Autor Thema: [KULT] Divinity Lost: Kickstarter  (Gelesen 71120 mal)

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Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #300 am: 20.05.2020 | 23:35 »
Großartig! Ich freue mich!   :d
Ich hoffe, auch wenn die Spiel jetzt ausfällt, dass Kult trotzdem bis dahin erscheint.
Derweil können wir unser Geld auf den kommenden Kult-Supplement KS werfen:

Zitat
Update #116
KULT - upcoming Kickstarter, translations and a new game from Helmgast

19. Mai 2020

Kultists,

It’s time to wake up from the slumbering environment in Elysium and open your eyes and impressions for some KULT news.

Upcoming KULT Kickstarter

We will in the coming weeks open a preview of our new Kickstarter campaign for KULT! It will feature several different items, all at once. We do this in order to limit the number of actual campaigns, focusing on a bigger one instead of splitting each item into its own separate Kickstarter campaign. It is a test for us to see if this is the way we go forward with future releases or if we go back to having single item campaigns. Please let us know your point of view on this. Our main information channel is our Facebook page, please subscribe if you haven’t already and let us have your comments https://www.facebook.com/kultdivinitylost

KULT translations

KULT: Divinity Lost is now confirmed to be released in Polish! Our KULT family thereby includes the following publishers, apart from Helmgast and Modiphius who did the original English 4th edition of KULT release:

    French - https://arkhane-asylum.fr/
    Spanish - https://www.nosolorol.com/
    German - https://truant.com/
    Italian - https://www.raven-distribution.com/
    Portuguese - https://www.burogames.com/
    Polish - https://alis.games/

Troubleshooters - new game from Helmgast on Kickstarter now!

Helmgast, together with our friends at Arkhane Asylum and Modiphius, are currently crowdfunding a new game on Kickstarter - the Troubleshooters. https://www.kickstarter.com/projects/helmgast/the-troubleshooters-action-adventure-tabletop-rpg


This is an action-adventure tabletop roleplaying game of international mystery. Inspired by European comics (such as Tintin and Spirou), The Troubleshooters will take you all across the world for exciting adventures! The Troubleshooters will be released in an English and a French edition. Try out the quick play scenario, which includes a basic set of rules, with your friends now: https://helmgast.se/troubleshooters/the-troubleshooters-archive

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #301 am: 11.06.2020 | 10:01 »
Ups, fast vergessen:

Zitat
Update #117
NEW KULT Kickstarter | Launch 11 June | PREVIEW AVAILABLE

Helmgast ABProjektgründer
8. Juni 2020

Kultists,

A date has been set! The upcoming KULT: Divinity Lost Kickstarter will launch on Thursday 11 June at CET 11.00 (GMT 10 am/EST 5 am). A preview page is now available: https://www.kickstarter.com/projects/helmgast/1313878870?ref=4xj2mi&token=8bef8c32

With this Kickstarter, Helmgast is excited to present two new source books along with two new gaming aids, all to support the Gamemaster before and during play.



Beyond Darkness and Madness is a book that serves as a tool for the Gamemaster in creating scenarios, locations, characters and building a horror atmosphere.

Screams and Whispers is a scenario collection featuring six scenarios, which a Gamemaster can pick up and play with minimum preparation.

Labyrinths and Secret Chambers is a set with maps and floor plans that a Gamemaster can use to quickly set scenes in play or prepare interesting locations during the downtime phase.

Weapon Deck is a deck with 55 reference cards for weapons and gear that can be given to the players for easy reference.

Note the time and date in your calendar, and sign up on the preview page to be notified once the Kickstarter campaign goes live!

 :headbang:

Offline 3P_Manni

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #302 am: 11.06.2020 | 10:09 »
Yeeha... Und wieder wandert ein Hunni dahin.  ;D

Skeptomai

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #303 am: 11.06.2020 | 10:47 »
Interessant.  :d

Offline Rabe

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #304 am: 11.06.2020 | 11:25 »
Und Ziel erreicht ...  ;D

..und es geht weiter und weiter

Skeptomai

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #305 am: 11.06.2020 | 11:25 »
Und Ziel erreicht ...  ;D

..und es geht weiter und weiter

Sehr cool.

