Ich habe mich dazu entschieden, den Enforcer als weiteres Playbook aufzunehmen. Bei den Moves habe ich versucht, etwas knackiger zu formulieren und nicht bei jedem würfeln zu lassen.
Enforcer
Enforcers are willing to wade through exsurgents, proxies, and hab security to neutralize x-risks.
„Morphs break. Stacks get extracted. Mission continues.“
Core Moves
Morph Overdrive (Vigor)
When you push your morph beyond limits, roll +Vigor.
10+: Peak performance. Gain +2 forward to physical actions this scene.
7–9: Overdrive works (+1 forward), but choose 1:
Morph strain (mark 1 Trauma),
Biochemistry/ neural interface crash (mark 2 Trauma after the scene),
6–: Catastrophic breakdown. Morph fails violentlye.
Ego Overmatch (Vigor)
When you cow others with your enforcer morph’s terrifying capabilities (crushing bulkheads, shrugging railgun fire, or dominating with synthmorph menace), roll +Vigor.
10+: choose two.
7–9: choose one.
They hesitate, giving you an opening to strike or maneuver.
They panic and expose a weakness (armor gap, stack access).
They flee, abandoning position or gear.
6-: They react with desperate violence and you suffer the brunt of it.
Optional Moves
Hardened Sleeve (Vigor): When you boost ally's defense, roll +Vigor. 10+: they ignore next hit this scene. 7-9: mark 1 Trauma less on a hit. 6-: full damage taken and ally is shaken.
Onwards, Sentinels!: When you take a hit, use this move instead of Take Harm. Rally and inspire allies, +1 on next roll for each ally.
Perseverance: Increase two Trauma tracks by +1.
Relentless Ego: When you Commit Violence, inflict +1 Trauma.