Pen & Paper - Spielsysteme > Pathfinder/3.x/D20
D&D Enervasion
Selganor [n/a]:
3.5 SRD hat unter http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#targetorTargets
--- Zitat ---Ray
Some effects are rays. You aim a ray as if using a ranged weapon, though typically you make a ranged touch attack rather than a normal ranged attack. [...]
If a ray spell deals damage, you can score a critical hit just as if it were a weapon. A ray spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit.
--- Ende Zitat ---
Die letzte 3.0 FAQ meinte noch:
--- Zitat ---
Since spellcasters can now cast a critical spell with all
touch and rays that cause damage, what about Melf’s acid
arrow? Assuming that you cause a cri tical, does the spell
cause 4d4 every round or only on the first round? What
about rays that cause ability damage, such as ray of
enfeeblement? Can you roll a critical with that spell, as well,
and thus cause the target to lose a whole pile of Strength?
Can I take the Improved Critical feat for touch attacks or
ranged touch attacks and expand my critical range for such
spells?
If you score a critical hit with Melf’s acid arrow, only the
initial damage gets boosted with a critical hit. So, the critical hit
deals 4d4 points of damage, and the acid deals 2d4 points each
subsequent round (while the acid lasts). A spell must require an
attack roll and deal damage to score a critical hit. The ray of
enfeeblement imposes a Strength penalty; it does not deal
damage, so it cannot cause a critical hit.
You can use combat-enhancing feats on spells. You must
apply these feats to one of the f ollowing categories of spells:
ray (spells that deal damage and produce ray effects), energy
missile (spells such as Melf’s acid arrow), or touch spell (any
damage-dealing spell that has a range of touch).
See Chapter 2 and Chapter 5 of Tome a nd Blood for more
information on weaponlike spells.
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Das Pathfinder SRD meint dazu unter http://www.d20pfsrd.com/gamemastering---final/combat---final#TOC-Critical-Hits
--- Zitat ---Spells and Critical Hits: A spell that requires an attack roll can score a critical hit. A spell attack that requires no attack roll cannot score a critical hit. If a spell causes ability damage or drain (see Special Abilities), the damage or drain is doubled on a critical hit.
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ragnar:
--- Zitat von: Selganor am 27.07.2010 | 22:25 ---3.5 SRD hat unter http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#targetorTargets
If a ray spell deals damage, you can score a critical hit just as if it were a weapon.
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Ich hätte nein gedacht, weil ein solcher Spruch keinen "damage" verursacht sondern negative Stufen gibt.
--- Zitat ---...If the attack succeeds, the subject gains 1d4 negative levels...
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Heretic:
@ragnar: Steht sogar direkt so im Compendium, IIRC.
Level drain wird zudem mWn wie damage gehandhabt.
Man verliert 5 HP pro Stufe.
Selganor [n/a]:
Die einzige Aenderung im Rules Compendium gegenueber dem SRD ist "A spell that requires an attack role can score a critical hit."
Keine weiteren Infos darueber, ob Level Drain "Schaden" ist der durch Crit vervielfachbar ist.
Heretic:
Hm. Ok.
Ich hatte halt in Erinnerung, dass es im Compendium eindeutig geklärt ist.
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