Offline tartex

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #306 am: 11.06.2020 | 16:34 »
Obwohl ich großer Kult-DL-Fan bin, sind da anscheinend leider sind kaum Sachen dabei, mit denen ich was anfangen könnte. Vorgefertigte Szenarien spiele ich nicht, Artikel zum Thema "atmosphärischer Spielleiten" haben ich schon dutzenfach und Karten und Bodenpläne, brauche ich wohl keine.

Übersehe ich was?

Ich alter Cruncher war besonders and den versprochenen Enlightened Archetypen interessiert.

Zitat
Future supplements will contain
further Enlightened Archetypes along with rules
and suggestions for how to play stories featuring
Enlightened characters. One Enlightened Archetype
will be available for each school of magic, allowing
players to portray magicians of Dream, Time and
Space, Passion, and Madness.

Die sind aber hier nicht dabei, oder?
Die Zwillingsseen: Der Tanelorn Hexcrawl
Im Youtube-Kanal: Meine PnP-Let's-Plays

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #307 am: 13.06.2020 | 09:55 »
Nein, leider nicht. Da hatte ich auch mehr Inhalte erschaffen. Ich habe aber über die Kult Fan-Gemeinde Enlgithened Archetypes zu den anderen Lores of Magic in Anlehnung an den Death Magican in den Core Rules. Findest Du hier: https://mimir.owncube.com/index.php/s/kult-share

Wie auch zum vorherigen KS werde ich hier die aktuellen Updates posten:

Zitat
Update #1
The Original Seal is broken!

11. Juni 2020

Kultists!

You are the greatest! The funding goal was hit in 20 minutes. Thank you all for your support of KULT: Divinity Lost, and our quest to exist in eternity!

The hunt for the Stretch Goals is on!

Zitat
Update #2
First Stretch Goal unlocked
 
11. Juni 2020

Kultists!

You will have more locations to explore, as ten more maps will be added to Labyrinths and Secret Chambers. Will we be able to visit even more places in the future?

Zitat
Update #3
More Screams and Whispers!

11. Juni 2020

Kultists!

With the speed of a raging Cairath the next Stretch Goal is reached. An additional scenario will be added to Screams and Whispers. We hope you will enjoy it.

Zitat
Update #4
THE ART OF KULT

11. Juni 2020

Kultists!

Thank you all for your support! You have unlocked the secret project!

In time for the 30th anniversary of KULT, we are very proud to announce a collaboration with our good friends at Fandrake.

THE ART OF KULT will be a massive book of the highest production quality, detailing the visual evolution of our favorite game. From the early brainstorming sketches of 1989-1990 to the nightmare inducing artworks of KULT: DIVINITY LOST.

Featuring artists like Peter Andrew Jones, Nils Gulliksson, Peter Bergting and Bastien Lecouffe-Deharme as well as a chapter on the origins of KULT with the original design team.

The Kickstarter campaign will launch in September 2020 with a release in 2021. More details to follow.

Fandrake is an award winning Swedish publishing house focused on exclusive coffee table books about games and fan culture. They have previously produced several books touching on the subject of KULT including ÄVENTYRSSPEL - BLAND MUTANTER, DRAKAR OCH DEMONER about the company that first published the game in 1991.





Zitat
Update #5
More places to get lost in
11. Juni 2020

Kultists!

Another stretch goal reached. We will add 10 more locations to Labyrinths and Secret Chambers, for a total of 70 locations! Thanks you all for making this possible!

Zitat
Update #6
A Guide into the Light

11. Juni 2020

Kultists!

This is amazing. Another Stretch Goal down. Now both Screams and Whispers and Beyond Darkness and Madness will have ribbons fixed, to allow you to easier find the information you need quick access to.

