Autor Thema: Eclipse-Phase mit PbtA  (Gelesen 439 mal)

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Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #25 am: Gestern um 13:49 »
Und ich habe mich an ersten Basic Moves versucht.

Mesh & System Infiltration (Savvy)

When you hack a system, subvert surveillance, or manipulate the mesh in service of a Firewall objective, roll +Savvy. 
- 10+: Choose 2: 
  - You get in quietly; no obvious alerts. 
  - You get persistent, reusable access. 
  - You alter, erase, or plant data as you like. 
  - You identify hidden backdoors, forks, or TITAN‑linked code. 
- 7–9: Choose 1, and the GM picks one consequence: trace left, partial lockdown, hostile ICE, or time pressure. 
- 6–: Defensive systems or enemy operators react aggressively; expect counter‑intrusion, legal heat, or physical security response. 


Firewall Mandate (Lucidity)

When you invoke Firewall’s mission—preventing existential catastrophe—to justify questionable actions (coercion, black ops, collateral damage), say what you’re willing to risk and roll +Lucidity. 
-10+: You and your allies steel yourselves; take +1 forward on actions following the mandate, and mark 1 XP if your choice clearly compromises your personal ethics. 
7–9: You get the determination you need, but choose 1: 
  - You mark Stress from guilt, fear, or disgust. 
  - A relationship, contact, or faction bond is strained or broken. 
- 6–: Your justification rings hollow; an ally, contact, or your own psyche pushes back hard. The GM makes a move against your reputation, cohesion, or mental stability. 
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Offline Blechpirat

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Re: Eclipse-Phase mit PbtA
« Antwort #26 am: Gestern um 14:56 »
Das klingt für mich so, als ob du - vielleicht wie bei Urban Shadows? - mechanisch abbilden möchtest, wie bestimmte wichtige NSCs und Fraktionen zu den PCs stehen. Finde ich sehr passend fürs Setting. Magst du das mal vorstellen? Dann versteht man den Move vermutlich besser.

Willst du auch die "Menschlichkeit" mechanisch abbilden?

Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #27 am: Gestern um 16:15 »
Das klingt für mich so, als ob du - vielleicht wie bei Urban Shadows? - mechanisch abbilden möchtest, wie bestimmte wichtige NSCs und Fraktionen zu den PCs stehen. Finde ich sehr passend fürs Setting. Magst du das mal vorstellen? Dann versteht man den Move vermutlich besser.

Ich überlege, das vielleicht positive Clocks abzubilden. Reputation Clocks oder so.

Willst du auch die "Menschlichkeit" mechanisch abbilden?

Da bin ich mir noch nicht sicher. Evt. als einen eigenen Trauma/– Stress–Track, aber ich möchte das Ganze nicht so überfrachtet wie das Root ptba werden lassen.
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Online 1of3

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Re: Eclipse-Phase mit PbtA
« Antwort #28 am: Gestern um 16:36 »
When you hack a system, subvert surveillance, or manipulate the mesh in service of a Firewall objective, roll +Savvy. 
- 10+: Choose 2: 
  - You get in quietly; no obvious alerts. 
  - You get persistent, reusable access. 
  - You alter, erase, or plant data as you like. 
  - You identify hidden backdoors, forks, or TITAN‑linked code. 
- 7–9: Choose 1, and the GM picks one consequence: trace left, partial lockdown, hostile ICE, or time pressure. 

Fragen die mir kommen:

Die Klausel "in service of a Firewall objective" bezieht sich auf alle drei Aktivitäten oder nur auf die letzte? Kenner des Settings wissen das wahrsheinlich.

"You get in quietly." Der Move spricht erstmal nicht über physische Sicherheit. Nehmen wir an, dass die automatisch überwunden wird immer? Sonst würde ich entweder den Trigger anpassen oder die Ergebnisse.

Ich bin per se kein großer Freund die Ergebnisse für 6- aufzuschreiben, wenn es nicht gerade ein Downtime Move oder Liebesbrief ist. Aber ich denke, wenn du das tust, sollten die aufgeführten Dinge nicht auch schon oben vorkommen. Also eine Spur hinterlässt man ja auch, wenn man nicht die erste Option wählt.

