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Jed Clayton:

--- Zitat von: TAFKAKB am  7.07.2010 | 16:01 ---Leider konnte ich keine HERO-Version finden. Fänd ich cool!

--- Ende Zitat ---

Hmm ... es gibt bestimmt so einige. Ich bin mir ziemlich sicher, dass du danach auf den Hero Games Boards nicht lang suchen müsstest.

Ich glaube, im Champions-Quellenbuch und in Champions Powers gibt es bestimmt zahlreiche Anregungen dazu oder vielleicht sogar einen Archetypen, der genau das Gleiche macht wie Spidey. Aber das ist mir jetzt zu aufwändig, das alles nachzuschlagen.

(Ich hab' gerade meinem Neffen versprochen, mit ihm Fußball zu spielen, deswegen heute keine HERO-Beispiele von mir!) ;)

Bis bald.

Horatio:
Meine (schnellschuss) Version von Spider-Man in FATE3, DFRPG Style

Name: Peter Parker

Aspects:

High Concept:
Friendly neighborhood Spider-Man
Trouble:
Perpetually broke
Character Aspects:
With great power comes great responsibility
"Spidey-Sense tingeling"
Science-Nerd
Freelance Photographer
In love with Mary Jane Watson

Powers & Stunts:

Inhuman Strength [-2]
Improved Lifting: Whenever lifting or breaking inanimate things, you gain a +3 to your Might score.
Bruising Strength: Roll Might at +1 whenever using that skill in conjunction with grappling. This also allows you to inflict
a 2-stress hit on an opponent as a supplemental action during a grapple.
Superior Strength: Whenever using your Might to modify another skill, it always provides a +1 regardless of the actual comparison of your Might score to the skill in question.
Hammer Blows: With attacks that depend on muscular force (Fists, thrown Weapons, etc.), you are at +2 to damage, increasing the stress dealt by two on a successful hit.

Inhuman Speed [-2]
Improved Initiative: Your Alertness is at +4 for the purpose of determining initiative.
Athletic Ability: All your Athletics checks are made at +1, including dodging. When sprinting, this bonus is increased to +2.
Casual Movement: Whenever moving as part of another physical activity, you may move one zone without taking the –1 penalty for asupplemental action.
Almost Too Fast To See: Difficulty factors due to moving are reduced by two when rolling Stealth.

Spider Walk [-1]
While climbing, you may treat any surface, no matter the angle, as no more difficult than climbing up a vertical surface with plenty of handholds. Ceilings? No problem.


Paranoid? Probably.. [-1] (works as “Spidey-Sense”)
Gain +2 to Alertness when rolling against surprise.

Infuriate [-1]:
Scaring people isn’t your forte; seriously pissing them off, on the other hand, is right up your alley. Gain +2 to any roll when deliberately trying to get someone angry with you (asocial or mental attack or a maneuver with such a goal). Any consequences (such as grudges) or temporary aspects that result must name you as the source and target of the anger.

Snap-Shot [-1]:*
Getting in the right spot for the shot with a camera isn't so much different once you get the hang of it. You may use the Guns skill for taking photographs as well.

Base Refresh: 10
Adjusted Refresh: 2

* Stunt Generator^^

Skills:

Skill Cap: 5
Power Level: Submerged

Endurance (5)
Webshooters (Guns) (4) / Athletics (4)
Fists (3)  / Discipline (3) / Deceit (3)
Intimidation (2) / Might (2) / Scholarship (2) /  Alertness (2)
Conviction (1) / Connections (1) / Presence (1) / Empathy (1) / Stealth (1)

Stress:
Physical OOOO (+1 additional minor consequence)
Social OOO
Mental OOO

oliof:
Kein Swinging? Oder wo steckt das?

killedcat:
Hier hat sich jemand die Mühe für das Unisystem gemacht:
Spidey

Selganor [n/a]:
Ein "frischer" Spiderman (z.B. Stand erster Film) ist auch schon als Anfangscharakter bei Buffy machbar. Ich muss mal schauen, ob ich den irgendwo rumfliegen habe, wenn nicht baue ich ihn nochmal schnell.

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