Zitat
Update #7
Embrace the Pain and come hither
 
11. Juni 2020

Kultists!

You guys are shattering stretch goals so fast the Illusion is having a hard time maintaining itself! Another scenario will be added to Screams and Whispers, written by legendary KULT writer Magnus Seter. It will be... special.

Zitat
Update #8
How did we end up here, honey?
 
11. Juni 2020

Kultists!

We are very humbled and amazed by your dedication to KULT: Divinity Lost. We are very thankful for your glorious support. 500,000 SEK reached about 10 hours after launch is a feat worthy of an Archon. With this, another stretch goal is shattered and Labyrinths and Secret Chambers is expanded with 10 more maps, for a total of 80!

Again, thank you all, enlightened beings!

Ok, das waren nur die vom 11. Juni....

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #308 am: 13.06.2020 | 09:59 »
Zitat
Update #9
Oh, all the pretty colors! Wait, it seems to move...?

12. Juni 2020

Kultists!

A pleasant experience waking up to the sound of a crushed stretch goal! You have managed to get even more lush, dark, and disturbing art for Screams and Whispers. Congratulations to us all!

Zitat
Update #10
Will the record hold or shatter?

12. Juni 2020

Kultists!

We are app. 21 hours into the campaign and you guys have raised almost as much as the original KULT: Divinity Lost Kickstarter did in its first 24 hours (638k SEK). That is mindbogglingly cool and unexpected. We are so humbled by your commitment and support.

Thank you all!

Zitat
Update #11
Let's see what the future holds for you, my dear

12. Juni 2020

Kultists!

Thank you for making us reach a new stretch goal! The rules for how to use the KULT: Divinity Lost Tarot Card deck as a tool to create stories, characters, and plot lines, will be added to Beyond Darkness and Madness. Three new stretch goals have been presented as well, and we will take this opportunity to think hard about what the stretch goals beyond should be. Suggestions are appreciated! The boundaries are that stretch goals should not risk delaying or derailing the promised products in the Kickstarter. We really want to hit the proposed delivery date.

Again thank you all for your support and love. And please, if you like, share, and talk about this Kickstarter with friends or groups you hang with. You are our ambassadors for KULT: Divinity Lost out there in Elysium.

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #309 am: 13.06.2020 | 15:23 »
Zitat
Update #12
Plenty of space for my wondrous creations!

13. Juni 2020

Kultists!

Another stretch goal reached! With Labyrinths and Secret Chambers there will now be basic templates available for you to make your own custom locations. It will be very cool to see what kind of creations you guys will conjure up later on!

We appreciate the suggestions on future stretch goals. They will be collected and discussed internally early next week, when the KDL Team is gathered. Keep 'em coming, please!



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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #310 am: 14.06.2020 | 21:11 »
Zitat
Update #13
Cut those ribbons, and watch 'em bleed!

14. Juni 2020

Kultists!

Next stretch goal crushed. The books will get two ribbons each, for easy reference while reading!

We are eagerly reading your suggestions for stretch goals (please continue!). Some are more suitable as stand alone Kickstarter projects than stretch goals in this one, but we will bring those ideas with us to the future. Your creativity is contagious.

Please share, like, and spread the word, so we can attack the next stretch goal and the next batch can be revealed!

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #311 am: 17.06.2020 | 20:36 »
Zitat
Update #14
Is this the end? No, it is only the beginning!

17. Juni 2020

Kultists!

Thank you all for us reaching the last of the announced Stretch Goals. The unique 1-on-1 scenario The Driver will now be part of Screams and Whispers.

The next batch of Stretch Goals will be announced tomorrow, Thursday June 18th. We are working feverishly behind the scenes to produce art assets for the Kickstarter page, and nailing down the details of these new Stretch Goals. As stated previously, it is very important to us to not over-promise stuff and thus risk delaying the four core products in this campaign. Your plentiful suggestions have helped us defining and pursuing certain paths forward.

Stay tuned and please check in tomorrow!

