your players are not successful, the war will end in a catastrophe of Biblical proportions and usher in an age of darkness and despair.

Deadlands: Shootout at the Circle-R Corral

Deadlands: Shootout at the Circle-K Corral by John Goff is an adventure for Deadlands. The Iron Men plague Kempe County’s financial establishments. This gang of bank robbers relies on an array of gizmos and weird science creations to give them a decided edge over any small-town law dogs that might oppose them. Time to call in a posse, amigo. Although this adventure is set in “Kempe County,” moving it elsewhere is as simple as changing the place names. This adventure is recommended for characters of Seasoned Rank or higher.

Flash Gordon™ RPG: Lion Man Preview

A preview of one of Flash Gordon’s staunchest allies by Brand Manager Scott A. Woodard. The Lion folk look a bit like bipedal versions of their Earthly namesakes, even down to their thick, tufted tails and luxurious manes.

The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!

Kardohan:

Große Vorschau

[Pinnacle] Savage Worlds Explorer Issue 3, Volume 1
Authors: Matthew Cutter, Ed Wetterman, Terry Whisenant
Pages: 32
Prices: €8,59 (DriveThruRPG/RPGNow)

Calling All Explorers!

Whether you’re a college student going to the movies, a brainwashed superninja, or off to explore known worlds for JumpCorp—savage settings need intrepid explorers!

Infinite Worlds of Adventure

Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by Matthew Cutter, Ed Wetterman, Terry Whisenant, and an artist spotlight on Aaron Riley!

East Texas University: Movie Night

Beloved film The Wizard of Oz was the first ever shown in the theater and now it is back for the grand reopening. Who doesn’t love Dorothy, Toto, Tin Man, Scarecrow, and the Cowardly Lion? What a great date night for a few college students…

Super Powers Companion: The Black Claw

The Black Claw wants to brainwash supers to turn them into SUPERNINJAS! Well, who wouldn’t want to do that? In the guise of Yakuza mobsters, they have infiltrated the heroes’ city because of the concentration of supers there. The gang war is just the front page of the cover story—a convenient way to draw supers out where they can be targeted by the Black Claw!

The Last Parsec: Savage Tales of the Red Band (Part II)

Savage Tales of the Red Band by Brand Manager Matthew Cutter is an ongoing serial for The Last Parsec, the parts of which can be assembled to form a loose Plot Point Campaign. This is part two.

During the early exploration of the Known Worlds, JumpCorp survey teams color-coded bands of expansion. For several decades, the “red band” proved the most dangerous—and the most profitable. Eventually, several of these trailblazing charters joined together to form the “Red Band Conglomerate.”

Red Band is so large it defies any simple description, much like JumpCorp itself. Its charters participate in everything from galactic defense to the usual gamut of exploration, shipping, and R&D.

Artist Spotlight: Aaron Riley

A short interview and beautiful art by one of our favorite artists!

The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!

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