Zitat
When you invoke Firewall’s mission—preventing existential catastrophe—to justify questionable actions (coercion, black ops, collateral damage), say what you’re willing to risk and roll +Lucidity. 
-10+: You and your allies steel yourselves;

Da sich der Move aufs ganze Team bezieht, würde ich nicht einen Stat eines Charakter nutzen. Siehe z.B. den When You Enter Combat As A Team aus Masks.
« Letzte Änderung: Gestern um 18:08 von 1of3 »

Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #29 am: Gestern um 18:03 »
Ich bin per se kein großer Freund die Ergebnisse für 6- aufzuschreiben, wenn es nicht gerade ein Downtime Move oder Liebesbrief ist. Aber ich denke, wenn du das tust, sollten die aufgeführten Dinge nicht auch schon oben vorkommen. Also eine Spur hinterlässt man ja auch, wenn man nicht die erste Option wählt.

Ich sehe das als Hilfe für GM, die dann nicht jedes mal was spontan entwickeln müssen. Also zumindest finde ich es immer herausfordernd, mir on the fly sowas auszudenken; meine Spieler*innen sehen das häufig auch so.
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #30 am: Gestern um 19:35 »
Das ist der momentane Stand meiner Basic Moves. Die fangen hoffentlich a) das Setting und b) alle relevanten Aktionen ein. Ich muss stellenweise noch ausbaldowern, ob ich Stress oder Trauma als Begriff nutze und bei welchen Ergebnissen ich Bezug auf Clocks nehme.
Das ist der momentane Stand meiner Basic Moves. Die fangen hoffentlich a) das Setting und b) alle relevanten Aktionen ein. Ich muss stellenweise noch ausbaldowern, ob ich Stress oder Trauma als Begriff nutze und bei welchen Ergebnissen ich Bezug auf Clocks nehme.

Assess the Threat (Savvy)
When you take time—seconds or hours—to size up a potential x‑risk, hostile faction plot, or anomalous situation, say what you’re worried about and roll +Savvy.
  • 10+: Ask 2 questions and gain true answers .
  • 7–9: Ask 1 question and the GM adds a complication, clock tick, or new detail.
  • 6–: You misread something important; the GM reveals a truth later at the worst possible moment.
  • Example questions:
  • What here is the greatest long‑term threat?
  • What will escalate this fastest if we ignore it?
  • What is being concealed from normal sensors or scrutiny?
  • Who is most compromised, infected, or lying?



Commit Violence (Vigor)
When you attack someone who can resist you (whether in brutal melee, with weapons, or by threatening their morph) roll +Vigor. 
  • 10+: You deal harm and choose 1: 
  • You avoid counter‑attack. 
  • You inflict a lasting injury, disfigurement, or crippling condition. 
  • You push them exactly where you want them (position, cover, line of fire). 
  • 7–9: You deal harm, but the GM chooses 1: 
  • You take harm in return. 
  • You lose position, ammo, or control of the scene. 
  • Collateral damage hits something or someone important. 
  • 6–: Your violence backfires; you’re disarmed, pinned, outgunned or otherwise put in a terrible spot, and the GM makes a hard move.
 

Contain or Destroy (Savvy)
When you try to neutralise an immediate x‑risk (infected morphs, exsurgent nodes, rogue forks, TITAN relics) by force or drastic measures, describe how and roll +Savvy. 
  • 10+: You contain or destroy the threat for now; choose 1: 
  • Collateral damage is minimal. 
  • You recover useful data, samples, or salvage. 
  • No major faction realizes what you did. 
  • 7–9: You stop the immediate danger, but choose 2: 
  • innocents suffer or valuable assets are lost. 
  • Evidence points back to Firewall. 
  • The threat mutates or survives in a subtler form (advance or create a related clock). 
  • 6–: Your attempt backfires; the situation escalates or spreads and the GM makes a hard move.

Destroy the Shell (Vigor)
When you attack a morph (not just its pilot) roll +Vigor. 
  • 10+: You render the shell combat-ineffective and choose 1:
  • Destroy/kidnap the cortical stack intact. 
  • Force an emergency ego backup or psi scream. 
  • Intimidate nearby egos watching their own vulnerability. 
  • 7–9: You damage the morph badly, but the GM chooses 1: 
  • The ego escapes to backup elsewhere. 
  • Destroyed systems vent nanites, spores, or psi static. 
  • You expose yourself to morph countermeasures or witnesses. 
  • 6–: The morph fights back viciously—autonomic defences, final psi burst, or self-destruct sequence activates.


