Pen & Paper - Spielsysteme > GURPS
DESPERATE FUTURE goes GURPS oder Ich werd bekloppt
Chief Sgt. Bradley:
SL-Schirm hier
SLC sind mit dem GCA4 gemacht und ich krieg grad kein pdf hin
[gelöscht durch Administrator]
Woodman:
Exportier doch als Testdatei aus dem GCA und poste das, geht ja um den Inhalt und nicht um n hübsches Format
Edit:
Was mir auch dem SL Schirm fehlen würde ist der NPC Reaction Table, den brauche ich irgendwie ständig.
Chief Sgt. Bradley:
--- Zitat von: Woodman am 4.11.2011 | 17:35 ---Exportier doch als Testdatei aus dem GCA und poste das, geht ja um den Inhalt und nicht um n hübsches Format
--- Ende Zitat ---
Die Dateien kann weder mein Office noch der Editor öffnen noch mein PDFCreator umwandeln.
--- Zitat von: Woodman am 4.11.2011 | 17:35 ---Was mir auch dem SL Schirm fehlen würde ist der NPC Reaction Table, den brauche ich irgendwie ständig.
--- Ende Zitat ---
;D die habe ich auch als zweite Seite mit komplettem Text. Das werd ich noch kürzen. Was fehlt denn sonst noch? Ich habe Gurps bisher ja nur gespielt.
Woodman:
--- Zitat ---Exportier doch als Testdatei aus dem GCA
--- Ende Zitat ---
Ups ich meinte Textdatei, mit x.
File->Export, dann "Export Filter.gce" auswählen und bei Plain Text nen Haken setzen, das Ergebnis kannste dann mit Notepad öffnen und einfach hier rein kopieren, nur die smilieys für den Beitrag ausschalten
Chief Sgt. Bradley:
Aha so geht das also. Mit Smileys wärs lustiger :D
Da haben wir ihn nun den 17jährigen Netrider-Nerd
Name: Tutar Pavek
Race: Astore
Attributes [194]
ST 8 [-20]
DX 13 [60]
IQ 15 [100]
HT 12 [20]
HP 15 [14]
Will 15
Per 16 [5]
FP 12
Basic Lift 13
Damage 1d-3/1d-2
Basic Speed 7 [15]
Basic Move 7
Ground Move 7
Water Move 1
Social Background
TL: 11 [0]
Cultural Familiarities:
Languages: Aba (Native) [4]; Adokani (Native) [4]; Ar`kosh (Native) [4]; Astorek (Native) [0]; Basic (Native) [4]; Benat (Native) [4]; Galaktik (Native) [4]; Intergal (Native) [4]; Okop (Native) [4]; Tylan (Native) [4]; Uschot (Accented) [2].
Advantages [246]
Alternate Identity (Illegal) [15]
Chip Slots [63]
Drohne1 (25% of starting points) ( (+1); Constantly) [4]
Drohne2 (25% of starting points) ( (+1); Constantly) [4]
Drohne3 (25% of starting points) ( (+1); Constantly) [4]
Fit [5]
Language Talent [10]
Lightning Calculator [2]
Mathematical Ability (2) [20]
Modular Abilities (Chip Slots) (Physical and Mental; Slot 1 (+10); Temporary Disadvantage (Electrical)) [63]
Neural Interface Jack [9]
Patrons (Crime Lord) (Equipment: no more than starting wealth; 9 or less; Minimal Intervention; Special Abilities: extensive social or political power) [15]
Pitiable [5]
Signature Gear (Computer) (11) [11]
Telecommunication (Cable Jack) (Sensie) [9]
Telecommunication (Laser Communication) (Secure; Video) [24]
Telecommunication (Radio) (Reduced Range (x1/10); Secure; Sensie) [17]
Wireless Neural Interface [17]
Perks [1]
Deep Sleeper [1]
Disadvantages [-50]
Code of Honor (Hacker's) [-5]
Easy to Read [-10]
Honesty (12 or less) [-10]
Klutz [-5]
Shyness (Mild) [-5]
Slow Riser [-5]