Zitat
Update #15
Seven Sisters Actual Play

17. Juni 2020

Kultists!

Tonight, Victory Condition Gaming plays Seven Sisters at 9pm EDT (03:00 CET)!

Set in 1945, the second World War is soon at its end. The player characters are sent into Berlin to find a secret agent. In this time of extreme chaos and suffering the borders to Inferno are thin and servants of the Death Angel Thaumiel have their own agendas.

This scenario is written by the legendary first edition KULT writers, Gunilla Jonsson and Michael Petersen, and tonight’s game will be run by Mitchell Wallace.

Seven Sisters
is part of the book Screams and Whispers, which is available in the ongoing Kickstarter campaign.

Offline Oh Gott sie sind Überall

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #312 am: 18.06.2020 | 12:09 »
So sehr ich mich auch über den aktuellen KS freue, finde ich es schade, dass viele Stretch Goals einfach den Abdruck alter PDF's enthalten. Naja mal sehen was jetzt noch alles kommt.
Robin D. Laws würde über mich folgendes sagen:
Method Actor 100%, Storyteller 92%, Tactician 75%, Specialist 58%, Butt-Kicker 50%, Power Gamer 25%,
Casual Gamer 0%

Offline Tigerbunny

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #313 am: 18.06.2020 | 12:32 »
So sehr ich mich auch über den aktuellen KS freue, finde ich es schade, dass viele Stretch Goals einfach den Abdruck alter PDF's enthalten. Naja mal sehen was jetzt noch alles kommt.

Man kann allerdings einigen Kommentaren im KS entnehmen, dass es sich um eine bewusste Entscheidung handelt, da man zusätzliche Verzögerungen vermeiden und tatsächlich schon im Februar 2021 liefern will.

Die neuen drei Stretch Goals sollen auch die letzten sein. Nachdem der erste KS etwas unglücklich verlaufen ist, weil die Macher den Arbeitsaufwand einzelner Schritte krass unterschätzt haben, begrüße ich diese Entscheidung eigentlich, obwohl ich mir natürlich insgeheim auch viel neuen fancy stuff wünsche.
Warum Kinder im Nebenzimmer beim Rollenspiel schwierig sind: "Der alte Magier blickt erwartungsvoll von einem zum anderen, ihr wisst bereits was er fragen will, als er ansetzt: Kann ich was Süsses?"

"Optimisten machen Sudoku mit Kugelschreiber."
"Ein Freund ist jemand, der die Melodie in Deinem Herzen kennt, und Dich daran erinnern kann, wenn Du sie vergessen hast." - Eckhardt von Hirschhausen

Offline Oh Gott sie sind Überall

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #314 am: 18.06.2020 | 20:19 »
Natürlich finde ich realistische Stretch Goals und eine schnelle Auslieferung erstrebenswerte als eine ewig verzögerte Auslieferung.

Aber fast nur bekannte Inhalte ist etwas fad. Naja aber den exklusiven Abenteuerband als add on finde ich nice!
Robin D. Laws würde über mich folgendes sagen:
Method Actor 100%, Storyteller 92%, Tactician 75%, Specialist 58%, Butt-Kicker 50%, Power Gamer 25%,
Casual Gamer 0%

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #315 am: 18.06.2020 | 21:24 »
Zitat
Update #16
The Forbidden - The Banned Collection revealed

18. Juni 2020

Kultists!

The Forbidden - The Banned Collection is a new potential unlock. When this Stretch Goal is reached, a new Add-on book will become available for purchase.

KULT: Divinity Lost is a game that touches on the forbidden, both in text and art. Some of our materials are considered too controversial to ever reach retail. Some of these have either been released only as a digital PDF or not released at all. This book changes that.

It contains three scenarios - An Echo from the Past, And the Rockets Red Glare, and The Tapestry of Suburbia.

An Echo from the Past is the classic KULT scenario where the players might end up skinning the Pope alive, depending on some really tough old and new choices.

And The Rockets Red Glare takes place in the midst of the US Presidential Elections 2016, where the player characters are trapped in a power struggle where nobody is what they seem to be.

