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| Selganor [n/a]:
3.5 SRD hat unter http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#targetorTargets --- Zitat ---Ray Some effects are rays. You aim a ray as if using a ranged weapon, though typically you make a ranged touch attack rather than a normal ranged attack. [...] If a ray spell deals damage, you can score a critical hit just as if it were a weapon. A ray spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. --- Ende Zitat --- Die letzte 3.0 FAQ meinte noch: --- Zitat --- Since spellcasters can now cast a critical spell with all touch and rays that cause damage, what about Melf’s acid arrow? Assuming that you cause a cri tical, does the spell cause 4d4 every round or only on the first round? What about rays that cause ability damage, such as ray of enfeeblement? Can you roll a critical with that spell, as well, and thus cause the target to lose a whole pile of Strength? Can I take the Improved Critical feat for touch attacks or ranged touch attacks and expand my critical range for such spells? If you score a critical hit with Melf’s acid arrow, only the initial damage gets boosted with a critical hit. So, the critical hit deals 4d4 points of damage, and the acid deals 2d4 points each subsequent round (while the acid lasts). A spell must require an attack roll and deal damage to score a critical hit. The ray of enfeeblement imposes a Strength penalty; it does not deal damage, so it cannot cause a critical hit. You can use combat-enhancing feats on spells. You must apply these feats to one of the f ollowing categories of spells: ray (spells that deal damage and produce ray effects), energy missile (spells such as Melf’s acid arrow), or touch spell (any damage-dealing spell that has a range of touch). See Chapter 2 and Chapter 5 of Tome a nd Blood for more information on weaponlike spells. --- Ende Zitat --- Das Pathfinder SRD meint dazu unter http://www.d20pfsrd.com/gamemastering---final/combat---final#TOC-Critical-Hits --- Zitat ---Spells and Critical Hits: A spell that requires an attack roll can score a critical hit. A spell attack that requires no attack roll cannot score a critical hit. If a spell causes ability damage or drain (see Special Abilities), the damage or drain is doubled on a critical hit. --- Ende Zitat --- |
| ragnar:
--- Zitat von: Selganor am 27.07.2010 | 22:25 ---3.5 SRD hat unter http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#targetorTargets If a ray spell deals damage, you can score a critical hit just as if it were a weapon. --- Ende Zitat --- Ich hätte nein gedacht, weil ein solcher Spruch keinen "damage" verursacht sondern negative Stufen gibt. --- Zitat ---...If the attack succeeds, the subject gains 1d4 negative levels... --- Ende Zitat --- |
| Heretic:
@ragnar: Steht sogar direkt so im Compendium, IIRC. Level drain wird zudem mWn wie damage gehandhabt. Man verliert 5 HP pro Stufe. |
| Selganor [n/a]:
Die einzige Aenderung im Rules Compendium gegenueber dem SRD ist "A spell that requires an attack role can score a critical hit." Keine weiteren Infos darueber, ob Level Drain "Schaden" ist der durch Crit vervielfachbar ist. |
| Heretic:
Hm. Ok. Ich hatte halt in Erinnerung, dass es im Compendium eindeutig geklärt ist. |
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