Face the Horrors (Moxie)
When you confront something that should not exist (exsurgent infection, TITAN relics, fork torture, or the consequences of your own actions) roll +Moxie. 
  • 10+: You look the horror in the eye; you keep your composure and ask the GM 1 question about its true nature or intent. 
  • 7–9: You hold it together, but choose 1: 
  • Mark 1 Stress. 
  • Gain a new minor tic, phobia, or intrusive thought. 
  • Freeze, hesitate, or lash out at the wrong target for a brief moment. 
  • 6–: The horror gets under your skin; mark Stress and a Trauma, and the GM defines how it changes your behaviour, relationships, or future rolls until treated.
   

Firewall Mandate (Lucidity)
When you invoke Firewall’s mission - preventing existential disaster - to justify questionable actions (coercion, black ops, collateral damage), say what you’re willing to risk and roll +Lucidity. 
  • 10+: You and your allies steel yourselves; take +1 forward on actions following the mandate, and mark 1 XP if your choice clearly compromises your personal ethics. 
  • 7–9: You get the determination you need, but choose 1: 
  • You mark Stress from guilt, fear, or disgust. 
  • A relationship, contact, or faction bond is strained or broken. 
  • 6–: Your justification rings hollow; an ally, contact, or your own psyche pushes back hard. The GM makes a move against your reputation, cohesion, or mental stability.
 

Mesh Infiltration (Savvy)
When you hack a system, subvert surveillance, or manipulate the mesh , roll +Savvy. 
  • 10+: Choose 2: 
  • You get in quietly; no obvious alerts. 
  • You get persistent, reusable access. 
  • You alter, erase, or plant data as you like. 
  • You identify hidden backdoors, forks, or TITAN‑linked code. 
  • 7–9: Choose 1, and the GM picks one consequence: trace left, partial lockdown, hostile ICE, or time pressure. 
  • 6–: Defensive systems or enemy operators react aggressively; expect counter‑intrusion, legal heat, or physical security response.


Operate Under Cover (Lucidity)
When you act in the open while secretly serving Firewall (posing as citizens, mercs, hypercorp agents), say what cover you present and roll +Lucidity. 
  • 10+: Your cover holds; you pass background checks, social scrutiny, and routine scans, and you may ask the GM one question about how others perceive your cover. 
  • 7–9: You maintain the cover, but: 
  • Someone becomes quietly suspicious, or 
  • You must prove yourself to the role in a risky way. 
  • 6–: Your cover is compromised; the GM decides who realises and what they do about it.
 

Quarantine Breach (Moxie)
When you perform a lethal containment (sterilising infected spaces, torching exsurgent vectors, or triggering habitat failsafes) roll +Moxie. 
  • 10+: The area is cleansed/neutralised and choose 1: 
  • Minimal collateral (survivors escape or data preserved). 
  • You salvage a crucial sample or clue from the kill zone. 
  • Firewall proxy channels approve your escalation. 
  • 7–9: Containment succeeds but choose 2: 
  • Civilians/agents/bystanders killed or traumatised. 
  • Atmosphere/systems contaminated, requiring evac. 
  • Factions witness your ruthlessness (+rep/-rep). 
  • Partial infection escapes in vents, stacks, or forks. 
  • 6–: Your quarantine fails catastrophically; the threat spreads faster and the GM advances all related threat clocks.
 

Take Harm (Vigor)
When you suffer serious physical trauma (from combat, psi, hazards, or exsurgent effects), roll +Vigor. 
  • 10+: You stay on your feet or keep your head clear; reduce the incoming harm or effect by one step (severe → moderate → minor). 
  • 7–9: You survive but choose 1: 
  • Mark Stress and accept the full harm/effect. 
  • Downgrade the harm by one step but suffer a serious complication (lost gear, pinned, separated). 
  • Stay functional now, but the harm worsens or flares up later. 
  • 6–: The harm hits full force; mark any Stress/Trauma indicated and the GM says how your situation becomes immediately worse.
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« Letzte Änderung: Gestern um 19:40 von Mr. Ohnesorge »
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #31 am: Gestern um 19:38 »
Das hier sind meine Ideen für GM Moves. Reichen die so oder müssen die ausführlicher sein?