The Tapestry of Suburbia is a scenario set in a suffocating suburbia environment with white picket fences and well kept gardens. Inspired by movies such as Blue Velvet and A Nightmare on Elm Street, something is hidden behind the perfect facade.

The Forbidden also contains a gallery appendix with the uncensored art from Screams and Whispers and Beyond Darkness and Madness, together with the original uncensored art from the KULT: Divinity Lost Core Rules Book.

This will be a hardcover book. Page count TBD.

It will never be available in retail.



Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #316 am: 21.06.2020 | 12:11 »
Ryan Northcott starb am Freitag. Er war einer der aktivsten Mitglieder der Kult Fanbase. Persönlich hatte ich im alten Last Cycle Kult Forum mit ihm Kontakt und durfte an seinem Defector System und dem dazugehörigen Hive Setting mitarbeiten. Sein stets unruhiger Geist suchte immer nach neuen Ideen und er hatte ein Gespür für die Schattenseiten der menschlichen Seele. Andererseits trat er vehement für seine Mitmenschen ein. In Diskussionen vertrat er seinen Standpunkt vehement, trat trotzdem seinen Mitdiskutierern mit Respekt und Toleranz seinen Gegenüber und versuchte  immer sie zu verstehen.
Er hinterlässt seine Frau und zwei gemeinsame Töchter. Ich würde mich freuen, wenn Ihr Euch auch am Crowdfunding seiner Schwägerin beteiligt, die versucht, die prekäre Situation seiner Familie aufzufangen, in der diese nun steckt.

Zitat
Dear Kultists,
This is a day of sad news.
Ryan Northcott, a beloved and respected member of the KULT family and a pillar in the KULT community has passed away.
He was a passionate fan of the game since the early days. A writer, creator and musician that was, like many of us, seduced by KULT and its dark worlds. He always strived to keep the game alive, to introduce it to new players, and sought to build an active fan base.
He contacted me early on when KULT: Divinity Lost was announced and said he wished to help. Since he was a musician he came to be in charge of producing the official KULT: Divinity Lost Dark Ambient Soundtrack. He did all of the heavy lifting - talked with the artists, put together the music, mixed it, named it, and just made it feel aligned with the true KULT experience. He also created some beautiful, and horrific, pieces with his one man band Mechanoreceptor.
As a person Ryan was passionate and very direct. If he did not understand or if he disliked something, he always was clear about that. He could be stubborn and fought against ideas that he believed to be wrong or not true to the soul of KULT. But he also praised the things he found to be great and could always change his mind. And he had a wonderful and raw humor and many discussions we had online erupted in laughter and bad jokes. With him in the projects everything just became better.
Ryan was not just a musician. He partook in the development of future books that touch on the Underworld and Limbo and his writing in these will now have to be finished by other members of the KULT family. It will live on and become dark and beautiful creations for you others to indulge in.
Ryan has now entered another existence, and I hope there are mysteries for him to solve and wonders for him to experience wherever he is.
/Petter Nallo and the KULT team.
Ps. The video presents my favorite track of his, from on the Official Soundtrack. Ds.
https://youtu.be/YPniarI6sIo

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #317 am: 25.06.2020 | 22:31 »
Zitat
Update #17
Trust me, I know where we are heading

19. Juni 2020

Kultists!

One more stretch goal obliterated! The number of maps in Labyrinths and Secret Chambers is increased to a total of 90 maps! A lot of places to get lost in.

Also - for you Black Edition fans, expect some cool news in the next few days.

Happy Midsommer to you all!

Zitat
Update #18
Embrace The Forbidden

23. Juni 2020

Kultists!

You did it! The Forbidden - The Banned Collection is now unlocked as an Add-on. The Forbidden is a special book that is not part of the ordinary KULT: Divinity Lost product library.

As most of you all know, KULT: Divinity Lost is a game that touches on the forbidden, both in text and art. Some of our materials are considered too controversial to ever reach retail. Some of these have either been released only as a digital PDF or not released at all. This book changes that.

