Ich bin dann mal so frei, die Seite 51 im Regelwerk zu nennen, dort steht unter Sucsess und Failuire
OPPOSED ACTIONS
The emphasis here is on action. As an Actor, the
roles you play are fully under your control. They will
attemp top to perform whatever action you describe them as
doing. Many times you need only state your intent and the
action will be done. Such actions as driving a car across
Town, mailing a package, or opening a n unlocked door are
often of this nature. These actions usually aren't Opposed
in any way, and are therefore automaticy Successfull,
assuming your character has the Skill and opportunity to
perrform them. Other actions, such as trying to open a
locked door, are Opposed. ln this case the oppositionis
the lock itself. In other cases your opposition may be a
member of the Supporting Cast, or even another Main
Cast character. Opposed actions may not always Succeed.
Their Success will be determined by your persona's
Skill in the area, the extent of the opposition, and in large
part, by your roleplay. Actually, your Success or Failure
in most activities will be determined by your roleplay. To
some experienced roleplayers, this may seem a little odd.
In most roleplaying games you determine much of the
action by rolling dice. How ever, due to the unique way in
which we've defined the Success and Failure of actions in
Theatrix, the Actors will actually determine how well they
do, in any situation, by roleplaying through it.
SUCCESS AND FAILURE
Success and Failure are based upon the final intent
of an action. A Successful action occurs when the final
intent, the hoped for result, is in any way accomplished.
A Failure occurs when that same final intent is not fully
achieved; where the basic, hoped for result, eludest the
performer of the action. Obviously there is a lot of leeway
between Success and Failure. Whether an action Succeeds
or Fails, and to what extent it does so, is a
judgement left up to the Director.
THE BASIC RULE
The Director first decides whether the Result of any
action is to be treated as a Success or Failure, based
solely upon the roleplay of the Actors and the requirements
of the plot. That's it. Although the Director isn't
required to, she may also wish to take into accoun to ther
factors in this decision, such as a role's Traits. The
Director then chooses the extent of the Success or
Failure, based upon how difficult the Director feels such
an action would be, the Skill Rank of the character
performing the action, the character's Traits once again,
and any thing else deemed important. The Director then
describes an outcome that is consistent that, is somewhat
plausible, and that lies within the bounds of the previous
two decisions.
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