Ich hatte heute Gelegenheit dazu, mir meinen ersten vollständigen NPC für die Indien-Kampagne zusammenzustellen und alle Werte, Skills, Powers usw. dazu aufzuschreiben. Natürlich hat das, typisch Hero System, wieder ein kleines bisschen gedauert. Aber nun ist er/sie komplett ... Wie gesagt, dieser Charakter ist als NPC gedacht. Alle Werte und Schreibkonventionen stammen aber aus dem neuen Hero 6E Basic Rulebook.
Demzufolge wäre das ein einigermaßen "starker" Charakter. Ich wollte mal etwas ohne "Kampfwerte" machen. Glaubt mir, in der Kampagnenwelt wäre dieser NPC auch ohne Kampffähigkeiten so gut wie unschlagbar.  

Apsaras (NPC)
Val   Char   Points   Roll   Notes
14   STR   4   12-   HTH damage (STR/5)d6: 3d6 [1]; Lift: ca. 180 kg
23   DEX   26   14-
20   CON   10   13-
15   INT   5   12-   Perception Roll (9+INT/5): 12-
13   EGO   3   11-
25   PRE   15   14-   PRE Attack (PRE/5)d6: 9d6
5   OCV   10
6   DCV   15
7   OMCV   12
5   DMCV   6
3   SPD   10
5   PD    3
6   ED    4
8   REC    8
40   END    4
15   BODY   5
44   STUN    12
Total Characteristics Cost: 152Cost   Skill5   Acrobatics 15-
3   Acting 14-
5   Breakfall 15-
9   Charm 17- / *21-
5   Contortionist 15-
5   Conversation 15- / *19-
3   Disguise 12-
5   High Society 15- / *19-
3   Sleight of Hand 14-
4   KS: Temple Dancing 13-
5   KS: Epic Poetry 14-
7   KS: Erotic Mastery 16-
6   KS: Local Religious Beliefs 15-
5   Oratory 15-
3   Persuasion 14- / *18-
5   PS: Temple Dancer 16- / *20-
5   Stealth 15-
3   Language: Courtly and Sophisticated Language (completely fluent)   
Perks4   Fringe Benefit: Celestial   
Talents3   Ambidexterity
12   Striking Appearance: “Beautiful”, 
   +4 with Interaction Skill Rolls, +4d6 with PRE Attacks (already added in)
21   Universal Translator; uses INT+1 Roll, 13-   
Powers                              END30   
Dancer’s Beauty Attack   Mental Blast 6d6 (60 Active Points); 
               Concentration (-1/4), Gestures (-1/4), Requires 
               A PS: Temple Dancer Roll (-1/2)          6 END
31   
Kāmadeva’s Touch   Mind Control 10d6, Telepathic (+1/4) (62 Active
               Points); Only to Control/Inflict Love (-1)      6 END
6   
Great Tantric Clearance   Drain END 4d6 (40 Active Points); Concentration
               (1/2 DCV, throughout use; -1/2), Extra Time 
               (20 Minutes; -2 1/2), Gestures (-1/4), Limited 
               Power (Drain works only on Tapasya Endurance 
               Reserves; -2), Requires an Acrobatics Roll (-1/4)   4 END
12   
Extra-Planar Travel   Extra-Dimensional Movement (Self Only, Travel
               to any location in a related group of dimensions) 
               (30 Active Points); Concentration (-1/4), Gestures
               (-1/4), Limited Power (Only upon Celestial orders 
               or upon completion of a mission; -1)         3 END
11   
Ride on Air      Flight 20m (20 Active Points); Gestures (-1/4),
               Limited Power (restricted to Celestial and Human 
               planes; -1/2)                  2 END
4   
Extremely Long-Lived   Life Support: Longevity (4 points)         0 END
4   
Blessing of Celestial Will   Mental Defense 4               0 END
Total Powers & Skills Cost: 224Total Cost: 376175   Matching Complications (50)10   Social Complication: Duty to Carry Out Celestials’ Orders (Infrequently, Major)
20   Psychological Complication: Celestial Code of Conduct (Common, Total)
10   Distinctive Features: Mystic Aura (Not Concealable, Always Noticed; Detectable 
   Only With Unusual Senses)
10   Hunted by Lustful Rakshasa (Infrequently, As Powerful, Harshly Punish)
Total Complications Points: 50
Experience Points: 201