It contains three scenarios - An Echo from the Past, And the Rockets Red Glare, and The Tapestry of Suburbia.

An Echo from the Past is the classic KULT scenario where the players might end up skinning the Pope alive, depending on some really tough old and new choices.

And The Rockets Red Glare
takes place in the midst of the US Presidential Elections 2016, where the player characters are trapped in a power struggle where nobody is what they seem to be.

The Tapestry of Suburbia is a scenario set in a suffocating suburbia environment with white picket fences and well kept gardens. Inspired by movies such as Blue Velvet and A Nightmare on Elm Street, something is hidden behind the perfect facade.

The Forbidden also contains a gallery appendix with the uncensored art from Screams and Whispers and Beyond Darkness and Madness, together with the original uncensored art from the KULT: Divinity Lost Core Rules Book.

This will be a hardcover book. Page count TBD. This book will not be available as a digital version (PDF).

It will never be available in retail.



Zitat
Update #19
Delve Deeper into the Eyes

Kultists!

Next stretch goal unlocked! We will add more art (5 additional full color artworks) for Beyond Darkness and Madness, to further set the mood and themes.

We intend to reveal the next set of stretch goals shortly (Thursday or Friday) as we are awaiting some external confirmations.

We also hope to announce some new Black Edition news tomorrow.

Please share, like, and spread the word to people around you. About a week until the campaign finishes!

Zitat
Update #20
Updates to shipping locations and shipping rates

Kultists!

We have made a new inquiry in an effort to add new locations we can ship to. We are happy to announce that we now also can ship to Israel and Iceland.

During this process we also acquired updated shipping rates. Unfortunately the example shipping rates for Canada and Mexico have gone up. Slightly up for Canada, and unfortunately for our friends in Mexico, shipping rates have jumped quite a bit due to the last couple of months of unstable circumstances in the world.

We will continue to monitor shipping rates and will let you know if there are any changes going forward.

Zitat
Update #21
The Darkness Grows - New Black Editions unveiled!

25. Juni 2020

Kultists!

We have some Add-On news for our collectors who like the Black Edition line of our main books in the KULT: Divinity Lost library. Previously we had the Core Rules in Black Edition and when we started the current Kickstarter we also offered Screams and Whispers and Beyond Darkness and Madness in Black Edition versions.

We are now happy to announce that we will also be offering the previously released books The Black Madonna and Taroticum and Other Tales in Black Edition - so every main book currently available will be in both Standard as well as in Black Edition! The numbers available will be quite limited.

The Add-On section on the main Kickstarter page has been updated with these two new books.




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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #318 am: 25.06.2020 | 22:33 »
Argh, mein Geldbeutel....

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #319 am: 26.06.2020 | 16:26 »
Zitat
Update #22
Ask, and You Shall Receive!

26. Juni 2020

Kultists!

New stretch goals have been revealed. We are very happy to announce something many of you have requested - a deck of cards with advantages and disadvantages!

So at stretch level 1,400,000 kr the Deck of Traits - Advantages and Disadvantages will be unlocked as an Add-on and become available for purchase. A massive deck of cards for easy reference describing all advantages, disadvantages, and dark secrets available for the aware archetypes, totaling about 170 cards (TBC).

The Kickstarter price will be 250 kr (~€23 /~$26).



Image is a mockup and final design is to be confirmed.

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #320 am: 28.06.2020 | 11:57 »
Zitat
Update #23
Easy Access to your Soul

27. Juni 2020

Kultists!

You guys unlocked the Deck of Traits - Advantages and Disadvantages! Thank you very much for your support! Main page has been updated to reflect this. Will we unlock the next stretch goal?

Please share, like, and talk about KULT: Divinity Lost and this campaign, as we go into the final phase before the end. The glorious end!

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #321 am: 2.07.2020 | 01:15 »
Zitat
Update #24
The Final End

30. Juni 2020

Kultists!