GM Moves

Hard Moves (6- or when escalation demands it)
GM Moves are the MC's toolkit for driving Eclipse Phase's tension, uncertainty, and horror. Use them when PCs roll 6-, look to you for "what happens next," or hesitate. Always advance Threat Clocks.
  • The infection spreads: Advance an exsurgent clock; describe morphs twitching, voices glitching, or stacks bleeding nanites.
  • Someone gets taken: An NPC ally, innocent bystander, or PC morph gets snatched, infected, or compromised.
  • Continuity fails: Destroy a cortical stack, corrupt a backup, or trigger ego fragmentation—resleeving will cost.
  • The truth is worse: Reveal assessment was incomplete; the threat was underestimated or already inside the team.
  • Morph betrayal: Hardware malfunctions, psi feedback hits, or autonomic systems turn against their pilot.
  • They know too much: Faction security, rival sentinels, or x-threat actors become aware of Firewall involvement.
  • No clean exits: Block all escape routes with collapsing structure, security lockdown, or memetic contamination.
  • Sacrifice demanded: Force PCs to choose: save civilians vs secure data, ally vs mission, morph vs ego integrity.

Soft Moves (build tension on 7-9 or narrative beats)
  • Unsettling signs: Characters notice wrongness—skin patterns shifting, mesh ghosts, whispers in static.
  • Assets fail: Gear jams, contacts ghost you, safehouses compromised, or morph systems lag.
  • Doubt creeps in: NPCs question PC motives/cover; psi effects cause paranoia; memories feel unreliable.
  • Threat escalates visibly: Clock ticks forward; distant explosions, mass panic, or containment sirens activate.
  • Someone breaks: NPC ally cracks under pressure, spills secrets, or shows early infection signs.
  • Surveillance tightens: Drones reposition, audits trigger, or social media flags anomalous behaviour.
  • Morph stress builds: Glitches, phantom pains, or motor tics signal hardware limits approaching.
  • Moral weight: Witnesses see PC ruthlessness; faction rep shifts; personal connections strain.
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Offline Mr. Ohnesorge

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Re: Eclipse-Phase mit PbtA
« Antwort #32 am: Gestern um 20:59 »
Habe mal versucht, Forking in Moves zu gießen, habe aber das Gefühl, dass da noch was fehlt:

Forking (No Roll Required)
Forking creates digital copies of your ego for parallel operations. All forks share your stats (Vigor/Moxie/Lucidity/Savvy) and core identity but have limited Playbook move access based on fork complexity.

Alpha Fork (Full Copy)
When creating a complete ego backup with all memories, skills, and Playbook moves:
  • Alpha fork has ALL your Playbook moves (Core + Optional).
  • Fork operates independently with full agency.
  • Cost: Mark 3 Stress (identity fragmentation risk).
  • Duration: Permanent until merged/deleted.

Beta Fork (Task-Specific)
When creating a limited fork for specific operations:
  • Beta fork has 2 Playbook moves of your choice.
  • Fork follows explicit directives but interprets creatively.
  • Cost: Mark 2Stress.

Gamma Fork (Narrow Focus)
When creating a minimal fork for single tasks:
  • Gamma fork has 1 Playbook move of your choice.
  • Fork executes precise instructions literally.
  • Cost: Mark 2 Stress.
  • Duration: 24 hours maximum.
"These things are romanticized, but in the end they're only colorful lies." - This Is Hell, Polygraph Cheaters

Offline Blechpirat

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Re: Eclipse-Phase mit PbtA
« Antwort #33 am: Gestern um 22:17 »
Wie wäre es, wenn du einen Move machst, der aus der transhumanistischen Perspektive an das Thema herangeht:

"Multiply yourself"
Roll to with XXX to see, how you react to ego fragmentation
10+: Forking works as intended
7-9: Forking works as intended, but you suffer identity loss
6-: Your fork is corrupted and takes ... away from you.

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Re: Eclipse-Phase mit PbtA
« Antwort #34 am: Gestern um 22:28 »
Let mir try.

"Multiply yourself"
When you create a copy of yourself, roll +Currently Active Copies.
10+: Your fork is corrupted. Say what you lose.
7-9: The forking works. Say how the of you differ.
6-: The new fork is perfect for the time being.

Also ein, was die Zahlen angeht umgedrehter Move, ähnlich wie Take A Blow in Masks.