Unluckiness [-10]
Quirks [-3]
Congenial (Muss ich alleine?) [-1]
Imaginative (Voll viele Ideen) [-1]
Likes Silencer (So wie Episode 47...) [-1]
Skills [212]
Accounting IQ/H - IQ+1 16 [2]
includes: +2 from 'Mathematical Ability'
Area Knowledge (Astor) IQ/E - IQ+2 17 [4]
Area Knowledge (Orbitalstation Pallekon) IQ/E - IQ+1 16 [2]
Area Knowledge (Subsecnet) IQ/E - IQ+3 18 [8]
Area Knowledge (Tortuna) IQ/E - IQ+2 17 [4]
Area Knowledge (Tylarn Station) IQ/E - IQ+2 17 [4]
Astronomy/TL11 IQ/H - IQ+2 17 [4]
includes: +2 from 'Mathematical Ability'
Beam Weapons/TL11 (Pistol) DX/E - DX+1 14 [2]
Computer Hacking/TL11 IQ/VH - IQ+3 18 [20]
Computer Operation/TL11 IQ/E - IQ+3 18 [8]
Computer Programming/TL11 IQ/H - IQ+2 17 [12]
Cryptography/TL11 IQ/H - IQ+2 17 [4]
includes: +2 from 'Mathematical Ability'
Current Affairs/TL11 (People) IQ/E - IQ+2 17 [4]
Current Affairs/TL11 (Popular Culture) IQ/E - IQ+2 17 [4]
Electrician/TL11 IQ/A - IQ+1 16 [4]
Electronics Operation/TL11 IQ/A - IQ+2 17 [8]
Electronics Repair/TL11 (Computers) IQ/A - IQ+1 16 [2]
Fahrzeuge/TL11 (Land) DX/A - DX+2 15 [8]
Fahrzeuge/TL11 (Luft) DX/A - DX+3 16 [12]
Fahrzeuge/TL11 (Raum) DX/A - DX+4 17 [16]
Gambling IQ/A - IQ+1 16 [4]
Geography/TL11 (Earthlike) IQ/H - IQ+1 16 [8]
Gunner/TL11 (Beams) DX/E - DX+1 14 [2]
Gunner/TL11 (Machine Gun) DX/E - DX+0 13 [1]
Holdout IQ/A - IQ+2 17 [8]
Judo DX/H - DX-1 12 [2]
Lockpicking/TL11 IQ/A - IQ+2 17 [8]
Mathematics/TL11 (Applied) IQ/H - IQ+0 15 [1]
includes: +2 from 'Mathematical Ability'
Navigation/TL11 (Hyperspace) IQ/A - IQ+2 17 [8]
Observation Per/A - Per+0 16 [2]
Research/TL11 IQ/A - IQ+3 18 [12]
Savoir-Faire (Subsecnet) IQ/E - IQ+2 17 [8]
includes: -1 from 'Shyness'
Scrounging Per/E - Per+2 18 [4]
Streetwise IQ/A - IQ+1 16 [8]
includes: -1 from 'Shyness'
Swimming HT/E - HT+2 14 [4]
Stats [194] Ads [246] Disads [-50] Quirks [-3] Skills [212] = Total [600]
Hand Weapons
Ranged Weapons
1 Holdout Laser LC:3 Dam:2d (2) burn Acc:4 Range:100 / 300
RoF:10 Shots:22(3) ST:3 Bulk:-1 Rcl:1 $1200 Wgt:.35
Armor & Possessions
1 Ballistic Suit (TL11) $1000 Wgt:6 Location:body, limbs
1 Bug Stomper $1200 Wgt:2 Location:
1 Computer, Laptop $3000 Wgt:3 Location:
1 Computer, Wearable $400000 Wgt:2.4 Location:
1 Data Storage $1 Wgt:.001 Location:
1 Datapad $20 Wgt:.05 Location:
1 Electronic Lockpicks $7500 Wgt:3 Location:
1 Flashlight, Mini $10 Wgt:.25 Location:
1 Head-Up Display (HUD) $50 Wgt:0 Location:
1 Holster, Belt $25 Wgt:.5 Location:
5 Homing Beacon $200 Wgt:0 Location:
1 Mini-Camera, Digital $500 Wgt:0 Location:
1 Mini-Recorder, Digital $30 Wgt:.5 Location:
5 Nanobug $500 Wgt:0 Location:
1 Personal Computer $6000 Wgt:5 Location:
1 Portable Electrician Tool Kit $600 Wgt:20 Location:
1 Portable Electronics Repair Kit $1200 Wgt:10 Location:
1 Radio, Headset, Secure/Encrypted $5000 Wgt:.5 Location:
1 Respirator $300 Wgt:3 Location:eyes, face
1 Vacc Suit (TL11) $10000 Wgt:25 Location:full suit
1 Visored Space Helmet (TL11) $2000 Wgt:4 Location:head
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