We have reached the final stretch goal on this quest. With it, ten more maps are added to Labyrinths and Secret Chambers for a total of 100 maps. Thank you all for your support.

After heavy deliberation, the KULT: Divinity Lost team has decided that this was the last stretch goal for this campaign. We had some ideas for more, but each and every one would've increased the risk of delays in production and delivery - something we really want to avoid. So we chose the mature and safe path forward this time.

The quest is over, the soul may find its rest, in the depth of Metropolis, after a fruitful hunt, knowing all was achieved. 



Zitat
Update #25
Path to Enlightenment, Path to Oblivion

2. Juli 2020

Kultists!

We are almost to the end of the Kickstarter campaign and for those who have been keeping up on social media we have been talking a lot about KULT: Divinity Lost.

We have been able to discuss much about how to create scenarios to interviews with the creators, writers, and artists behind the veil. If you missed it, feel free to watch and let us know what you think in the comments. If you like it, more will be made.

The KULT: Divinity Lost Interview Playlist on Youtube

Please share, like, and talk about this Kickstarter to anyone who could be interested in a real horror RPG. They have less than 24h to commit. The Forbidden is unlocked. Time is running out.


Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #322 am: 3.07.2020 | 20:17 »
Zitat
Update #26
Lay Down Little One, It Is Time To Sleep
 
2. Juli 2020

Kultists!

On behalf of the KULT: Divinity Lost Team at Helmgast, we want to say thank you. Thank you for a great campaign, great constructive discussions, great enthusiasm, great helpfulness, and generally a great and positive atmosphere throughout the campaign.

It is a time for celebration, as the end result came in beyond our wildest expectations! We were a bit wary as it was several years since the original KDL Kickstarter happened. Was anyone still interested in a very dark niche horror game? I think the response is a resounding HELL YES!

This campaign has energized the KDL Team. The success has sparked many good ideas, and the next Kickstarter will not take years before it launches. We hope you will stand by us as we will explore the depth of the worlds of Kult.

More of flesh, gore, blood, and beauty. Lost places and lost souls. The poetic grotesque. The sublime violence. More of all!

Again, thank you.

WHAT HAPPENS NEXT - PAYMENT

Kickstarter will process payments from now and ongoing for about one week, so please make sure your credit card works. We will get in touch with you if there is a problem.

Our experience is that some banks in the USA might refuse the payment at first. Kickstarter uses the company Stripe to process payments and sometimes US banks see this as a strange foreign transaction.

You can prevent this by contacting your bank early and let them know to expect a Stripe payment request.

If there is a problem with the payment Kickstarter will email you and let you know. You just need to tell your bank that it's a legitimate payment and then hopefully it should go through. We will also see failed transactions at our end and will email to see how we can help.

If your payment isn’t authorized within a week, Kickstarter will cancel your Pledge. We will try to help you as much as possible to make sure this doesn’t happen.

AND AFTER THAT - PLEDGEMANAGER

The target is to open the Pledgemanager in August. You will get an invite when this happens. Pledgemanager will have your Pledge Reward that you chose, and the total amount allocated. You can also change your Pledge Reward. After this you will be able to select all the Add-On's you desired. And lastly, you will specify your shipping location and address, and pay for shipping. You'll be able to pay by Credit Card or PayPal for any extras.

A very humbled KDL Design Team,

-Marco, Petter & Paul



Offline JAW6

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #323 am: 24.02.2021 | 12:12 »
Gibt es bzgl der pledgekampagne schon neues? Ende Januar sollte das Festgeld abgebucht werden aber bei mir wurde nichts abgebucht.

Gruß, paddy

Offline achlys

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Re: [KULT] Divinity Lost: Kickstarter
« Antwort #324 am: 24.02.2021 | 17:39 »
Hi!
Ja, ich habe mich auch gewundert, aber bei mir kam auch nix. Im Dezemberupdate (Nr 30) wurde aber gesagt, dass sich die Auslieferung bis Mai verzögern würde.